Player Matchup

Serqet
Serqet
HANZOSUX123
Serqet
Level 49
God Stats
6W - 11L
1,276 SR
Queue Stats
79W - 83L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
RoxieReign
Nu Wa
Level 25
God Stats
4W - 1L
1,520 SR
Queue Stats
55W - 50L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Ryuzakki
Danzaburou
Level 27
God Stats
3W - 1L
1,363 SR
Queue Stats
4W - 4L
1,274 Elo+
Party 4
Jormungandr
Jormungandr
Skadipotpie
Jormungandr
Level 54
God Stats
44W - 43L
1,609 SR
Queue Stats
136W - 140L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
star_seer
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,274 Elo+
Party 4
Team Averages
Level 48
1,454 SR
1,351 Elo+

VS

Team Averages
Level 53
1,516 SR
1,496 Elo+
Tiamat
Tiamat
Dubstep831
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DuraExtvia
Danzaburou
Level 40
God Stats
16W - 11L
1,583 SR
Queue Stats
72W - 56L
1,497 Elo+
Solo
Chaac
Chaac
PeppyTho
Chaac
Level 31
God Stats
10W - 11L
1,496 SR
Queue Stats
239W - 191L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDesiredHyump
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 3
Discordia
Discordia
xNawai
Discordia
Level 78
God Stats
5W - 5L
1,500 SR
Queue Stats
411W - 283L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
4 / 1 / 1
8,489
499
3,974
10,395
3,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
15
2 / 3 / 4
9,373
551
8,423
8,938
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ryuzakki
Danzaburou
15
5 / 3 / 2
9,228
543
9,515
13,277
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Skadipotpie
Jormungandr
15
1 / 1 / 0
8,645
509
7,097
11,480
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
star_seer
Cthulhu
11
1 / 1 / 3
7,296
429
4,196
9,980
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dubstep831
Tiamat
10
0 / 2 / 4
6,834
402
4,609
10,426
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DuraExtvia
Danzaburou
13
2 / 2 / 3
8,362
492
4,456
10,248
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
PeppyTho
Chaac
15
0 / 1 / 2
8,456
497
7,276
11,565
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
TheDesiredHyump
Baron Samedi
11
1 / 6 / 1
6,984
411
4,490
11,478
5,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
xNawai
Discordia
16
6 / 2 / 3
9,657
568
13,582
8,589
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
9
9
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dubstep831
Tiamat
0
2
4
1
L
Danzaburou
DuraExtvia
Danzaburou
2
2
3
1.75
W
Serqet
4
1
1
4.5
L
Chaac
PeppyTho
Chaac
0
1
2
1
W
Nu Wa
2
3
4
1.33
W
Danzaburou
Ryuzakki
Danzaburou
5
3
2
2
W
Jormungandr
Skadipotpie
Jormungandr
1
1
0
1
L
Baron Samedi
TheDesiredHyump
Baron Samedi
1
6
1
0.25
W
Cthulhu
star_seer
Cthulhu
1
1
3
2.5
L
Discordia
xNawai
Discordia
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,205
Damage
34,413
54,070
Taken
52,306
27,615
Mitigated
28,231
18,464
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dubstep831
Tiamat
4,609
650
0
2,836
10,426
8,784
0
3,440
6,872
11,790
0
L
Danzaburou
DuraExtvia
Danzaburou
4,456
2,153
0
2,902
10,248
3,529
0
2,737
7,402
0
51,267
W
Serqet
3,974
885
0
3,679
10,395
3,703
0
3,012
7,176
0
41,200
L
Chaac
PeppyTho
Chaac
7,276
1,042
0
4,675
11,565
8,130
272
5,479
5,160
0
53,392
W
Nu Wa
8,423
2,293
0
1,625
8,938
3,017
1,008
4,960
3,565
59,163
0
W
Danzaburou
Ryuzakki
Danzaburou
9,515
5,222
0
6,150
13,277
5,264
4,803
6,612
6,590
0
71,579
W
Jormungandr
Skadipotpie
Jormungandr
7,097
779
0
4,089
11,480
8,569
450
2,269
8,595
49,015
0
L
Baron Samedi
TheDesiredHyump
Baron Samedi
4,490
857
401
1,201
11,478
5,062
0
2,421
8,982
30,780
0
W
Cthulhu
star_seer
Cthulhu
4,196
96
911
2,010
9,980
7,062
378
4,970
4,843
11,844
0
L
Discordia
xNawai
Discordia
13,582
1,490
0
3,535
8,589
2,726
26
4,326
3,898
66,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
40,293
468
Minions Killed
375
0
Camps Cleared
0
1,628,266
Distance Traveled
1,549,264
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,834
402
17
1
0
302,927
1
L
Danzaburou
8,362
492
86
5
0
327,544
3
W
Serqet
8,489
499
77
5
0
400,227
4
L
Chaac
8,456
497
107
6
0
312,384
1
W
Nu Wa
9,373
551
123
7
0
303,041
7
W
Danzaburou
9,228
543
141
8
0
273,155
0
W
Jormungandr
8,645
509
106
6
0
340,718
2
L
Baron Samedi
6,984
411
39
2
0
276,574
0
W
Cthulhu
7,296
429
21
1
0
311,125
5
L
Discordia
9,657
568
126
7
0
329,835
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role