Player Matchup

Cthulhu
Cthulhu
BLACK-styleh
Cthulhu
Level 44
God Stats
20W - 40L
1,881 SR
Queue Stats
105W - 161L
1,322 Elo+
Party 3
Hades
Hades
BrahyanCol24
Hades
Level 43
God Stats
13W - 9L
1,686 SR
Queue Stats
120W - 160L
1,391 Elo+
Party 3
Agni
Agni
LoZ_TP
Agni
Level 22
God Stats
2W - 0L
1,690 SR
Queue Stats
34W - 40L
1,414 Elo+
Solo
Izanami
Izanami
YT_iPressL2
Izanami
Level 11
God Stats
5W - 3L
1,685 SR
Queue Stats
10W - 8L
1,320 Elo+
Solo
Osiris
Osiris
azze_cr
Osiris
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 74L
1,500 Elo+
Party 3
Team Averages
Level 25
1,688 SR
1,389 Elo+

VS

Team Averages
Level 25
1,484 SR
1,307 Elo+
Chiron
Chiron
Hati991
Chiron
Level 27
God Stats
27W - 31L
1,645 SR
Queue Stats
90W - 125L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
Mr Plasmon
Cthulhu
Level 22
God Stats
24W - 32L
1,530 SR
Queue Stats
97W - 111L
1,341 Elo+
Party 2
Kali
Kali
NeuroFunkMeldon
Kali
Level 27
God Stats
13W - 10L
1,690 SR
Queue Stats
107W - 145L
1,385 Elo+
Party 2
Bellona
Bellona
libra_20
Bellona
Level 21
God Stats
7W - 9L
1,338 SR
Queue Stats
11W - 15L
1,236 Elo+
Party 1
Ra
Ra
moiselinho
Ra
Level 26
God Stats
2W - 1L
1,215 SR
Queue Stats
24W - 30L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACK-styleh
Cthulhu
16
2 / 1 / 2
9,861
470
6,752
16,758
11,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

19
11 / 3 / 5
11,875
565
21,042
14,394
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
LoZ_TP
Agni
18
4 / 5 / 7
10,462
498
9,338
9,899
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
YT_iPressL2
Izanami
14
1 / 9 / 6
8,741
416
4,416
10,694
3,480
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
azze_cr
Osiris
14
5 / 9 / 1
9,107
434
5,255
15,342
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hati991
Chiron
15
6 / 2 / 6
9,666
460
12,512
10,228
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Mr Plasmon
Cthulhu
15
0 / 4 / 2
8,845
421
5,523
12,403
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
11 / 9 / 5
10,537
502
12,755
21,884
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
libra_20
Bellona
16
4 / 5 / 6
9,708
462
5,239
14,353
10,928
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 6
9,366
446
3,603
8,454
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
23
Kills
23
27
Deaths
23
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BLACK-styleh
Cthulhu
2
1
2
3
W
11
3
5
4.5
L
Chiron
Hati991
Chiron
6
2
6
4.5
W
Agni
LoZ_TP
Agni
4
5
7
1.5
L
Cthulhu
Mr Plasmon
Cthulhu
0
4
2
0.25
L
11
9
5
1.5
W
Izanami
YT_iPressL2
Izanami
1
9
6
0.44
W
Osiris
azze_cr
Osiris
5
9
1
0.61
L
Bellona
libra_20
Bellona
4
5
6
1.4
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,803
Damage
39,632
67,087
Taken
67,322
39,408
Mitigated
31,422
17,968
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BLACK-styleh
Cthulhu
6,752
1,167
255
5,215
16,758
11,732
328
2,867
13,891
56,661
0
W
21,042
1,858
1,844
8,374
14,394
8,414
1,601
1,593
12,801
87,114
0
L
Chiron
Hati991
Chiron
12,512
2,905
873
4,442
10,228
2,956
585
6,014
4,010
0
54,616
W
Agni
LoZ_TP
Agni
9,338
1,106
0
1,381
9,899
3,539
1,432
1,845
8,029
54,244
0
L
Cthulhu
Mr Plasmon
Cthulhu
5,523
261
314
252
12,403
7,862
114
8,017
4,321
49,375
0
L
12,755
8,093
0
5,980
21,884
7,003
153
12,248
9,312
0
51,551
W
Izanami
YT_iPressL2
Izanami
4,416
3,492
0
356
10,694
3,480
1,708
1,441
9,253
0
43,140
W
Osiris
azze_cr
Osiris
5,255
2,592
0
543
15,342
12,243
579
1,380
13,962
0
29,627
L
Bellona
libra_20
Bellona
5,239
1,685
0
2,464
14,353
10,928
365
5,216
8,668
0
38,316
L
3,603
154
661
2,358
8,454
2,673
865
4,755
3,339
56,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,046
Gold Earned
48,122
442
Minions Killed
421
0
Camps Cleared
0
1,817,038
Distance Traveled
1,960,222
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,861
470
87
4
0
375,273
0
W
Hades
11,875
565
122
6
0
428,796
0
L
Chiron
9,666
460
92
4
0
398,314
3
W
Agni
10,462
498
99
5
0
356,931
6
L
Cthulhu
8,845
421
75
4
0
418,003
0
L
Kali
10,537
502
74
4
0
406,192
4
W
Izanami
8,741
416
77
4
0
297,025
5
W
Osiris
9,107
434
57
3
0
359,013
1
L
Bellona
9,708
462
72
3
0
366,216
2
L
Ra
9,366
446
108
5
0
371,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role