Player Matchup

Nu Wa
Nu Wa
Gravesiliks
Nu Wa
Level 15
God Stats
4W - 0L
1,825 SR
Queue Stats
5W - 1L
1,730 Elo+
Solo
Chaac
Chaac
King_of_Angels1
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,394 Elo+
Party 2
Bastet
Bastet
hpfan136
Bastet
Level 6
God Stats
1W - 0L
1,264 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,530 SR
1,541 Elo+

VS

Team Averages
Level 61
1,427 SR
1,421 Elo+
Khepri
Khepri
LoOx-unDerGroUnD
Khepri
Level 29
God Stats
3W - 9L
1,282 SR
Queue Stats
69W - 76L
1,311 Elo+
Solo
Apollo
Apollo
Ser Gohan
Apollo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 67L
1,518 Elo+
Party 1
Merlin
Merlin
Ser baseball
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 4
11,292
753
15,995
10,060
3,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 8
10,451
697
11,577
17,230
17,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
hpfan136
Bastet
9
0 / 5 / 8
8,563
571
2,824
7,400
4,226
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 3
9,820
655
6,062
11,390
7,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Ser Gohan
Apollo
14
6 / 5 / 4
10,863
724
10,856
13,334
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
0 / 4 / 7
8,964
598
4,939
11,551
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
12
13
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
W
4
5
8
1.6
L
6
4
3
1.88
L
Apollo
Ser Gohan
Apollo
6
5
4
1.6
L
Merlin
0
4
7
0.88
W
Bastet
hpfan136
Bastet
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
21,857
34,690
Taken
36,275
25,943
Mitigated
16,814
5,881
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,995
2,759
0
604
10,060
3,910
460
2,609
7,451
53,506
0
W
11,577
3,858
146
4,374
17,230
17,807
536
6,020
11,210
0
33,295
L
6,062
1,020
0
0
11,390
7,559
552
5,678
5,712
38,190
0
L
Apollo
Ser Gohan
Apollo
10,856
7,270
0
1,046
13,334
4,861
568
6,064
7,270
0
38,153
L
Merlin
4,939
1,605
545
2,093
11,551
4,394
1,262
4,300
7,251
22,669
0
W
Bastet
hpfan136
Bastet
2,824
939
0
757
7,400
4,226
10
2,396
5,004
0
9,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
29,647
123
Minions Killed
135
0
Camps Cleared
0
696,919
Distance Traveled
666,763
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,292
753
77
5
0
242,250
2
W
Chaac
10,451
697
34
2
0
243,895
0
L
Khepri
9,820
655
50
3
0
211,667
0
L
Apollo
10,863
724
60
4
0
235,866
1
L
Merlin
8,964
598
25
2
0
219,230
2
W
Bastet
8,563
571
12
1
0
210,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role