Player Matchup

Bellona
Bellona
BeGes9254
Bellona
Level 33
God Stats
5W - 8L
1,438 SR
Queue Stats
80W - 109L
1,357 Elo+
Party 1
Fenrir
Fenrir
Enjoy499
Fenrir
Level 29
God Stats
6W - 7L
1,506 SR
Queue Stats
91W - 110L
1,368 Elo+
Party 1
Hera
Hera
LeFireX
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,409 Elo+
Party 1
Izanami
Izanami
gilberto2405
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,123 Elo+
Party 1
Sobek
Sobek
kuchen499
Sobek
Level 45
God Stats
16W - 18L
1,530 SR
Queue Stats
74W - 113L
1,311 Elo+
Party 1
Team Averages
Level 28
1,495 SR
1,313 Elo+

VS

Team Averages
Level 18
1,373 SR
1,233 Elo+
Tsukuyomi
Tsukuyomi
DStxr2793
Tsukuyomi
Level 26
God Stats
10W - 11L
1,396 SR
Queue Stats
37W - 27L
1,155 Elo+
Party 2
Artemis
Artemis
Friandise111
Artemis
Level 13
God Stats
0W - 3L
1,311 SR
Queue Stats
2W - 9L
1,224 Elo+
Solo
Sobek
Sobek
King Hazbro
Sobek
Level 17
God Stats
9W - 7L
1,329 SR
Queue Stats
25W - 24L
1,249 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mocr
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,289 Elo+
Party 2
Scylla
Scylla
supersiingh7
Scylla
Level 17
God Stats
25W - 22L
1,329 SR
Queue Stats
35W - 36L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeGes9254
Bellona
16
3 / 0 / 3
9,739
609
5,519
8,889
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Enjoy499
Fenrir
17
15 / 0 / 2
10,438
652
13,063
9,470
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
LeFireX
Hera
12
1 / 2 / 4
7,477
467
1,143
7,609
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
gilberto2405
Izanami
12
3 / 2 / 1
7,033
440
3,816
5,781
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
kuchen499
Sobek
13
2 / 0 / 2
7,989
499
4,861
9,033
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DStxr2793
Tsukuyomi
12
2 / 5 / 2
7,419
464
6,211
9,776
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Friandise111
Artemis
8
0 / 7 / 0
5,647
353
696
10,779
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 2 / 0
6,545
409
3,588
10,720
7,238
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Mocr
Cu Chulainn
11
0 / 4 / 0
6,599
412
3,139
8,525
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
1 / 6 / 1
7,317
457
5,328
7,454
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
24
Kills
4
4
Deaths
24
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeGes9254
Bellona
3
0
3
4.5
L
Tsukuyomi
DStxr2793
Tsukuyomi
2
5
2
0.6
W
Fenrir
Enjoy499
Fenrir
15
0
2
16
L
Artemis
Friandise111
Artemis
0
7
0
0
L
1
2
0
0.5
W
Hera
LeFireX
Hera
1
2
4
1.5
L
Cu Chulainn
Mocr
Cu Chulainn
0
4
0
0
W
Izanami
gilberto2405
Izanami
3
2
1
1.75
W
Sobek
kuchen499
Sobek
2
0
2
3
L
Scylla
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
18,962
40,782
Taken
47,254
21,499
Mitigated
19,383
22,088
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeGes9254
Bellona
5,519
1,135
0
5,883
8,889
6,529
360
0
8,589
0
65,290
L
Tsukuyomi
DStxr2793
Tsukuyomi
6,211
2,337
0
2,792
9,776
2,961
0
174
9,602
0
37,749
W
Fenrir
Enjoy499
Fenrir
13,063
2,665
0
6,357
9,470
4,187
78
1,074
8,302
0
71,534
L
Artemis
Friandise111
Artemis
696
309
0
2,865
10,779
2,731
0
1,365
9,354
0
22,748
L
3,588
332
0
4,994
10,720
7,238
0
3,717
7,003
19,999
0
W
Hera
LeFireX
Hera
1,143
305
0
1,970
7,609
2,044
1,111
3,867
3,357
30,426
0
L
Cu Chulainn
Mocr
Cu Chulainn
3,139
906
0
1,163
8,525
4,638
408
280
8,197
0
26,421
W
Izanami
gilberto2405
Izanami
3,816
2,632
0
2,227
5,781
2,001
230
584
5,197
0
44,261
W
Sobek
kuchen499
Sobek
4,861
695
0
5,651
9,033
6,738
409
2,937
6,096
23,676
0
L
Scylla
5,328
141
0
622
7,454
1,815
734
314
7,094
36,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,676
Gold Earned
33,527
449
Minions Killed
272
0
Camps Cleared
0
1,479,166
Distance Traveled
1,374,700
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,739
609
144
9
0
284,578
1
L
Tsukuyomi
7,419
464
72
5
0
319,582
0
W
Fenrir
10,438
652
120
8
0
371,776
0
L
Artemis
5,647
353
35
2
0
199,148
0
L
Sobek
6,545
409
30
2
0
314,646
0
W
Hera
7,477
467
70
4
0
250,829
2
L
Cu Chulainn
6,599
412
64
4
0
283,364
1
W
Izanami
7,033
440
76
5
0
264,549
0
W
Sobek
7,989
499
39
2
0
307,434
6
L
Scylla
7,317
457
71
4
0
257,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role