Player Matchup

Vulcan
Vulcan
Ausora
Vulcan
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
355W - 318L
1,576 Elo+
Party 3
Olorun
Olorun
Azrieltank
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,428 Elo+
Party 2
Fenrir
Fenrir
DanKaspro
Fenrir
Level 61
God Stats
30W - 25L
1,505 SR
Queue Stats
395W - 379L
1,521 Elo+
Party 3
Mulan
Mulan
NecroticWarlock
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,501 Elo+
Party 2
Arachne
Arachne
TheWorstOn3
Arachne
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
359W - 289L
1,534 Elo+
Party 3
Team Averages
Level 77
1,501 SR
1,512 Elo+

VS

Team Averages
Level 75
1,600 SR
1,584 Elo+
Eset
Eset
Blaveskelly
Eset
Level 127
God Stats
6W - 5L
1,608 SR
Queue Stats
87W - 87L
1,603 Elo+
Party 1
Bellona
Bellona
KingKaiyo
Bellona
Level 52
God Stats
24W - 28L
1,713 SR
Queue Stats
167W - 175L
1,585 Elo+
Party 1
Nemesis
Nemesis
LETSBOINK
Nemesis
Level 40
God Stats
5W - 1L
1,551 SR
Queue Stats
30W - 17L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
meinteill
Sylvanus
Level 116
God Stats
164W - 136L
1,628 SR
Queue Stats
294W - 262L
1,579 Elo+
Party 1
Xbalanque
Xbalanque
smurfCHZA
Xbalanque
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ausora
Vulcan
14
2 / 2 / 1
7,859
524
10,044
6,435
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Azrieltank
Olorun
12
1 / 4 / 0
7,069
471
6,977
11,470
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
DanKaspro
Fenrir
12
2 / 4 / 1
7,382
492
3,893
12,953
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 1
6,896
460
2,880
10,380
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
TheWorstOn3
Arachne
14
1 / 3 / 2
8,086
539
5,767
13,176
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
8,174
545
8,257
7,774
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
KingKaiyo
Bellona
13
3 / 0 / 2
7,933
529
9,074
10,236
8,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
LETSBOINK
Nemesis
11
0 / 2 / 7
6,881
459
4,442
10,794
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
meinteill
Sylvanus
11
3 / 0 / 7
7,567
504
5,628
6,138
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
smurfCHZA
Xbalanque
15
4 / 1 / 6
8,768
585
9,152
12,515
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
15
15
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ausora
Vulcan
2
2
1
1.25
L
Olorun
Azrieltank
Olorun
1
4
0
0.25
W
5
3
5
2.5
L
Fenrir
DanKaspro
Fenrir
2
4
1
0.63
W
Bellona
KingKaiyo
Bellona
3
0
2
4
W
Nemesis
LETSBOINK
Nemesis
0
2
7
1.75
L
0
2
1
0.25
L
Arachne
TheWorstOn3
Arachne
1
3
2
0.67
W
Sylvanus
meinteill
Sylvanus
3
0
7
6.5
W
Xbalanque
smurfCHZA
Xbalanque
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
36,553
54,414
Taken
47,457
22,070
Mitigated
25,293
22,744
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ausora
Vulcan
10,044
1,511
0
1,367
6,435
2,245
0
3,173
3,262
57,100
0
L
Olorun
Azrieltank
Olorun
6,977
4,153
202
5,735
11,470
3,530
493
1,174
10,296
52,243
0
W
8,257
1,098
680
1,810
7,774
3,167
38
3,453
4,067
52,834
0
L
Fenrir
DanKaspro
Fenrir
3,893
986
0
5,283
12,953
4,533
0
4,406
8,547
0
35,681
W
Bellona
KingKaiyo
Bellona
9,074
2,336
0
4,273
10,236
8,448
180
980
9,236
6,530
40,564
W
Nemesis
LETSBOINK
Nemesis
4,442
1,683
0
4,490
10,794
4,378
62
3,341
7,295
0
36,726
L
2,880
153
0
2,702
10,380
6,064
441
3,520
6,860
0
28,159
L
Arachne
TheWorstOn3
Arachne
5,767
4,897
0
7,455
13,176
5,698
820
2,720
10,456
0
45,838
W
Sylvanus
meinteill
Sylvanus
5,628
1,775
4,408
3,279
6,138
5,283
276
2,566
3,468
22,482
0
W
Xbalanque
smurfCHZA
Xbalanque
9,152
5,866
0
6,919
12,515
4,017
334
6,125
6,370
0
59,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
39,323
426
Minions Killed
410
0
Camps Cleared
0
1,365,697
Distance Traveled
1,411,365
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,859
524
101
7
0
284,142
7
L
Olorun
7,069
471
104
7
0
241,843
2
W
Eset
8,174
545
104
7
0
294,417
4
L
Fenrir
7,382
492
72
5
0
266,171
6
W
Bellona
7,933
529
103
7
0
277,189
1
W
Nemesis
6,881
459
65
4
0
310,351
2
L
Mulan
6,896
460
42
3
0
283,658
4
L
Arachne
8,086
539
107
7
0
289,883
3
W
Sylvanus
7,567
504
27
2
0
274,891
6
W
Xbalanque
8,768
585
111
7
0
254,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role