Player Matchup

Ganesha
Ganesha
GUPPYKING1
Ganesha
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
77W - 99L
1,591 Elo+
Party 2
Da Ji
Da Ji
Ogbobbyjohnsonjr
Da Ji
Level 29
God Stats
10W - 3L
1,782 SR
Queue Stats
77W - 94L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
ThisWhack
Kukulkan
Level 109
God Stats
7W - 4L
1,635 SR
Queue Stats
48W - 28L
1,672 Elo+
Party 2
Team Averages
Level 56
1,639 SR
1,616 Elo+

VS

Team Averages
Level 25
1,317 SR
1,406 Elo+
Raijin
Raijin
CalmCaribou
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 1
Hercules
Hercules
GoodOleRedneck
Hercules
Level 28
God Stats
2W - 2L
1,159 SR
Queue Stats
27W - 35L
1,365 Elo+
Solo
Chiron
Chiron
PleaseRun
Chiron
Level 23
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GUPPYKING1
Ganesha
11
0 / 1 / 12
7,375
670
2,503
3,873
1,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 0 / 7
9,571
870
8,540
8,210
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
ThisWhack
Kukulkan
13
7 / 0 / 11
9,106
828
12,712
1,899
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
1 / 7 / 0
6,266
570
2,581
7,335
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
8
0 / 5 / 1
6,025
548
2,937
12,468
7,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
PleaseRun
Chiron
8
0 / 6 / 1
6,224
566
3,075
7,636
2,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
7
0
0.14
W
Ganesha
GUPPYKING1
Ganesha
0
1
12
6
L
Hercules
0
5
1
0.1
W
11
0
7
14.5
L
Chiron
PleaseRun
Chiron
0
6
1
0.08
W
Kukulkan
ThisWhack
Kukulkan
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
8,593
13,982
Taken
27,439
5,677
Mitigated
11,969
4,355
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
2,581
673
0
126
7,335
2,552
0
3,812
3,287
15,548
0
W
Ganesha
GUPPYKING1
Ganesha
2,503
242
433
935
3,873
1,777
513
1,540
2,333
11,825
0
L
Hercules
2,937
356
162
2,187
12,468
7,193
0
7,401
4,657
3,738
5,243
W
8,540
3,236
0
2,942
8,210
3,202
1,272
1,896
6,314
0
44,210
L
Chiron
PleaseRun
Chiron
3,075
1,263
692
955
7,636
2,224
0
3,252
4,276
0
17,133
W
Kukulkan
ThisWhack
Kukulkan
12,712
1,169
0
45
1,899
698
972
700
1,199
52,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
18,515
160
Minions Killed
75
0
Camps Cleared
0
621,348
Distance Traveled
489,664
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,266
570
28
3
0
141,992
3
W
Ganesha
7,375
670
0
0
0
211,688
0
L
Hercules
6,025
548
11
1
0
176,285
0
W
Da Ji
9,571
870
52
5
0
207,810
0
L
Chiron
6,224
566
36
3
0
171,387
2
W
Kukulkan
9,106
828
108
10
0
201,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role