Player Matchup

Cthulhu
Cthulhu
Eazology
Cthulhu
Level 3
God Stats
2W - 1L
1,768 SR
Queue Stats
8W - 12L
1,584 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Intricateee
Cu Chulainn
Level 17
God Stats
3W - 0L
1,535 SR
Queue Stats
83W - 62L
1,642 Elo+
Solo
Izanami
Izanami
Jayyyson
Izanami
Level 24
God Stats
11W - 4L
1,463 SR
Queue Stats
292W - 227L
1,500 Elo+
Solo
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 26
God Stats
36W - 15L
1,676 SR
Queue Stats
56W - 28L
1,582 Elo+
Solo
Ne Zha
Ne Zha
chr1s7alman
Ne Zha
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 15
1,588 SR
1,562 Elo+

VS

Team Averages
Level 17
1,645 SR
1,552 Elo+
Nemesis
Nemesis
Azfaltakumy
Nemesis
Level 15
God Stats
7W - 7L
1,582 SR
Queue Stats
37W - 36L
1,592 Elo+
Solo
Set
Set
SamIsKing
Set
Level 13
God Stats
6W - 12L
1,341 SR
Queue Stats
8W - 14L
1,412 Elo+
Solo
Anhur
Anhur
Spacefart
Anhur
Level 33
God Stats
6W - 1L
1,958 SR
Queue Stats
158W - 128L
1,627 Elo+
Party 1
Jormungandr
Jormungandr
cheezieutter
Jormungandr
Level 16
God Stats
92W - 65L
1,642 SR
Queue Stats
98W - 75L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
nashodpc
Kukulkan
Level 10
God Stats
1W - 1L
1,701 SR
Queue Stats
36W - 32L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eazology
Cthulhu
11
3 / 5 / 6
7,249
518
3,263
9,509
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Intricateee
Cu Chulainn
14
5 / 1 / 1
8,496
607
8,468
10,463
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Jayyyson
Izanami
15
8 / 2 / 6
8,888
635
10,571
11,329
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 1 / 8
8,720
623
7,489
4,897
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
13
3 / 2 / 5
8,096
578
5,560
11,648
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azfaltakumy
Nemesis
11
3 / 3 / 2
7,017
501
5,159
11,731
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 0
6,486
463
3,953
9,077
3,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Spacefart
Anhur
11
4 / 6 / 5
6,788
485
6,038
10,330
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
cheezieutter
Jormungandr
10
2 / 5 / 6
6,579
470
4,722
9,473
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
nashodpc
Kukulkan
14
0 / 3 / 0
7,498
536
6,377
8,117
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
23
Kills
11
11
Deaths
23
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azfaltakumy
Nemesis
3
3
2
1.33
W
Cthulhu
Eazology
Cthulhu
3
5
6
1.2
W
Cu Chulainn
Intricateee
Cu Chulainn
5
1
1
5.5
W
Izanami
Jayyyson
Izanami
8
2
6
5.5
W
4
1
8
8
L
2
6
0
0.33
L
Anhur
Spacefart
Anhur
4
6
5
1.08
L
Jormungandr
cheezieutter
Jormungandr
2
5
6
1
W
Ne Zha
3
2
5
2.75
L
Kukulkan
nashodpc
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,351
Damage
26,249
47,846
Taken
48,728
19,584
Mitigated
18,481
17,950
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azfaltakumy
Nemesis
5,159
2,455
99
3,462
11,731
6,004
165
2,106
9,335
0
37,905
W
Cthulhu
Eazology
Cthulhu
3,263
580
0
690
9,509
4,240
93
3,666
5,843
12,511
0
W
Cu Chulainn
Intricateee
Cu Chulainn
8,468
1,246
0
5,216
10,463
6,956
0
1,301
9,162
5,991
46,594
W
Izanami
Jayyyson
Izanami
10,571
7,814
0
6,426
11,329
3,136
2,575
2,282
9,047
0
66,656
W
7,489
1,488
0
444
4,897
1,498
746
2,334
2,563
35,924
0
L
3,953
1,718
0
594
9,077
3,062
711
1,529
7,169
0
31,341
L
Anhur
Spacefart
Anhur
6,038
4,371
0
2,867
10,330
2,836
44
1,920
8,247
0
27,104
L
Jormungandr
cheezieutter
Jormungandr
4,722
878
0
578
9,473
3,991
0
2,399
6,934
20,656
0
W
Ne Zha
5,560
1,288
0
5,174
11,648
3,754
140
1,516
10,132
0
43,535
L
Kukulkan
nashodpc
Kukulkan
6,377
697
0
1,130
8,117
2,588
183
2,943
4,791
57,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
34,368
405
Minions Killed
315
0
Camps Cleared
0
1,304,041
Distance Traveled
1,216,291
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,017
501
68
5
0
237,989
2
W
Cthulhu
7,249
518
13
1
0
273,156
0
W
Cu Chulainn
8,496
607
108
8
0
283,851
1
W
Izanami
8,888
635
108
8
0
217,897
3
W
Nu Wa
8,720
623
88
6
0
268,177
0
L
Set
6,486
463
63
5
0
244,614
0
L
Anhur
6,788
485
43
3
0
224,152
0
L
Jormungandr
6,579
470
35
3
0
255,577
0
W
Ne Zha
8,096
578
88
6
0
260,960
5
L
Kukulkan
7,498
536
106
8
0
253,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role