Player Matchup

Thanatos
Thanatos
DarkMaraurder
Thanatos
Level 64
God Stats
33W - 27L
1,546 SR
Queue Stats
136W - 125L
1,567 Elo+
Party 2
Yemoja
Yemoja
IWarPvpI
Yemoja
Level 53
God Stats
2W - 2L
1,612 SR
Queue Stats
166W - 175L
1,525 Elo+
Party 3
Cupid
Cupid
Kirito_1077
Cupid
Level 98
God Stats
0W - 1L
1,824 SR
Queue Stats
131W - 102L
1,646 Elo+
Party 2
Discordia
Discordia
tomjs364
Discordia
Level 48
God Stats
6W - 3L
1,962 SR
Queue Stats
213W - 174L
1,626 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zakaria199
Tsukuyomi
Level 23
God Stats
21W - 8L
1,817 SR
Queue Stats
48W - 46L
1,598 Elo+
Party 3
Team Averages
Level 57
1,752 SR
1,593 Elo+

VS

Team Averages
Level 71
1,638 SR
1,637 Elo+
Persephone
Persephone
LilUziVent
Persephone
Level 68
God Stats
10W - 7L
1,663 SR
Queue Stats
110W - 71L
1,636 Elo+
Party 1
Fenrir
Fenrir
Melesiris
Fenrir
Level 128
God Stats
79W - 42L
1,756 SR
Queue Stats
131W - 89L
1,643 Elo+
Party 1
Vamana
Vamana
Samarey
Vamana
Level 92
God Stats
2W - 5L
1,451 SR
Queue Stats
112W - 69L
1,639 Elo+
Party 1
Anhur
Anhur
beastlythe
Anhur
Level 49
God Stats
2W - 1L
1,549 SR
Queue Stats
42W - 37L
1,552 Elo+
Solo
Geb
Geb
crow_by
Geb
Level 19
God Stats
7W - 5L
1,772 SR
Queue Stats
109W - 49L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkMaraurder
Thanatos
10
6 / 5 / 3
6,495
590
4,279
8,930
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
IWarPvpI
Yemoja
9
2 / 6 / 4
5,979
544
3,842
10,590
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 4 / 4
5,970
543
5,680
8,574
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
tomjs364
Discordia
10
2 / 4 / 1
6,215
565
6,264
5,777
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
zakaria199
Tsukuyomi
12
2 / 5 / 3
6,730
612
6,845
9,470
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LilUziVent
Persephone
11
2 / 2 / 9
7,225
657
5,838
4,782
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Melesiris
Fenrir
13
8 / 4 / 6
7,923
720
7,337
8,759
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Samarey
Vamana
11
3 / 4 / 3
6,774
616
6,391
9,830
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
13
8 / 1 / 3
7,945
722
9,893
9,947
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
10
3 / 4 / 8
6,574
598
3,976
8,500
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
15
Kills
24
24
Deaths
15
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkMaraurder
Thanatos
6
5
3
1.5
L
Yemoja
IWarPvpI
Yemoja
2
6
4
0.67
L
3
4
4
1.25
W
Persephone
LilUziVent
Persephone
2
2
9
3.25
W
Fenrir
Melesiris
Fenrir
8
4
6
2.75
W
Vamana
Samarey
Vamana
3
4
3
1.13
W
Anhur
8
1
3
9.5
W
Geb
3
4
8
1.75
L
Discordia
tomjs364
Discordia
2
4
1
0.63
L
Tsukuyomi
zakaria199
Tsukuyomi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
33,435
43,341
Taken
41,818
17,439
Mitigated
16,422
14,104
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkMaraurder
Thanatos
4,279
1,615
0
5,370
8,930
2,704
0
2,776
6,154
0
24,858
L
Yemoja
IWarPvpI
Yemoja
3,842
1,620
498
1,338
10,590
5,599
0
2,481
8,109
12,546
0
L
5,680
2,475
171
2,517
8,574
2,688
0
2,672
5,902
0
29,418
W
Persephone
LilUziVent
Persephone
5,838
618
0
613
4,782
1,189
559
2,046
2,519
30,721
0
W
Fenrir
Melesiris
Fenrir
7,337
2,205
0
3,258
8,759
3,327
54
2,173
6,388
0
33,843
W
Vamana
Samarey
Vamana
6,391
2,975
0
2,297
9,830
5,615
508
0
9,478
0
36,497
W
Anhur
9,893
5,091
0
6,939
9,947
3,421
739
2,805
7,116
0
52,365
W
Geb
3,976
840
564
1,325
8,500
2,870
97
2,621
5,809
10,364
0
L
Discordia
tomjs364
Discordia
6,264
413
0
1,074
5,777
1,650
0
1,885
3,892
31,104
0
L
Tsukuyomi
zakaria199
Tsukuyomi
6,845
2,201
0
3,136
9,470
4,798
978
0
9,470
0
36,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
36,441
279
Minions Killed
291
0
Camps Cleared
0
1,011,209
Distance Traveled
1,112,985
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,495
590
54
5
0
216,114
1
L
Yemoja
5,979
544
22
2
0
198,740
2
L
Cupid
5,970
543
62
6
0
187,722
3
W
Persephone
7,225
657
66
6
0
242,573
0
W
Fenrir
7,923
720
67
6
0
223,335
1
W
Vamana
6,774
616
58
5
0
211,818
3
W
Anhur
7,945
722
90
8
0
193,903
5
W
Geb
6,574
598
10
1
0
241,356
4
L
Discordia
6,215
565
63
6
0
217,769
4
L
Tsukuyomi
6,730
612
78
7
0
190,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role