Player Matchup

Hera
Hera
DarkSpectrum89
Hera
Level 101
God Stats
1W - 1L
1,668 SR
Queue Stats
31W - 22L
1,522 Elo+
Party 2
Skadi
Skadi
Demis spoon420
Skadi
Level 23
God Stats
3W - 3L
1,561 SR
Queue Stats
10W - 3L
1,523 Elo+
Party 2
Izanami
Izanami
Isaiasrey7
Izanami
Level 86
God Stats
313W - 276L
1,537 SR
Queue Stats
668W - 762L
1,423 Elo+
Party 3
Bellona
Bellona
SHADOW NUGGETS7
Bellona
Level 20
God Stats
14W - 17L
1,713 SR
Queue Stats
42W - 46L
1,476 Elo+
Party 3
Achilles
Achilles
SmokeAShlomo
Achilles
Level 111
God Stats
0W - 1L
1,501 SR
Queue Stats
27W - 18L
1,523 Elo+
Party 2
Team Averages
Level 68
1,596 SR
1,494 Elo+

VS

Team Averages
Level 77
1,715 SR
1,451 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AnimeDaniel1
Geb
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
224W - 210L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
MyItchyHand
Baron Samedi
Level 106
God Stats
9W - 3L
1,958 SR
Queue Stats
357W - 347L
1,469 Elo+
Party 1
Mercury
Mercury
XLithoniumX
Mercury
Level 43
God Stats
7W - 3L
1,904 SR
Queue Stats
82W - 105L
1,410 Elo+
Solo
Bellona
Bellona
XMX Temp
Bellona
Level 20
God Stats
2W - 1L
1,710 SR
Queue Stats
29W - 38L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,077
552
3,800
6,251
1,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,089
463
3,339
5,629
1,310
Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Isaiasrey7
Izanami
11
0 / 0 / 0
6,115
556
4,974
3,158
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 3 / 1
4,887
444
3,048
7,999
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
SmokeAShlomo
Achilles
8
1 / 3 / 0
5,322
484
2,251
8,132
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 3 / 2
6,300
573
6,075
7,952
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 4
6,252
568
4,820
8,769
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
MyItchyHand
Baron Samedi
12
6 / 0 / 1
7,415
674
6,296
5,490
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
XLithoniumX
Mercury
10
1 / 0 / 0
5,652
514
791
5,072
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
XMX Temp
Bellona
11
0 / 0 / 0
5,727
521
1,160
7,688
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
13
14
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
2
1.67
W
2
1
4
4
L
2
5
0
0.4
L
0
3
3
0.5
L
Izanami
Isaiasrey7
Izanami
0
0
0
0
W
Baron Samedi
MyItchyHand
Baron Samedi
6
0
1
6.5
L
1
3
1
0.5
L
Achilles
SmokeAShlomo
Achilles
1
3
0
0.33
W
Mercury
XLithoniumX
Mercury
1
0
0
1
W
Bellona
XMX Temp
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
19,142
31,169
Taken
34,971
15,025
Mitigated
13,856
5,323
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,075
3,961
0
3,006
7,952
2,245
1,233
939
6,933
0
42,185
W
4,820
599
316
3,580
8,769
3,724
318
286
8,262
19,540
0
L
3,800
1,258
0
561
6,251
1,853
0
3,524
2,455
33,042
0
L
3,339
1,745
0
675
5,629
1,310
0
1,921
3,708
0
16,040
L
Izanami
Isaiasrey7
Izanami
4,974
4,168
0
1,801
3,158
1,000
1,124
49
3,109
0
39,782
W
Baron Samedi
MyItchyHand
Baron Samedi
6,296
118
0
2,643
5,490
2,109
0
2,365
2,809
36,119
0
L
3,048
497
357
922
7,999
5,788
0
2,704
5,295
0
16,083
L
Achilles
SmokeAShlomo
Achilles
2,251
874
0
1,007
8,132
5,074
0
2,492
5,486
0
25,478
W
Mercury
XLithoniumX
Mercury
791
0
0
546
5,072
1,368
0
0
5,072
0
31,780
W
Bellona
XMX Temp
Bellona
1,160
264
0
5,549
7,688
4,410
0
0
7,663
0
26,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
31,346
261
Minions Killed
315
0
Camps Cleared
0
953,000
Distance Traveled
1,025,173
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,300
573
81
7
0
183,685
1
W
Geb
6,252
568
29
3
0
205,663
2
L
Hera
6,077
552
68
6
0
179,010
1
L
Skadi
5,089
463
32
3
0
199,739
0
L
Izanami
6,115
556
82
7
0
174,385
0
W
Baron Samedi
7,415
674
82
7
0
218,877
4
L
Bellona
4,887
444
31
3
0
215,815
1
L
Achilles
5,322
484
48
4
0
184,051
2
W
Mercury
5,652
514
64
6
0
223,559
4
W
Bellona
5,727
521
59
5
0
193,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role