Player Matchup

Horus
Horus
FaV Cpl Kiwi
Horus
Level 17
God Stats
16W - 16L
1,500 SR
Queue Stats
340W - 342L
1,496 Elo+
Party 1
Baba Yaga
Baba Yaga
HelloJello71
Baba Yaga
Level 37
God Stats
0W - 4L
1,235 SR
Queue Stats
433W - 421L
1,487 Elo+
Party 1
Bacchus
Bacchus
HusbandoDeMarius
Bacchus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,554 Elo+
Party 3
Pele
Pele
javi_pro_02
Pele
Level 68
God Stats
1W - 2L
1,771 SR
Queue Stats
150W - 128L
1,580 Elo+
Party 3
Medusa
Medusa
unicorngamerabi
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,545 Elo+
Solo
Team Averages
Level 30
1,501 SR
1,532 Elo+

VS

Team Averages
Level 22
1,436 SR
1,508 Elo+
Susano
Susano
DannyBeanFlick
Susano
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 68L
1,560 Elo+
Party 4
Kukulkan
Kukulkan
ISMAEL3232VLC
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 153L
1,473 Elo+
Party 2
Chaac
Chaac
dotcallum
Chaac
Level 21
God Stats
2W - 2L
1,292 SR
Queue Stats
80W - 67L
1,566 Elo+
Party 4
Bellona
Bellona
joseluna00
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,493 Elo+
Party 2
Hel
Hel
pelechano1999
Hel
Level 48
God Stats
9W - 11L
1,386 SR
Queue Stats
13W - 16L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,997
400
2,863
10,954
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
HelloJello71
Baba Yaga
12
1 / 3 / 0
6,831
455
3,957
7,779
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
6,784
452
3,233
8,261
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 2
7,652
510
6,668
15,599
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 1
7,047
470
3,789
9,805
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,194
480
7,154
7,657
2,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ISMAEL3232VLC
Kukulkan
12
2 / 2 / 3
7,309
487
4,005
4,807
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
dotcallum
Chaac
15
7 / 1 / 1
8,843
590
9,155
12,257
9,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
joseluna00
Bellona
14
6 / 1 / 3
8,579
572
8,028
9,872
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 4
7,831
522
4,375
7,118
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
18
19
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
0
5
1
0.1
L
Baba Yaga
HelloJello71
Baba Yaga
1
3
0
0.33
L
2
3
1
0.83
W
Kukulkan
ISMAEL3232VLC
Kukulkan
2
2
3
1.75
W
Chaac
dotcallum
Chaac
7
1
1
7.5
L
1
6
2
0.33
W
Bellona
joseluna00
Bellona
6
1
3
7.5
W
1
1
4
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
32,717
52,398
Taken
41,711
25,862
Mitigated
22,496
12,543
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,154
2,578
0
832
7,657
2,535
672
1,271
6,210
0
24,766
L
2,863
1,647
60
542
10,954
6,189
798
0
10,954
0
13,783
L
Baba Yaga
HelloJello71
Baba Yaga
3,957
83
0
1,818
7,779
3,070
401
2,751
5,028
36,198
0
L
3,233
130
0
908
8,261
5,221
171
1,771
6,490
16,296
0
W
Kukulkan
ISMAEL3232VLC
Kukulkan
4,005
1,066
0
760
4,807
1,673
0
1,837
2,970
27,986
0
W
Chaac
dotcallum
Chaac
9,155
1,431
0
4,974
12,257
9,415
1,289
380
11,665
0
53,971
L
6,668
2,018
0
5,539
15,599
5,891
25
1,798
13,801
0
49,093
W
Bellona
joseluna00
Bellona
8,028
2,090
0
3,472
9,872
6,139
0
1,535
8,309
0
38,501
W
4,375
382
1,894
4,220
7,118
2,734
1,652
1,823
5,117
46,801
0
L
3,789
1,142
0
3,676
9,805
5,491
0
2,060
7,745
0
53,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
39,756
312
Minions Killed
354
0
Camps Cleared
0
1,297,819
Distance Traveled
1,469,715
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,194
480
43
3
0
334,331
1
L
Horus
5,997
400
23
2
0
231,342
0
L
Baba Yaga
6,831
455
66
4
0
279,388
0
L
Bacchus
6,784
452
29
2
0
240,141
2
W
Kukulkan
7,309
487
61
4
0
271,168
0
W
Chaac
8,843
590
103
7
0
275,983
6
L
Pele
7,652
510
96
6
0
299,711
1
W
Bellona
8,579
572
52
3
0
289,253
1
W
Hel
7,831
522
95
6
0
298,980
4
L
Medusa
7,047
470
98
7
0
247,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role