Player Matchup

Cerberus
Cerberus
Avengingholy
Cerberus
Level 123
God Stats
1W - 3L
1,397 SR
Queue Stats
81W - 72L
1,589 Elo+
Party 1
Tiamat
Tiamat
Kashimot0
Tiamat
Level 124
God Stats
10W - 11L
1,559 SR
Queue Stats
95W - 93L
1,575 Elo+
Party 1
Anhur
Anhur
N1kNaks
Anhur
Level 126
God Stats
42W - 37L
1,549 SR
Queue Stats
792W - 782L
1,579 Elo+
Solo
Janus
Janus
RamsDog
Janus
Level 100
God Stats
5W - 6L
1,426 SR
Queue Stats
107W - 102L
1,592 Elo+
Solo
Nemesis
Nemesis
Zellzarell
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,565 Elo+
Party 1
Team Averages
Level 119
1,486 SR
1,580 Elo+

VS

Team Averages
Level 137
1,535 SR
1,598 Elo+
Cabrakan
Cabrakan
Blobzilla
Cabrakan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,611 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OGJote
Ah Muzen Cab
Level 125
God Stats
10W - 7L
1,500 SR
Queue Stats
239W - 190L
1,589 Elo+
Party 2
King Arthur
King Arthur
TheGanymede
King Arthur
Level 142
God Stats
10W - 7L
1,438 SR
Queue Stats
397W - 333L
1,574 Elo+
Party 2
Tiamat
Tiamat
Vites
Tiamat
Level 153
God Stats
12W - 3L
1,666 SR
Queue Stats
34W - 20L
1,631 Elo+
Solo
Mercury
Mercury
dondorto
Mercury
Level 129
God Stats
13W - 7L
1,573 SR
Queue Stats
179W - 166L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avengingholy
Cerberus
8
2 / 3 / 1
4,937
494
2,927
7,089
2,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Kashimot0
Tiamat
9
1 / 2 / 1
5,228
523
3,360
5,027
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
N1kNaks
Anhur
10
1 / 1 / 2
5,859
586
3,722
5,245
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
RamsDog
Janus
9
0 / 5 / 0
4,903
490
3,815
5,420
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Zellzarell
Nemesis
8
0 / 4 / 2
4,948
495
3,079
8,368
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blobzilla
Cabrakan
8
2 / 3 / 5
5,269
527
3,925
5,285
1,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
OGJote
Ah Muzen Cab
11
5 / 1 / 1
6,348
635
5,983
6,827
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TheGanymede
King Arthur
11
3 / 0 / 1
6,333
633
4,531
6,762
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Vites
Tiamat
11
1 / 0 / 2
6,335
634
3,028
3,072
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
dondorto
Mercury
11
4 / 0 / 2
6,336
634
3,866
6,203
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
15
15
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Avengingholy
Cerberus
2
3
1
0.83
W
Cabrakan
Blobzilla
Cabrakan
2
3
5
1.5
L
Tiamat
Kashimot0
Tiamat
1
2
1
0.75
L
Anhur
N1kNaks
Anhur
1
1
2
2
W
Ah Muzen Cab
OGJote
Ah Muzen Cab
5
1
1
5.5
L
Janus
RamsDog
Janus
0
5
0
0
W
King Arthur
TheGanymede
King Arthur
3
0
1
3.5
W
Tiamat
Vites
Tiamat
1
0
2
2
L
Nemesis
Zellzarell
Nemesis
0
4
2
0.25
W
Mercury
dondorto
Mercury
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
21,333
31,149
Taken
28,149
10,395
Mitigated
11,229
8,262
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Avengingholy
Cerberus
2,927
340
162
2,114
7,089
2,212
0
1,780
5,309
17,980
0
W
Cabrakan
Blobzilla
Cabrakan
3,925
1,298
168
951
5,285
1,431
0
1,835
3,414
9,370
0
L
Tiamat
Kashimot0
Tiamat
3,360
940
0
1,230
5,027
2,380
0
2,852
2,175
24,901
0
L
Anhur
N1kNaks
Anhur
3,722
2,074
0
1,762
5,245
1,846
0
497
4,748
0
34,463
W
Ah Muzen Cab
OGJote
Ah Muzen Cab
5,983
3,857
0
4,106
6,827
2,345
156
1,520
5,298
0
40,109
L
Janus
RamsDog
Janus
3,815
753
0
529
5,420
1,333
0
0
5,170
26,059
0
W
King Arthur
TheGanymede
King Arthur
4,531
533
0
3,171
6,762
3,674
0
2,814
3,948
0
35,380
W
Tiamat
Vites
Tiamat
3,028
697
0
1,496
3,072
1,828
1,587
1,915
990
40,182
0
L
Nemesis
Zellzarell
Nemesis
3,079
888
0
2,465
8,368
2,624
0
1,824
6,469
0
25,102
W
Mercury
dondorto
Mercury
3,866
2,029
0
2,552
6,203
1,951
0
1,796
4,397
0
35,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
30,621
294
Minions Killed
341
0
Camps Cleared
0
954,537
Distance Traveled
1,010,171
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,937
494
56
6
0
197,517
3
W
Cabrakan
5,269
527
16
2
0
195,849
1
L
Tiamat
5,228
523
59
6
0
180,962
4
L
Anhur
5,859
586
75
8
0
183,477
3
W
Ah Muzen Cab
6,348
635
69
7
0
181,284
0
L
Janus
4,903
490
50
5
0
167,628
1
W
King Arthur
6,333
633
68
7
0
217,094
4
W
Tiamat
6,335
634
107
11
0
175,927
2
L
Nemesis
4,948
495
54
5
0
224,953
5
W
Mercury
6,336
634
81
8
0
240,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role