Player Matchup

Tsukuyomi
Tsukuyomi
Badley87524
Tsukuyomi
Level 15
God Stats
2W - 1L
1,470 SR
Queue Stats
15W - 27L
1,184 Elo+
Party 2
Anhur
Anhur
CDRMaverick332
Anhur
Level 18
God Stats
14W - 19L
1,433 SR
Queue Stats
32W - 54L
1,336 Elo+
Party 2
Achilles
Achilles
Clonkycell561
Achilles
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 26L
1,129 Elo+
Party 2
Thanatos
Thanatos
MoonMan6969
Thanatos
Level 22
God Stats
1W - 2L
1,402 SR
Queue Stats
77W - 87L
1,320 Elo+
Party 2
Chronos
Chronos
Saltman3000
Chronos
Level 6
God Stats
5W - 12L
1,249 SR
Queue Stats
13W - 25L
1,248 Elo+
Party 2
Team Averages
Level 14
1,368 SR
1,243 Elo+

VS

Team Averages
Level 33
1,541 SR
1,491 Elo+
Aphrodite
Aphrodite
Butros92
Aphrodite
Level 31
God Stats
3W - 2L
1,724 SR
Queue Stats
33W - 44L
1,368 Elo+
Solo
Ra
Ra
Faels2
Ra
Level 5
God Stats
1W - 2L
1,693 SR
Queue Stats
9W - 17L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
GalinhaSuave
Danzaburou
Level 125
God Stats
2W - 5L
1,288 SR
Queue Stats
79W - 88L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jurewicz11
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
SISASCHA
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Badley87524
Tsukuyomi
15
2 / 5 / 4
9,600
400
7,905
12,128
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 3 / 2
10,253
427
3,123
11,750
4,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Clonkycell561
Achilles
17
2 / 2 / 4
11,244
469
4,077
16,985
15,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
MoonMan6969
Thanatos
18
24 / 1 / 0
13,385
558
26,381
21,121
9,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Saltman3000
Chronos
18
2 / 4 / 4
11,463
478
11,600
17,321
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Butros92
Aphrodite
17
1 / 5 / 6
9,909
413
7,703
13,661
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
16
4 / 9 / 2
10,577
441
10,409
13,800
3,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
GalinhaSuave
Danzaburou
17
7 / 4 / 1
11,056
461
15,687
15,978
5,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Jurewicz11
Nemesis
8
1 / 6 / 0
7,238
302
2,421
7,664
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
SISASCHA
Osiris
15
2 / 6 / 3
9,812
409
7,096
16,353
14,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
30
Kills
15
15
Deaths
30
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Badley87524
Tsukuyomi
2
5
4
0.8
L
Aphrodite
Butros92
Aphrodite
1
5
6
0.8
W
0
3
2
0.33
W
Achilles
Clonkycell561
Achilles
2
2
4
2
L
Ra
4
9
2
0.56
L
Danzaburou
GalinhaSuave
Danzaburou
7
4
1
1.88
L
Nemesis
Jurewicz11
Nemesis
1
6
0
0.17
W
Thanatos
MoonMan6969
Thanatos
24
1
0
24
L
Osiris
SISASCHA
Osiris
2
6
3
0.58
W
Chronos
Saltman3000
Chronos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,086
Damage
43,316
79,305
Taken
67,456
41,404
Mitigated
30,665
33,184
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Badley87524
Tsukuyomi
7,905
1,072
0
435
12,128
5,291
1,115
2,870
9,190
0
45,861
L
Aphrodite
Butros92
Aphrodite
7,703
2,181
6,087
5,019
13,661
5,378
761
2,068
11,543
52,521
0
W
3,123
2,068
0
560
11,750
4,425
1,801
2,003
9,722
0
71,232
W
Achilles
Clonkycell561
Achilles
4,077
982
0
5,029
16,985
15,719
750
3,659
13,076
0
39,374
L
Ra
10,409
2,280
105
854
13,800
3,724
102
4,468
9,282
64,016
0
L
Danzaburou
GalinhaSuave
Danzaburou
15,687
10,120
111
2,429
15,978
5,728
2,777
2,046
13,882
0
67,388
L
Nemesis
Jurewicz11
Nemesis
2,421
1,066
0
100
7,664
1,369
19
1,154
6,510
0
12,004
W
Thanatos
MoonMan6969
Thanatos
26,381
8,900
0
19,864
21,121
9,030
1,399
4,191
16,780
0
77,740
L
Osiris
SISASCHA
Osiris
7,096
1,857
0
750
16,353
14,466
567
1,864
14,264
0
28,748
W
Chronos
Saltman3000
Chronos
11,600
3,652
0
7,296
17,321
6,939
5,014
5,389
11,882
72,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
48,592
468
Minions Killed
386
0
Camps Cleared
0
2,180,482
Distance Traveled
1,846,603
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,600
400
65
3
0
414,066
1
L
Aphrodite
9,909
413
87
4
0
404,448
1
W
Anhur
10,253
427
119
5
0
382,144
0
W
Achilles
11,244
469
79
3
0
431,517
1
L
Ra
10,577
441
128
5
0
313,235
0
L
Danzaburou
11,056
461
100
4
0
398,051
3
L
Nemesis
7,238
302
19
1
0
334,630
1
W
Thanatos
13,385
558
86
4
0
525,830
0
L
Osiris
9,812
409
52
2
0
396,239
1
W
Chronos
11,463
478
119
5
0
426,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role