Player Matchup

Bacchus
Bacchus
Nefermotep
Bacchus
Level 35
God Stats
18W - 9L
1,640 SR
Queue Stats
77W - 83L
1,407 Elo+
Party 2
Hel
Hel
Nigrumcat
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 85L
1,390 Elo+
Party 2
Mercury
Mercury
Yonggi-1914
Mercury
Level 28
God Stats
8W - 7L
1,525 SR
Queue Stats
76W - 91L
1,373 Elo+
Party 2
Team Averages
Level 43
1,555 SR
1,390 Elo+

VS

Team Averages
Level 34
1,309 SR
1,280 Elo+
Thor
Thor
Moshi_monster77
Thor
Level 14
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Fenrir
Fenrir
R-T-C-97
Fenrir
Level 60
God Stats
52W - 94L
1,219 SR
Queue Stats
520W - 921L
1,303 Elo+
Party 1
Chiron
Chiron
zeodon
Chiron
Level 29
God Stats
70W - 132L
1,332 SR
Queue Stats
137W - 315L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nefermotep
Bacchus
14
6 / 1 / 9
12,020
751
14,346
15,400
24,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 12
10,177
636
12,261
13,618
17,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Yonggi-1914
Mercury
14
7 / 0 / 7
11,094
693
16,666
15,154
13,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
8,588
537
7,276
13,959
6,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
R-T-C-97
Fenrir
11
1 / 4 / 0
9,417
589
8,339
24,453
12,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
zeodon
Chiron
13
0 / 4 / 1
9,029
564
8,705
14,701
11,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Bacchus
Nefermotep
Bacchus
6
1
9
10.5
W
2
0
12
8
L
Fenrir
R-T-C-97
Fenrir
1
4
0
0.25
W
Mercury
Yonggi-1914
Mercury
7
0
7
10.5
L
Chiron
zeodon
Chiron
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,273
Damage
24,320
44,172
Taken
53,113
55,119
Mitigated
30,911
24,024
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,276
1,090
0
0
13,959
6,487
48
10,208
3,751
0
24,585
W
Bacchus
Nefermotep
Bacchus
14,346
1,260
1,282
1,633
15,400
24,878
657
0
15,400
35,248
0
W
12,261
787
11,367
7,377
13,618
17,124
138
76
13,542
41,317
0
L
Fenrir
R-T-C-97
Fenrir
8,339
2,030
513
6,803
24,453
12,696
256
13,859
10,594
0
31,592
W
Mercury
Yonggi-1914
Mercury
16,666
7,359
1,339
1,026
15,154
13,117
561
44
15,110
13,915
38,341
L
Chiron
zeodon
Chiron
8,705
2,885
1,604
3,164
14,701
11,728
567
6,910
7,791
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
27,034
142
Minions Killed
115
0
Camps Cleared
0
872,148
Distance Traveled
808,040
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,588
537
26
2
0
267,107
1
W
Bacchus
12,020
751
30
2
0
276,473
0
W
Hel
10,177
636
40
3
0
283,171
2
L
Fenrir
9,417
589
35
2
0
288,589
0
W
Mercury
11,094
693
72
5
0
312,504
1
L
Chiron
9,029
564
54
3
0
252,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role