Player Matchup

Geb
Geb
Kyoruichi
Geb
Level 18
God Stats
15W - 11L
1,570 SR
Queue Stats
37W - 45L
1,319 Elo+
Party 3
Loki
Loki
Modrongo
Loki
Level 25
God Stats
3W - 4L
1,211 SR
Queue Stats
45W - 39L
1,223 Elo+
Party 3
Nemesis
Nemesis
SuperBlood_BRF
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Tomasreyna08
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
luisbertucci
Osiris
Level 25
God Stats
3W - 7L
1,688 SR
Queue Stats
289W - 275L
1,597 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,428 Elo+

VS

Team Averages
Level 8
1,547 SR
1,553 Elo+
Ra
Ra
Bazaga
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Lapocs
Yemoja
Level 2
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 3L
1,679 Elo+
Party 1
Izanami
Izanami
dionysius1
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 1
Ravana
Ravana
lucaslucas_46
Ravana
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 149L
1,409 Elo+
Solo
Ares
Ares
sting_mars
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 1
5,499
458
2,402
5,809
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
8
1 / 3 / 0
5,457
455
2,518
6,708
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 9 / 3
4,775
398
2,633
7,126
1,804
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
9
2 / 7 / 0
5,829
486
5,827
9,982
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
1 / 1 / 1
5,938
495
4,178
7,460
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
5 / 2 / 2
7,015
585
2,626
4,432
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Lapocs
Yemoja
10
4 / 2 / 9
6,983
582
4,204
4,778
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
dionysius1
Izanami
11
8 / 1 / 7
6,864
572
6,738
6,232
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 0 / 1
6,729
561
4,317
5,111
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 3
5,662
472
3,014
7,915
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
23
23
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
5
2
2
3
L
2
3
1
0.83
W
Yemoja
Lapocs
Yemoja
4
2
9
4.25
L
Loki
1
3
0
0.33
L
0
9
3
0.17
L
Olorun
2
7
0
0.29
W
Izanami
dionysius1
Izanami
8
1
7
11.5
W
6
0
1
6.5
L
Osiris
1
1
1
1.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
20,899
37,085
Taken
28,468
12,513
Mitigated
12,511
10,397
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,626
739
87
256
4,432
1,379
2,189
1,792
2,640
27,355
0
L
2,402
505
0
216
5,809
2,262
0
1,401
4,408
11,977
0
W
Yemoja
Lapocs
Yemoja
4,204
1,541
1,339
882
4,778
2,131
810
2,781
1,997
18,076
0
L
Loki
2,518
731
0
2,731
6,708
1,706
0
627
6,081
0
19,277
L
2,633
1,309
0
220
7,126
1,804
80
1,438
5,688
0
10,041
L
Olorun
5,827
4,197
67
3,021
9,982
3,183
216
3,447
6,535
27,904
0
W
Izanami
dionysius1
Izanami
6,738
4,299
0
1,924
6,232
1,906
1,235
3,055
3,177
0
29,323
W
4,317
1,414
0
1,508
5,111
2,993
0
601
4,510
0
28,836
L
Osiris
4,178
1,394
0
4,142
7,460
3,558
228
2,931
4,529
0
25,231
W
3,014
390
0
204
7,915
4,102
0
0
7,915
12,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
33,253
159
Minions Killed
225
0
Camps Cleared
0
909,153
Distance Traveled
1,052,256
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,015
585
58
5
0
184,701
2
L
Geb
5,499
458
13
1
0
169,593
0
W
Yemoja
6,983
582
35
3
0
185,598
0
L
Loki
5,457
455
53
4
0
168,289
0
L
Nemesis
4,775
398
14
1
0
213,720
0
L
Olorun
5,829
486
37
3
0
181,658
2
W
Izanami
6,864
572
50
4
0
208,811
0
W
Ravana
6,729
561
63
5
0
214,933
1
L
Osiris
5,938
495
42
4
0
175,893
0
W
Ares
5,662
472
19
2
0
258,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role