Player Matchup

Cupid
Cupid
BleeBlam
Cupid
Level 28
God Stats
16W - 7L
1,664 SR
Queue Stats
143W - 151L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
IIGirthVaderII
Tsukuyomi
Level 28
God Stats
7W - 4L
1,722 SR
Queue Stats
268W - 304L
1,353 Elo+
Party 3
Sun Wukong
Sun Wukong
Ivadd
Sun Wukong
Level 29
God Stats
22W - 19L
1,423 SR
Queue Stats
96W - 126L
1,400 Elo+
Party 4
Persephone
Persephone
PhilippeDeNevers
Persephone
Level 29
God Stats
5W - 8L
1,498 SR
Queue Stats
127W - 176L
1,399 Elo+
Party 4
Ymir
Ymir
Septimite
Ymir
Level 22
God Stats
7W - 9L
1,238 SR
Queue Stats
56W - 71L
1,337 Elo+
Party 3
Team Averages
Level 27
1,509 SR
1,368 Elo+

VS

Team Averages
Level 9
1,437 SR
1,390 Elo+
Guan Yu
Guan Yu
BingoWingoDingo
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,520 Elo+
Party 2
Tiamat
Tiamat
TheChadAatrox
Tiamat
Level 5
God Stats
3W - 7L
1,285 SR
Queue Stats
4W - 10L
1,164 Elo+
Party 1
Bellona
Bellona
TheeRavenKing
Bellona
Level 3
God Stats
2W - 1L
1,298 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Set
Set
kaggelos
Set
Level 11
God Stats
4W - 3L
1,805 SR
Queue Stats
23W - 23L
1,264 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
snapbacks4life
Ah Muzen Cab
Level 20
God Stats
2W - 3L
1,298 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BleeBlam
Cupid
10
3 / 0 / 2
6,099
554
5,939
4,336
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
IIGirthVaderII
Tsukuyomi
9
4 / 1 / 2
6,076
552
3,803
5,472
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Ivadd
Sun Wukong
12
5 / 1 / 0
7,210
655
5,035
6,991
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
PhilippeDeNevers
Persephone
11
2 / 0 / 4
6,706
610
3,617
3,408
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
2 / 1 / 3
5,766
524
1,778
6,114
4,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,115
465
2,854
8,651
4,573
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 4 / 1
4,395
400
2,077
5,416
2,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
8
1 / 6 / 0
4,978
453
3,028
7,336
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 0
4,944
449
1,442
6,476
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
snapbacks4life
Ah Muzen Cab
8
0 / 1 / 0
4,868
443
4,081
5,153
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Cupid
BleeBlam
Cupid
3
0
2
4
W
Tsukuyomi
IIGirthVaderII
Tsukuyomi
4
1
2
5
W
Sun Wukong
Ivadd
Sun Wukong
5
1
0
5
W
Persephone
PhilippeDeNevers
Persephone
2
0
4
4
W
Ymir
2
1
3
3.5
L
0
4
1
0.13
L
Bellona
1
6
0
0.17
L
0
3
0
0
L
Ah Muzen Cab
snapbacks4life
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
13,482
26,321
Taken
33,032
11,256
Mitigated
15,305
9,722
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,854
411
608
1,181
8,651
4,573
0
1,553
7,020
0
7,683
W
Cupid
BleeBlam
Cupid
5,939
3,218
157
2,539
4,336
1,655
759
265
4,050
0
26,418
W
Tsukuyomi
IIGirthVaderII
Tsukuyomi
3,803
1,473
0
946
5,472
1,703
43
373
5,074
0
29,277
W
Sun Wukong
Ivadd
Sun Wukong
5,035
978
0
2,384
6,991
2,728
111
100
6,666
0
39,377
W
Persephone
PhilippeDeNevers
Persephone
3,617
17
0
1,508
3,408
914
425
1,342
2,066
24,664
0
W
Ymir
1,778
233
0
2,188
6,114
4,256
222
52
6,062
14,896
0
L
2,077
204
0
1,291
5,416
2,416
0
1,476
3,758
11,144
0
L
Bellona
3,028
1,164
0
536
7,336
5,009
0
222
7,114
134
16,400
L
1,442
917
0
2,435
6,476
1,880
0
891
5,499
0
23,691
L
Ah Muzen Cab
snapbacks4life
Ah Muzen Cab
4,081
1,794
0
2,015
5,153
1,427
0
837
4,246
0
27,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
24,300
271
Minions Killed
151
0
Camps Cleared
0
1,079,064
Distance Traveled
1,013,558
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,115
465
12
1
0
207,604
2
W
Cupid
6,099
554
57
5
0
189,297
4
W
Tsukuyomi
6,076
552
46
4
0
233,224
3
W
Sun Wukong
7,210
655
82
7
0
223,439
0
W
Persephone
6,706
610
50
5
0
228,236
0
W
Ymir
5,766
524
36
3
0
204,868
2
L
Tiamat
4,395
400
11
1
0
207,153
0
L
Bellona
4,978
453
30
3
0
214,665
1
L
Set
4,944
449
54
5
0
203,696
2
L
Ah Muzen Cab
4,868
443
44
4
0
180,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role