Player Matchup

Cerberus
Cerberus
JacksonPii
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,900 Elo+
Party 3
Heimdallr
Heimdallr
Kapfe97
Heimdallr
Level 108
God Stats
1W - 3L
1,285 SR
Queue Stats
199W - 186L
1,591 Elo+
Party 2
Anubis
Anubis
Leusikane
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LtBanG
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
xXJumperXx97
Rama
Level 106
God Stats
4W - 3L
1,722 SR
Queue Stats
188W - 166L
1,528 Elo+
Party 2
Team Averages
Level 87
1,501 SR
1,604 Elo+

VS

Team Averages
Level 48
1,592 SR
1,709 Elo+
Bastet
Bastet
Azuki1
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 1
Sylvanus
Sylvanus
Dricim
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,947 Elo+
Party 1
Cernunnos
Cernunnos
EnderIO
Cernunnos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PomiotŁopaty
Cupid
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
8W - 2L
1,902 Elo+
Party 1
Mercury
Mercury
Rirotto
Mercury
Level 115
God Stats
2W - 2L
1,729 SR
Queue Stats
91W - 89L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JacksonPii
Cerberus
15
3 / 3 / 20
8,885
987
11,868
18,107
21,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Kapfe97
Heimdallr
14
12 / 2 / 10
9,084
1,009
10,846
8,644
4,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Leusikane
Anubis
15
3 / 1 / 19
9,345
1,038
9,662
6,665
4,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
LtBanG
Yemoja
14
3 / 3 / 20
8,677
964
2,994
13,905
16,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 1 / 20
8,585
954
6,075
7,855
3,967
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azuki1
Bastet
11
2 / 7 / 4
7,326
814
4,247
8,295
2,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Dricim
Sylvanus
13
1 / 5 / 6
7,083
787
5,966
12,069
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
EnderIO
Cernunnos
13
1 / 5 / 8
7,108
790
7,056
8,135
2,527
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 6
8,100
900
11,824
7,583
3,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Rirotto
Mercury
13
2 / 7 / 6
7,291
810
5,841
9,044
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
25
Kills
10
10
Deaths
26
89
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
Azuki1
Bastet
2
7
4
0.57
L
Sylvanus
Dricim
Sylvanus
1
5
6
0.8
L
Cernunnos
EnderIO
Cernunnos
1
5
8
1
W
Cerberus
JacksonPii
Cerberus
3
3
20
4.33
W
Heimdallr
Kapfe97
Heimdallr
12
2
10
8.5
W
Anubis
Leusikane
Anubis
3
1
19
12.5
W
Yemoja
LtBanG
Yemoja
3
3
20
4.33
L
4
2
6
3.5
L
Mercury
Rirotto
Mercury
2
7
6
0.71
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,445
Damage
34,934
55,176
Taken
45,126
52,033
Mitigated
20,551
21,554
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Azuki1
Bastet
4,247
1,158
0
0
8,295
2,000
0
5,150
3,145
0
6,690
L
Sylvanus
Dricim
Sylvanus
5,966
1,961
2,854
1,987
12,069
10,011
0
6,823
5,246
7,847
0
L
Cernunnos
EnderIO
Cernunnos
7,056
3,510
638
645
8,135
2,527
0
4,782
3,353
0
17,255
W
Cerberus
JacksonPii
Cerberus
11,868
363
2,412
5,703
18,107
21,928
0
2,224
15,883
18,349
0
W
Heimdallr
Kapfe97
Heimdallr
10,846
4,599
835
1,304
8,644
4,826
3,093
791
7,853
0
24,373
W
Anubis
Leusikane
Anubis
9,662
418
1,302
676
6,665
4,540
950
645
6,020
23,205
0
W
Yemoja
LtBanG
Yemoja
2,994
804
4,535
2,262
13,905
16,772
419
1,404
12,501
6,926
0
L
11,824
5,273
649
2,593
7,583
3,066
0
3,789
3,794
0
26,070
L
Mercury
Rirotto
Mercury
5,841
2,603
107
617
9,044
2,947
106
3,980
5,064
0
11,450
W
6,075
4,933
1,790
735
7,855
3,967
1,527
902
6,953
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,576
Gold Earned
36,908
143
Minions Killed
75
0
Camps Cleared
0
736,036
Distance Traveled
835,788
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,326
814
5
1
0
142,822
0
L
Sylvanus
7,083
787
0
0
0
150,154
1
L
Cernunnos
7,108
790
17
2
0
170,097
0
W
Cerberus
8,885
987
33
4
0
159,435
0
W
Heimdallr
9,084
1,009
34
4
0
150,818
1
W
Anubis
9,345
1,038
34
4
0
143,467
0
W
Yemoja
8,677
964
10
1
0
138,045
0
L
Cupid
8,100
900
43
5
0
163,298
0
L
Mercury
7,291
810
10
1
0
209,417
0
W
Rama
8,585
954
32
4
0
144,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role