Player Matchup

Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CrazySmokah
Raijin
Level 19
God Stats
1W - 3L
1,380 SR
Queue Stats
215W - 296L
1,338 Elo+
Solo
Fenrir
Fenrir
LeshaPryot
Fenrir
Level 23
God Stats
1W - 3L
1,401 SR
Queue Stats
1W - 6L
1,244 Elo+
Solo
Nemesis
Nemesis
Trunkete1412
Nemesis
Level 14
God Stats
3W - 5L
1,297 SR
Queue Stats
55W - 59L
1,394 Elo+
Solo
Apollo
Apollo
kalafu123
Apollo
Level 20
God Stats
2W - 2L
1,835 SR
Queue Stats
22W - 14L
1,489 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,393 Elo+

VS

Team Averages
Level 23
1,546 SR
1,399 Elo+
Bastet
Bastet
Eren0016
Bastet
Level 17
God Stats
6W - 5L
1,321 SR
Queue Stats
14W - 21L
942 Elo+
Solo
Bellona
Bellona
Kage101101
Bellona
Level 24
God Stats
4W - 3L
1,714 SR
Queue Stats
13W - 11L
1,551 Elo+
Party 1
Hel
Hel
SlendyBear
Hel
Level 27
God Stats
4W - 6L
1,605 SR
Queue Stats
19W - 15L
1,517 Elo+
Party 1
Skadi
Skadi
Vortex-2187
Skadi
Level 22
God Stats
7W - 9L
1,516 SR
Queue Stats
12W - 13L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
snoppy-doppy
Aphrodite
Level 26
God Stats
24W - 17L
1,575 SR
Queue Stats
26W - 24L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 7 / 2
7,897
395
9,356
21,679
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
13
2 / 8 / 3
8,417
421
15,817
15,443
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LeshaPryot
Fenrir
10
5 / 4 / 0
7,926
396
4,803
9,523
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Trunkete1412
Nemesis
14
1 / 5 / 2
8,520
426
7,344
15,316
6,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
kalafu123
Apollo
10
1 / 1 / 2
7,320
366
4,026
5,789
2,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eren0016
Bastet
12
1 / 7 / 11
8,173
409
6,965
14,421
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Kage101101
Bellona
15
10 / 2 / 6
10,537
527
11,504
22,073
21,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
8 / 0 / 10
9,786
489
14,178
12,375
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 0 / 7
9,111
456
8,326
9,110
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
snoppy-doppy
Aphrodite
14
2 / 1 / 14
9,604
480
8,630
10,388
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
10
Kills
25
25
Deaths
10
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
7
2
0.29
L
Raijin
2
8
3
0.44
W
Bastet
Eren0016
Bastet
1
7
11
0.93
W
Bellona
Kage101101
Bellona
10
2
6
6.5
L
Fenrir
LeshaPryot
Fenrir
5
4
0
1.25
W
8
0
10
13
L
Nemesis
Trunkete1412
Nemesis
1
5
2
0.4
W
4
0
7
7.5
L
Apollo
kalafu123
Apollo
1
1
2
2
W
Aphrodite
snoppy-doppy
Aphrodite
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
49,603
67,750
Taken
68,367
29,979
Mitigated
40,464
12,943
Healing
38,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,356
419
0
4,704
21,679
12,504
0
10,626
10,688
25,719
0
L
Raijin
15,817
651
0
2,323
15,443
5,971
158
5,608
9,449
53,585
0
W
Bastet
Eren0016
Bastet
6,965
2,847
0
579
14,421
5,247
1,123
4,554
9,479
0
26,753
W
Bellona
Kage101101
Bellona
11,504
3,620
234
3,331
22,073
21,765
949
5,710
16,075
2,867
42,511
L
Fenrir
LeshaPryot
Fenrir
4,803
1,177
0
2,599
9,523
3,291
0
1,973
7,346
0
23,924
W
14,178
541
10,734
8,401
12,375
5,013
1,547
4,574
7,447
51,523
0
L
Nemesis
Trunkete1412
Nemesis
7,344
1,476
0
2,834
15,316
6,188
283
3,554
11,187
0
38,047
W
8,326
4,673
0
1,436
9,110
3,126
4,325
4,022
5,012
0
42,367
L
Apollo
kalafu123
Apollo
4,026
2,912
0
483
5,789
2,025
552
1,150
4,538
0
24,441
W
Aphrodite
snoppy-doppy
Aphrodite
8,630
1,527
7,989
5,364
10,388
5,313
1,290
4,903
5,181
35,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
47,211
276
Minions Killed
332
0
Camps Cleared
0
1,406,631
Distance Traveled
1,850,953
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,897
395
19
1
0
306,076
5
L
Raijin
8,417
421
104
5
0
301,175
4
W
Bastet
8,173
409
56
3
0
359,496
7
W
Bellona
10,537
527
57
3
0
391,621
0
L
Fenrir
7,926
396
42
2
0
210,382
1
W
Hel
9,786
489
79
4
0
377,044
0
L
Nemesis
8,520
426
53
3
0
362,631
1
W
Skadi
9,111
456
73
4
0
359,128
1
L
Apollo
7,320
366
58
3
0
226,367
0
W
Aphrodite
9,604
480
67
3
0
363,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role