Player Matchup

Chaac
Chaac
DrunkenPatch
Chaac
Level 61
God Stats
71W - 42L
1,639 SR
Queue Stats
461W - 438L
1,470 Elo+
Solo
Chiron
Chiron
PhyRoo_
Chiron
Level 18
God Stats
53W - 49L
1,558 SR
Queue Stats
367W - 361L
1,456 Elo+
Party 2
Arachne
Arachne
SkullDos
Arachne
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 182L
1,481 Elo+
Party 2
Artio
Artio
julianbc24
Artio
Level 88
God Stats
6W - 5L
1,571 SR
Queue Stats
385W - 345L
1,542 Elo+
Party 2
Agni
Agni
miguel_2912
Agni
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 182L
1,491 Elo+
Party 2
Team Averages
Level 70
1,553 SR
1,488 Elo+

VS

Team Averages
Level 84
1,573 SR
1,476 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BABE_Curse
Chaac
Level 67
God Stats
5W - 9L
1,500 SR
Queue Stats
29W - 38L
1,465 Elo+
Party 1
Odin
Odin
BABE_Phoenix
Odin
Level 29
God Stats
9W - 7L
1,703 SR
Queue Stats
67W - 92L
1,450 Elo+
Party 1
Kali
Kali
BiO_HaZarD_PT
Kali
Level 115
God Stats
14W - 4L
1,715 SR
Queue Stats
661W - 678L
1,474 Elo+
Solo
Janus
Janus
ivanlobato2
Janus
Level 122
God Stats
15W - 16L
1,448 SR
Queue Stats
210W - 208L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,871
573
5,721
5,059
3,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
PhyRoo_
Chiron
10
1 / 0 / 0
5,979
498
2,179
4,453
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
SkullDos
Arachne
11
4 / 1 / 1
6,753
563
2,734
8,780
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
9
1 / 2 / 3
5,351
446
3,730
7,735
4,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 3
6,379
532
2,403
6,129
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 0 / 0
6,592
549
2,886
3,348
1,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
12
1 / 0 / 0
6,313
526
2,975
9,431
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 3
5,485
457
1,584
5,695
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 0 / 2
6,358
530
1,566
8,108
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 4 / 1
6,995
583
5,428
6,166
1,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
7
7
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
0
0
2
W
Chaac
1
0
0
1
W
0
2
3
0.75
W
1
0
2
2
L
0
1
0
0
L
Chiron
PhyRoo_
Chiron
1
0
0
1
L
Arachne
SkullDos
Arachne
4
1
1
4.5
W
3
4
1
0.88
L
Artio
1
2
3
1.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,767
Damage
14,439
32,156
Taken
32,748
14,438
Mitigated
16,291
13,920
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,886
890
0
2,045
3,348
1,312
220
513
2,835
36,528
471
W
Chaac
2,975
1,144
0
5,842
9,431
8,133
0
0
9,431
0
32,788
W
1,584
263
0
1,255
5,695
1,925
0
1,089
4,565
0
11,839
W
1,566
635
0
2,924
8,108
3,150
495
1,780
6,250
0
36,197
L
5,721
2,438
0
1,515
5,059
3,830
0
0
4,809
0
45,418
L
Chiron
PhyRoo_
Chiron
2,179
762
235
2,893
4,453
1,255
242
1,341
3,112
0
33,308
L
Arachne
SkullDos
Arachne
2,734
2,099
0
4,927
8,780
2,774
0
1,103
7,554
0
28,656
W
5,428
207
0
1,070
6,166
1,771
0
2,420
3,534
42,297
0
L
Artio
3,730
218
124
3,238
7,735
4,706
0
1,914
5,658
18,265
0
L
2,403
136
0
988
6,129
1,873
0
2,958
2,905
32,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
31,743
335
Minions Killed
358
0
Camps Cleared
0
1,139,102
Distance Traveled
1,120,422
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,592
549
82
7
0
208,211
3
W
Chaac
6,313
526
83
7
0
238,679
3
W
Odin
5,485
457
22
2
0
240,975
5
W
Kali
6,358
530
73
6
0
234,503
2
L
Chaac
6,871
573
94
8
0
179,923
1
L
Chiron
5,979
498
75
6
0
224,877
0
L
Arachne
6,753
563
61
5
0
262,970
1
W
Janus
6,995
583
98
8
0
198,054
2
L
Artio
5,351
446
22
2
0
241,623
4
L
Agni
6,379
532
83
7
0
229,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role