Player Matchup

Baba Yaga
Baba Yaga
SP_Duende
Baba Yaga
Level 9
God Stats
2W - 0L
1,757 SR
Queue Stats
19W - 21L
1,477 Elo+
Party 2
Bellona
Bellona
SP_Joto
Bellona
Level 9
God Stats
8W - 9L
1,470 SR
Queue Stats
41W - 50L
1,470 Elo+
Party 2
Mercury
Mercury
SP_JuanYMedio
Mercury
Level 10
God Stats
6W - 6L
1,424 SR
Queue Stats
41W - 48L
1,522 Elo+
Party 2
Apollo
Apollo
SP_KembaWalbert
Apollo
Level 11
God Stats
6W - 1L
1,910 SR
Queue Stats
39W - 43L
1,497 Elo+
Party 2
Ymir
Ymir
SantiAbascalESP
Ymir
Level 13
God Stats
19W - 16L
1,635 SR
Queue Stats
39W - 44L
1,491 Elo+
Party 2
Team Averages
Level 10
1,639 SR
1,491 Elo+

VS

Team Averages
Level 26
1,625 SR
1,548 Elo+
Zhong Kui
Zhong Kui
A_Mika
Zhong Kui
Level 26
God Stats
2W - 3L
1,725 SR
Queue Stats
42W - 38L
1,533 Elo+
Solo
Anhur
Anhur
Akabsitu
Anhur
Level 29
God Stats
0W - 3L
1,766 SR
Queue Stats
17W - 7L
1,708 Elo+
Solo
Rama
Rama
AndonioGonde69
Rama
Level 23
God Stats
0W - 2L
1,307 SR
Queue Stats
115W - 115L
1,485 Elo+
Solo
Odin
Odin
Maccy9899
Odin
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 54L
1,542 Elo+
Party 1
Zeus
Zeus
Yoshi_Warrior_
Zeus
Level 22
God Stats
18W - 17L
1,828 SR
Queue Stats
29W - 32L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SP_Duende
Baba Yaga
10
2 / 0 / 1
5,735
574
3,458
3,169
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SP_Joto
Bellona
11
2 / 0 / 3
5,528
553
2,096
3,880
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
12
5 / 0 / 2
6,803
680
2,447
6,027
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 5
5,636
564
4,604
4,633
1,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
4 / 1 / 4
5,964
596
4,641
7,578
3,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A_Mika
Zhong Kui
7
1 / 4 / 1
4,676
468
5,285
7,519
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Akabsitu
Anhur
8
0 / 2 / 0
4,663
466
1,572
5,113
1,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 1
4,855
486
4,285
6,302
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
6
0 / 3 / 0
4,167
417
1,963
4,852
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 3 / 0
3,968
397
1,218
3,386
734
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A_Mika
Zhong Kui
1
4
1
0.38
L
Anhur
Akabsitu
Anhur
0
2
0
0
L
1
3
1
0.5
L
Odin
0
3
0
0
W
Baba Yaga
SP_Duende
Baba Yaga
2
0
1
2.5
W
Bellona
SP_Joto
Bellona
2
0
3
3.5
W
Mercury
5
0
2
6
W
2
1
5
4.5
W
4
1
4
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,246
Damage
14,323
25,287
Taken
27,172
8,815
Mitigated
10,054
10,371
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A_Mika
Zhong Kui
5,285
1,000
0
2,330
7,519
3,447
0
2,872
4,617
20,872
0
L
Anhur
Akabsitu
Anhur
1,572
964
0
0
5,113
1,578
0
2,378
2,463
0
19,531
L
4,285
3,153
0
1,904
6,302
1,985
0
2,318
3,984
0
19,804
L
Odin
1,963
1,034
0
1,040
4,852
2,310
0
88
4,754
0
12,713
W
Baba Yaga
SP_Duende
Baba Yaga
3,458
170
0
1,693
3,169
914
134
207
2,937
28,326
0
W
Bellona
SP_Joto
Bellona
2,096
623
0
1,966
3,880
1,860
378
962
2,793
0
18,046
W
Mercury
2,447
1,495
0
3,449
6,027
1,718
199
131
5,896
0
37,401
W
4,604
2,703
0
455
4,633
1,316
270
1,609
3,024
0
24,199
W
4,641
941
0
2,808
7,578
3,007
0
3,594
3,984
20,723
0
L
1,218
197
0
500
3,386
734
0
131
3,255
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
22,329
280
Minions Killed
155
0
Camps Cleared
0
921,875
Distance Traveled
778,910
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,676
468
31
3
0
151,619
2
L
Anhur
4,663
466
46
5
0
149,113
1
L
Rama
4,855
486
38
4
0
149,167
3
L
Odin
4,167
417
24
2
0
178,524
0
W
Baba Yaga
5,735
574
51
5
0
197,127
2
W
Bellona
5,528
553
52
5
0
167,987
0
W
Mercury
6,803
680
88
9
0
215,096
1
W
Apollo
5,636
564
56
6
0
168,339
0
W
Ymir
5,964
596
33
3
0
173,326
0
L
Zeus
3,968
397
16
2
0
150,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role