Player Matchup

Fafnir
Fafnir
SassyDuckie20
Fafnir
Level 116
God Stats
7W - 3L
1,737 SR
Queue Stats
270W - 261L
1,530 Elo+
Party 3
Fenrir
Fenrir
Tballa34
Fenrir
Level 28
God Stats
21W - 16L
1,535 SR
Queue Stats
462W - 456L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDeVaughn
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,582 Elo+
Party 3
King Arthur
King Arthur
TheNewBowsr
King Arthur
Level 90
God Stats
16W - 8L
1,522 SR
Queue Stats
1,003W - 941L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
liraSP13
Baba Yaga
Level 69
God Stats
2W - 1L
1,297 SR
Queue Stats
400W - 369L
1,452 Elo+
Party 1
Team Averages
Level 66
1,518 SR
1,513 Elo+

VS

Team Averages
Level 60
1,472 SR
1,472 Elo+
Hercules
Hercules
Gizmo_Affinity
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,449 Elo+
Party 4
Danzaburou
Danzaburou
LilSmiley619
Danzaburou
Level 17
God Stats
7W - 5L
1,261 SR
Queue Stats
142W - 158L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
Mxztt
Cabrakan
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,533 Elo+
Party 4
Kuzenbo
Kuzenbo
SubarcticZeus
Kuzenbo
Level 88
God Stats
3W - 2L
1,681 SR
Queue Stats
425W - 390L
1,486 Elo+
Party 4
Tiamat
Tiamat
electk9
Tiamat
Level 120
God Stats
9W - 13L
1,418 SR
Queue Stats
134W - 133L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
11,199
533
9,009
16,796
17,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Tballa34
Fenrir
17
3 / 5 / 6
10,523
501
7,196
17,742
8,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
TheDeVaughn
Ah Muzen Cab
19
4 / 2 / 7
11,872
565
11,790
15,201
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
TheNewBowsr
King Arthur
17
6 / 2 / 10
11,311
539
13,531
18,498
16,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
liraSP13
Baba Yaga
19
10 / 3 / 7
12,393
590
16,384
14,410
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 6 / 4
8,363
398
3,611
17,099
10,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
LilSmiley619
Danzaburou
16
2 / 3 / 3
10,510
500
8,452
14,204
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Mxztt
Cabrakan
16
5 / 7 / 4
10,343
493
12,752
17,379
11,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
10
1 / 5 / 2
7,668
365
4,582
14,603
11,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
electk9
Tiamat
15
4 / 7 / 2
9,563
455
14,340
14,765
9,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
26
Kills
13
13
Deaths
28
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
6
4
0.5
L
Danzaburou
LilSmiley619
Danzaburou
2
3
3
1.17
L
Cabrakan
Mxztt
Cabrakan
5
7
4
1
W
3
1
13
9.5
L
Kuzenbo
1
5
2
0.4
W
Fenrir
Tballa34
Fenrir
3
5
6
1.2
W
Ah Muzen Cab
TheDeVaughn
Ah Muzen Cab
4
2
7
3.75
W
King Arthur
TheNewBowsr
King Arthur
6
2
10
5.5
L
Tiamat
electk9
Tiamat
4
7
2
0.71
W
Baba Yaga
liraSP13
Baba Yaga
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,910
Damage
43,737
82,647
Taken
78,050
54,336
Mitigated
47,832
25,669
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,611
1,335
0
2,705
17,099
10,447
1,147
1,921
15,126
0
31,175
L
Danzaburou
LilSmiley619
Danzaburou
8,452
1,739
0
4,344
14,204
4,696
420
4,412
9,680
0
61,156
L
Cabrakan
Mxztt
Cabrakan
12,752
1,540
0
3,315
17,379
11,585
112
5,728
11,497
55,036
0
W
9,009
2,578
0
3,728
16,796
17,874
500
5,975
10,498
24,580
0
L
Kuzenbo
4,582
842
470
2,352
14,603
11,172
325
5,366
8,969
24,439
0
W
Fenrir
Tballa34
Fenrir
7,196
2,310
0
6,774
17,742
8,189
408
5,569
11,971
0
72,256
W
Ah Muzen Cab
TheDeVaughn
Ah Muzen Cab
11,790
5,367
0
5,846
15,201
5,637
4,412
6,842
8,212
0
92,010
W
King Arthur
TheNewBowsr
King Arthur
13,531
1,434
0
3,717
18,498
16,670
1,558
4,749
13,376
239
76,635
L
Tiamat
electk9
Tiamat
14,340
752
0
2,764
14,765
9,932
0
7,382
6,960
55,947
0
W
Baba Yaga
liraSP13
Baba Yaga
16,384
667
0
5,604
14,410
5,966
1,349
7,467
6,593
83,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,298
Gold Earned
46,447
581
Minions Killed
419
0
Camps Cleared
0
1,995,121
Distance Traveled
1,824,478
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,363
398
62
3
0
372,811
2
L
Danzaburou
10,510
500
133
6
0
395,127
4
L
Cabrakan
10,343
493
84
4
0
335,733
1
W
Fafnir
11,199
533
34
2
0
391,292
3
L
Kuzenbo
7,668
365
40
2
0
344,842
3
W
Fenrir
10,523
501
115
5
0
407,128
6
W
Ah Muzen Cab
11,872
565
155
7
0
388,603
3
W
King Arthur
11,311
539
144
7
0
415,652
3
L
Tiamat
9,563
455
100
5
0
375,965
5
W
Baba Yaga
12,393
590
133
6
0
392,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role