Player Matchup

Hun Batz
Hun Batz
Chоppa
Hun Batz
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JahWasTaken
Cthulhu
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
387W - 240L
1,626 Elo+
Party 2
Agni
Agni
MercenaryAtlas
Agni
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
420W - 364L
1,710 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shikanorii
Tsukuyomi
Level 15
God Stats
73W - 38L
1,745 SR
Queue Stats
485W - 366L
1,576 Elo+
Party 2
Neith
Neith
xJynxx
Neith
Level 29
God Stats
10W - 16L
1,613 SR
Queue Stats
12W - 20L
1,571 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,597 Elo+

VS

Team Averages
Level 21
1,504 SR
1,667 Elo+
Aphrodite
Aphrodite
FizCap
Aphrodite
Level 29
God Stats
8W - 4L
1,226 SR
Queue Stats
138W - 112L
1,698 Elo+
Solo
Sobek
Sobek
Husbando3D
Sobek
Level 27
God Stats
8W - 7L
1,572 SR
Queue Stats
77W - 64L
1,661 Elo+
Solo
Chernobog
Chernobog
NoxJsnake
Chernobog
Level 11
God Stats
3W - 2L
1,759 SR
Queue Stats
45W - 26L
1,751 Elo+
Solo
Neith
Neith
popec123
Neith
Level 18
God Stats
7W - 3L
1,462 SR
Queue Stats
19W - 10L
1,603 Elo+
Party 1
Nemesis
Nemesis
xxLmaint
Nemesis
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chоppa
Hun Batz
19
12 / 2 / 8
12,707
552
21,678
24,255
18,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
JahWasTaken
Cthulhu
16
5 / 6 / 9
11,278
490
13,570
24,481
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 10 / 7
10,685
465
14,752
15,442
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Shikanorii
Tsukuyomi
15
2 / 7 / 7
9,803
426
6,120
19,482
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
xJynxx
Neith
13
0 / 7 / 11
8,681
377
10,652
12,863
4,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FizCap
Aphrodite
15
1 / 4 / 11
9,820
427
11,749
12,051
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
17
2 / 4 / 12
10,868
473
10,166
22,808
24,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
NoxJsnake
Chernobog
20
18 / 5 / 8
15,143
658
29,502
28,912
13,685
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
popec123
Neith
17
4 / 3 / 9
11,531
501
11,275
14,915
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
xxLmaint
Nemesis
18
7 / 7 / 10
12,164
529
10,864
17,446
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
22
Kills
32
32
Deaths
23
42
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chоppa
Hun Batz
12
2
8
8
W
Aphrodite
FizCap
Aphrodite
1
4
11
1.63
W
Sobek
2
4
12
2
L
Cthulhu
JahWasTaken
Cthulhu
5
6
9
1.58
L
3
10
7
0.65
W
Chernobog
NoxJsnake
Chernobog
18
5
8
4.4
L
Tsukuyomi
Shikanorii
Tsukuyomi
2
7
7
0.79
W
Neith
popec123
Neith
4
3
9
2.83
L
Neith
xJynxx
Neith
0
7
11
0.79
W
Nemesis
xxLmaint
Nemesis
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,772
Damage
73,556
96,523
Taken
96,132
60,175
Mitigated
55,278
26,055
Healing
48,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chоppa
Hun Batz
21,678
7,158
0
10,279
24,255
18,652
0
8,316
15,589
0
93,665
W
Aphrodite
FizCap
Aphrodite
11,749
1,572
9,244
7,040
12,051
5,880
773
4,427
7,566
41,766
0
W
Sobek
10,166
1,031
0
6,660
22,808
24,547
415
5,995
16,603
47,234
0
L
Cthulhu
JahWasTaken
Cthulhu
13,570
877
379
4,887
24,481
24,227
0
5,957
18,429
39,452
0
L
14,752
642
0
621
15,442
5,399
0
919
14,498
65,058
0
W
Chernobog
NoxJsnake
Chernobog
29,502
17,179
0
14,821
28,912
13,685
3,468
8,511
19,954
0
125,303
L
Tsukuyomi
Shikanorii
Tsukuyomi
6,120
1,205
0
6,940
19,482
7,168
310
3,207
16,200
0
55,718
W
Neith
popec123
Neith
11,275
4,828
0
5,484
14,915
5,082
2,644
4,366
10,503
0
86,278
L
Neith
xJynxx
Neith
10,652
5,209
0
2,949
12,863
4,729
392
2,946
9,892
0
40,586
W
Nemesis
xxLmaint
Nemesis
10,864
4,174
0
4,916
17,446
6,084
1,484
5,879
11,441
0
77,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,154
Gold Earned
59,526
429
Minions Killed
554
0
Camps Cleared
0
2,068,985
Distance Traveled
2,198,831
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,707
552
132
6
0
428,496
3
W
Aphrodite
9,820
427
85
4
0
403,054
1
W
Sobek
10,868
473
74
3
0
450,742
6
L
Cthulhu
11,278
490
42
2
0
451,303
5
L
Agni
10,685
465
109
5
0
398,940
3
W
Chernobog
15,143
658
170
7
0
401,924
2
L
Tsukuyomi
9,803
426
86
4
0
431,701
4
W
Neith
11,531
501
106
5
0
439,830
2
L
Neith
8,681
377
60
3
0
358,545
1
W
Nemesis
12,164
529
119
5
0
503,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role