Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Agent_R3ACTZ
Cthulhu
Level 34
God Stats
6W - 8L
1,556 SR
Queue Stats
171W - 166L
1,507 Elo+
Party 2
Vamana
Vamana
chazwrldd
Vamana
Level 28
God Stats
5W - 4L
1,682 SR
Queue Stats
45W - 53L
1,492 Elo+
Party 2
Anubis
Anubis
pray_21950
Anubis
Level 126
God Stats
1W - 2L
1,746 SR
Queue Stats
26W - 38L
1,454 Elo+
Party 2
Team Averages
Level 64
1,597 SR
1,490 Elo+

VS

Team Averages
Level 83
1,701 SR
1,507 Elo+
Hera
Hera
Fluffy4898
Hera
Level 34
God Stats
12W - 7L
1,864 SR
Queue Stats
91W - 87L
1,632 Elo+
Party 1
Odin
Odin
TheAbuser38
Odin
Level 58
God Stats
6W - 5L
1,691 SR
Queue Stats
247W - 235L
1,384 Elo+
Party 3
Medusa
Medusa
TpS-KillSwitch
Medusa
Level 27
God Stats
30W - 25L
1,515 SR
Queue Stats
67W - 54L
1,422 Elo+
Party 3
Osiris
Osiris
sliceableEar92
Osiris
Level 153
God Stats
2W - 3L
1,702 SR
Queue Stats
143W - 123L
1,586 Elo+
Party 1
Artio
Artio
superjjj89
Artio
Level 143
God Stats
7W - 5L
1,734 SR
Queue Stats
275W - 249L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
1 / 6 / 0
5,716
381
2,815
11,181
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
 
Danzaburou
7
0 / 2 / 1
5,391
359
2,672
4,015
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Agent_R3ACTZ
Cthulhu
10
1 / 5 / 0
6,046
403
7,511
12,585
5,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
chazwrldd
Vamana
12
1 / 2 / 0
6,886
459
3,334
8,468
7,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
pray_21950
Anubis
10
0 / 8 / 1
6,191
413
4,262
11,489
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
9,506
634
10,020
6,499
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 1
7,639
509
3,077
7,107
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 1
8,137
542
6,139
7,153
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 3
8,107
540
9,891
9,124
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
12
3 / 0 / 8
8,199
547
5,920
11,545
5,247
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
23
23
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
6
0
0.17
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Cthulhu
Agent_R3ACTZ
Cthulhu
1
5
0
0.2
W
6
1
6
9
W
4
2
1
2.25
W
3
0
1
3.5
L
Vamana
chazwrldd
Vamana
1
2
0
0.5
L
Anubis
pray_21950
Anubis
0
8
1
0.06
W
7
1
3
8.5
W
Artio
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
35,047
47,738
Taken
41,428
22,176
Mitigated
18,527
10,985
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,815
288
0
2,282
11,181
3,055
0
2,271
8,910
0
24,559
L
Danzaburou
 
Danzaburou
2,672
1,095
0
475
4,015
756
0
1,112
2,903
0
17,157
L
Cthulhu
Agent_R3ACTZ
Cthulhu
7,511
417
408
2,902
12,585
5,929
0
4,469
8,116
26,765
0
W
10,020
2,764
0
2,679
6,499
1,917
1,004
3,524
2,975
65,003
0
W
3,077
490
0
2,528
7,107
2,557
0
864
6,243
0
39,101
W
6,139
3,165
0
2,879
7,153
2,592
231
413
6,740
0
37,381
L
Vamana
chazwrldd
Vamana
3,334
1,232
70
2,825
8,468
7,142
216
0
8,468
0
26,605
L
Anubis
pray_21950
Anubis
4,262
354
0
2,023
11,489
5,294
0
8,088
3,401
30,741
0
W
9,891
3,428
879
3,047
9,124
6,214
1,322
2,764
6,360
0
42,565
W
Artio
5,920
140
712
6,234
11,545
5,247
1,266
4,208
7,173
20,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
41,588
220
Minions Killed
373
0
Camps Cleared
0
1,318,286
Distance Traveled
1,468,893
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,716
381
40
3
0
294,998
1
L
Danzaburou
5,391
359
33
2
0
171,315
2
L
Cthulhu
6,046
403
37
2
0
289,662
2
W
Hera
9,506
634
145
10
0
266,536
1
W
Odin
7,639
509
65
4
0
332,820
2
W
Medusa
8,137
542
66
4
0
239,738
4
L
Vamana
6,886
459
51
3
0
334,534
0
L
Anubis
6,191
413
59
4
0
227,777
2
W
Osiris
8,107
540
75
5
0
305,393
4
W
Artio
8,199
547
22
1
0
324,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role