Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BlepsOnDeck
Kuzenbo
Level 109
God Stats
8W - 9L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Party 2
Chernobog
Chernobog
WindBarreto
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 100L
1,380 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,460 Elo+

VS

Team Averages
Level 64
1,544 SR
1,559 Elo+
Janus
Janus
Arkham x Reaper
Janus
Level 53
God Stats
5W - 11L
1,500 SR
Queue Stats
217W - 237L
1,402 Elo+
Solo
Ymir
Ymir
CapperNickel
Ymir
Level 61
God Stats
5W - 1L
1,631 SR
Queue Stats
59W - 44L
1,564 Elo+
Party 1
Thanatos
Thanatos
Dean4617
Thanatos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 3 / 1
6,043
604
4,718
6,655
3,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
BlepsOnDeck
Kuzenbo
10
1 / 0 / 1
6,859
686
3,977
7,284
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
WindBarreto
Chernobog
9
0 / 4 / 2
6,369
637
3,288
6,523
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,665
767
8,843
2,956
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 4
7,282
728
2,971
8,160
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
Dean4617
Thanatos
10
2 / 2 / 3
6,829
683
3,908
5,043
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
1
0.5
W
4
0
3
5.5
L
Kuzenbo
BlepsOnDeck
Kuzenbo
1
0
1
1.5
W
1
0
4
3
W
Thanatos
Dean4617
Thanatos
2
2
3
1.75
L
Chernobog
WindBarreto
Chernobog
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,983
Damage
15,722
20,462
Taken
16,159
10,804
Mitigated
8,414
5,538
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,718
1,005
0
1,064
6,655
3,400
0
3,809
2,682
10,696
0
W
8,843
455
0
1,467
2,956
944
275
1,211
1,745
42,935
0
L
Kuzenbo
BlepsOnDeck
Kuzenbo
3,977
1,824
1,236
3,238
7,284
5,000
0
3,851
3,209
16,443
0
W
2,971
723
417
2,763
8,160
5,665
0
4,647
3,513
14,453
0
W
Thanatos
Dean4617
Thanatos
3,908
632
0
2,769
5,043
1,805
0
2,944
2,099
0
12,094
L
Chernobog
WindBarreto
Chernobog
3,288
1,765
0
0
6,523
2,404
0
3,548
2,733
0
26,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,271
Gold Earned
21,776
95
Minions Killed
134
0
Camps Cleared
0
453,101
Distance Traveled
542,476
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,043
604
10
1
0
122,437
0
W
Janus
7,665
767
85
9
0
181,838
0
L
Kuzenbo
6,859
686
31
3
0
178,551
0
W
Ymir
7,282
728
19
2
0
162,849
1
W
Thanatos
6,829
683
30
3
0
197,789
0
L
Chernobog
6,369
637
54
5
0
152,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role