Player Matchup

Anubis
Anubis
Fr3shM1nt
Anubis
Level 5
God Stats
2W - 1L
1,707 SR
Queue Stats
20W - 21L
1,623 Elo+
Party 3
Kukulkan
Kukulkan
Keefer2012
Kukulkan
Level 21
God Stats
121W - 109L
1,561 SR
Queue Stats
233W - 252L
1,494 Elo+
Solo
Serqet
Serqet
ThyBigGuy
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,374 Elo+
Party 3
Ares
Ares
banananaboi69
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 2
Anhur
Anhur
bobmen24
Anhur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,285 Elo+
Party 2
Team Averages
Level 28
1,554 SR
1,388 Elo+

VS

Team Averages
Level 25
1,533 SR
1,524 Elo+
Neith
Neith
CynMinSin
Neith
Level 26
God Stats
99W - 79L
1,573 SR
Queue Stats
133W - 121L
1,561 Elo+
Party 1
Osiris
Osiris
GGrib
Osiris
Level 27
God Stats
2W - 0L
1,683 SR
Queue Stats
91W - 82L
1,556 Elo+
Solo
Cerberus
Cerberus
Ricefinder1
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,394 Elo+
Solo
Ra
Ra
Ursyne
Ra
Level 26
God Stats
7W - 6L
1,439 SR
Queue Stats
147W - 127L
1,583 Elo+
Party 1
Artemis
Artemis
Xuriscao
Artemis
Level 27
God Stats
9W - 7L
1,469 SR
Queue Stats
27W - 32L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fr3shM1nt
Anubis
13
0 / 10 / 3
8,103
900
4,502
16,016
10,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Keefer2012
Kukulkan
14
0 / 9 / 4
8,527
947
10,430
14,489
6,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
ThyBigGuy
Serqet
14
5 / 8 / 1
9,668
1,074
12,780
17,994
8,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 10 / 3
8,236
915
3,499
13,394
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
bobmen24
Anhur
14
2 / 4 / 2
8,601
956
8,149
13,321
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CynMinSin
Neith
17
7 / 2 / 20
10,595
1,177
11,303
6,665
2,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
GGrib
Osiris
17
5 / 3 / 25
10,727
1,192
10,665
11,282
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Ricefinder1
Cerberus
17
6 / 0 / 25
10,592
1,177
12,377
13,153
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
18
12 / 2 / 21
11,992
1,332
15,907
5,867
1,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Xuriscao
Artemis
17
11 / 0 / 23
11,170
1,241
18,493
7,530
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
155
7
Kills
41
41
Deaths
7
13
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Neith
CynMinSin
Neith
7
2
20
8.5
L
Anubis
Fr3shM1nt
Anubis
0
10
3
0.15
W
Osiris
GGrib
Osiris
5
3
25
5.83
L
Kukulkan
Keefer2012
Kukulkan
0
9
4
0.22
W
Cerberus
Ricefinder1
Cerberus
6
0
25
18.5
L
Serqet
ThyBigGuy
Serqet
5
8
1
0.69
W
Ra
12
2
21
11.25
W
Artemis
Xuriscao
Artemis
11
0
23
22.5
L
0
10
3
0.15
L
Anhur
bobmen24
Anhur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,360
Damage
68,745
75,214
Taken
44,497
35,056
Mitigated
25,803
3,092
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CynMinSin
Neith
11,303
5,236
0
1,844
6,665
2,357
0
3,163
3,502
0
28,894
L
Anubis
Fr3shM1nt
Anubis
4,502
362
50
1,101
16,016
10,531
0
3,977
12,039
17,168
0
W
Osiris
GGrib
Osiris
10,665
4,735
0
1,535
11,282
8,666
0
4,634
6,613
0
18,976
L
Kukulkan
Keefer2012
Kukulkan
10,430
466
0
76
14,489
6,061
0
6,819
7,670
42,711
0
W
Cerberus
Ricefinder1
Cerberus
12,377
1,405
0
1,761
13,153
9,931
0
5,352
7,194
14,580
0
L
Serqet
ThyBigGuy
Serqet
12,780
2,435
0
522
17,994
8,267
0
5,503
12,491
0
21,716
W
Ra
15,907
1,664
4,369
2,486
5,867
1,858
0
2,033
3,440
54,289
0
W
Artemis
Xuriscao
Artemis
18,493
9,778
0
1,701
7,530
2,991
0
3,249
4,281
0
30,833
L
3,499
680
0
222
13,394
6,303
0
4,925
8,469
5,510
0
L
Anhur
bobmen24
Anhur
8,149
2,965
0
1,121
13,321
3,894
0
7,060
6,261
0
15,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
55,076
148
Minions Killed
200
1
Camps Cleared
6
722,851
Distance Traveled
916,926
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,595
1,177
43
5
2
157,405
0
L
Anubis
8,103
900
27
3
0
106,215
0
W
Osiris
10,727
1,192
25
3
2
184,397
3
L
Kukulkan
8,527
947
67
7
0
164,244
0
W
Cerberus
10,592
1,177
11
1
0
198,744
0
L
Serqet
9,668
1,074
28
3
1
190,920
2
W
Ra
11,992
1,332
90
10
2
198,619
0
W
Artemis
11,170
1,241
31
3
0
177,761
2
L
Ares
8,236
915
6
1
0
90,224
0
L
Anhur
8,601
956
20
2
0
171,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role