Player Matchup

Khepri
Khepri
Apollo123qaz
Khepri
Level 6
God Stats
4W - 2L
1,789 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
Lunar Nebulaz
Cthulhu
Level 149
God Stats
5W - 3L
1,516 SR
Queue Stats
181W - 145L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
Lunar Souleater
Nu Wa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,583 Elo+
Party 2
Erlang Shen
Erlang Shen
Lunar Tidez
Erlang Shen
Level 128
God Stats
0W - 2L
1,350 SR
Queue Stats
42W - 43L
1,506 Elo+
Party 2
Kali
Kali
Sh_Yakuza
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,582 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,570 Elo+

VS

Team Averages
Level 97
1,590 SR
1,640 Elo+
Guan Yu
Guan Yu
Brandon_876JA
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 62L
1,689 Elo+
Party 1
Da Ji
Da Ji
ConsumePollo
Da Ji
Level 160
God Stats
2W - 2L
1,670 SR
Queue Stats
323W - 223L
1,645 Elo+
Party 1
Hel
Hel
DeanTheChief
Hel
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
277W - 187L
1,623 Elo+
Party 1
Ares
Ares
GrapoTheRat
Ares
Level 106
God Stats
6W - 1L
1,963 SR
Queue Stats
214W - 154L
1,678 Elo+
Party 1
Hachiman
Hachiman
KingUC81
Hachiman
Level 46
God Stats
2W - 1L
1,318 SR
Queue Stats
190W - 173L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 7 / 8
9,640
459
6,523
14,954
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
17
6 / 5 / 4
10,839
516
19,689
23,109
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 7 / 1
10,260
489
13,325
12,178
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Lunar Tidez
Erlang Shen
16
8 / 5 / 6
10,295
490
14,785
18,149
10,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
17
1 / 4 / 7
10,017
477
10,268
16,814
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
4 / 4 / 9
10,463
498
5,481
14,958
11,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
9 / 4 / 9
11,381
542
16,308
19,157
11,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 15
11,718
558
13,284
22,515
12,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 6 / 15
10,918
520
10,109
23,115
23,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
KingUC81
Hachiman
17
5 / 5 / 5
10,814
515
11,457
19,791
7,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
19
Kills
28
28
Deaths
20
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
7
8
0.71
W
Guan Yu
4
4
9
2.13
W
9
4
9
3.38
W
5
1
15
12.5
W
5
6
15
2.08
W
Hachiman
KingUC81
Hachiman
5
5
5
1.5
L
Cthulhu
6
5
4
1.6
L
3
7
1
0.5
L
Erlang Shen
Lunar Tidez
Erlang Shen
8
5
6
2.2
L
Kali
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,590
Damage
56,639
85,204
Taken
99,536
54,305
Mitigated
65,112
27,143
Healing
50,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,523
1,090
0
1,281
14,954
15,772
329
2,859
12,095
20,379
0
W
Guan Yu
5,481
1,146
1,107
3,637
14,958
11,077
322
9,975
4,683
0
39,281
W
16,308
7,966
0
1,687
19,157
11,422
0
8,440
10,651
0
99,883
W
13,284
1,223
13,929
17,096
22,515
12,233
124
12,254
10,086
99,317
0
W
10,109
662
0
2,948
23,115
23,350
33
9,580
13,310
25,326
0
W
Hachiman
KingUC81
Hachiman
11,457
8,408
0
10,152
19,791
7,030
672
3,998
15,793
0
79,159
L
Cthulhu
19,689
1,847
1,048
7,523
23,109
14,694
150
5,098
18,011
75,755
0
L
13,325
3,774
0
2,901
12,178
4,524
1,528
4,345
7,833
67,629
0
L
Erlang Shen
Lunar Tidez
Erlang Shen
14,785
6,749
0
7,720
18,149
10,763
1,420
4,997
13,152
0
64,867
L
Kali
10,268
4,103
0
6,670
16,814
8,552
287
6,094
10,720
0
73,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,051
Gold Earned
55,294
486
Minions Killed
512
0
Camps Cleared
0
1,896,262
Distance Traveled
1,904,115
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,640
459
22
1
0
351,771
1
W
Guan Yu
10,463
498
68
3
0
386,791
0
W
Da Ji
11,381
542
122
6
0
367,123
0
W
Hel
11,718
558
169
8
0
421,583
2
W
Ares
10,918
520
26
1
0
398,203
0
W
Hachiman
10,814
515
127
6
0
330,415
3
L
Cthulhu
10,839
516
140
7
0
358,089
0
L
Nu Wa
10,260
489
110
5
0
338,820
2
L
Erlang Shen
10,295
490
84
4
0
408,231
0
L
Kali
10,017
477
130
6
0
439,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role