Player Matchup

Bellona
Bellona
Acefield
Bellona
Level 20
God Stats
1W - 0L
1,840 SR
Queue Stats
6W - 7L
1,593 Elo+
Party 3
Izanami
Izanami
Rythnax
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 3
Scylla
Scylla
Stachelot
Scylla
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,596 Elo+
Party 3
Anubis
Anubis
impure1313
Anubis
Level 29
God Stats
2W - 0L
1,539 SR
Queue Stats
41W - 47L
1,456 Elo+
Solo
Ares
Ares
xxVeil
Ares
Level 16
God Stats
2W - 2L
1,514 SR
Queue Stats
9W - 15L
1,593 Elo+
Party 3
Team Averages
Level 40
1,579 SR
1,586 Elo+

VS

Team Averages
Level 37
1,623 SR
1,486 Elo+
Thor
Thor
LambdaLiger
Thor
Level 26
God Stats
2W - 4L
1,705 SR
Queue Stats
361W - 383L
1,474 Elo+
Party 2
Thoth
Thoth
MagoGc
Thoth
Level 96
God Stats
5W - 3L
2,000 SR
Queue Stats
31W - 31L
1,471 Elo+
Party 1
Zeus
Zeus
PorcaHitomi
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,584 Elo+
Party 1
Cerberus
Cerberus
SpartanAngelus
Cerberus
Level 28
God Stats
6W - 13L
1,417 SR
Queue Stats
132W - 128L
1,409 Elo+
Party 2
Cupid
Cupid
TicTak88
Cupid
Level 26
God Stats
39W - 49L
1,491 SR
Queue Stats
229W - 235L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acefield
Bellona
17
8 / 4 / 15
11,759
1,176
11,754
13,683
7,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Rythnax
Izanami
19
17 / 5 / 13
14,268
1,427
34,334
15,582
5,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Stachelot
Scylla
19
9 / 2 / 15
12,655
1,266
23,097
11,149
4,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
impure1313
Anubis
18
1 / 6 / 17
10,897
1,090
11,506
12,681
6,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
xxVeil
Ares
17
6 / 7 / 15
11,755
1,176
9,694
18,120
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

203

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 11
11,455
1,146
10,594
17,617
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
MagoGc
Thoth
17
5 / 10 / 16
11,424
1,142
11,996
20,041
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 9 / 12
11,451
1,145
20,637
15,999
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
17
1 / 7 / 16
10,584
1,058
8,844
26,276
26,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
TicTak88
Cupid
18
7 / 6 / 14
11,954
1,195
12,648
18,252
7,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
93
41
Kills
24
24
Deaths
41
75
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acefield
Bellona
8
4
15
3.88
L
5
9
11
1.17
L
Thoth
MagoGc
Thoth
5
10
16
1.3
L
6
9
12
1.33
W
Izanami
Rythnax
Izanami
17
5
13
4.7
L
Cerberus
1
7
16
1.29
W
Scylla
Stachelot
Scylla
9
2
15
8.25
L
Cupid
TicTak88
Cupid
7
6
14
2.33
W
Anubis
impure1313
Anubis
1
6
17
1.58
W
Ares
xxVeil
Ares
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,385
Damage
64,719
71,215
Taken
98,185
37,565
Mitigated
53,129
17,031
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acefield
Bellona
11,754
2,850
0
532
13,683
7,816
0
8,558
5,125
658
17,748
L
10,594
1,667
0
1,903
17,617
7,089
0
8,738
8,879
0
24,525
L
Thoth
MagoGc
Thoth
11,996
900
142
954
20,041
6,985
0
9,707
10,334
27,443
0
L
20,637
3,031
0
1,246
15,999
5,527
0
6,990
8,984
34,725
0
W
Izanami
Rythnax
Izanami
34,334
29,533
0
6,237
15,582
5,627
0
10,612
4,970
0
51,391
L
Cerberus
8,844
740
972
4,534
26,276
26,056
0
12,437
13,814
31,525
0
W
Scylla
Stachelot
Scylla
23,097
3,060
181
5,735
11,149
4,001
0
6,128
5,021
42,531
0
L
Cupid
TicTak88
Cupid
12,648
7,166
1,270
2,141
18,252
7,472
0
7,083
11,119
0
29,607
W
Anubis
impure1313
Anubis
11,506
795
0
1,988
12,681
6,675
0
6,694
5,987
38,979
0
W
Ares
xxVeil
Ares
9,694
1,149
539
1,819
18,120
13,446
0
9,485
8,635
20,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,334
Gold Earned
56,868
182
Minions Killed
179
6
Camps Cleared
7
849,261
Distance Traveled
908,902
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,759
1,176
9
1
2
173,710
1
L
Thor
11,455
1,146
27
3
3
178,784
0
L
Thoth
11,424
1,142
29
3
0
197,837
1
L
Zeus
11,451
1,145
31
3
0
150,431
0
W
Izanami
14,268
1,427
28
3
1
167,162
0
L
Cerberus
10,584
1,058
58
6
2
186,793
0
W
Scylla
12,655
1,266
45
5
1
196,115
0
L
Cupid
11,954
1,195
34
3
2
195,057
1
W
Anubis
10,897
1,090
73
7
1
148,282
1
W
Ares
11,755
1,176
27
3
1
163,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role