Player Matchup

Chernobog
Chernobog
HebDuf
Chernobog
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Sennrennryu
Bakasura
Level 52
God Stats
4W - 2L
1,876 SR
Queue Stats
82W - 52L
1,664 Elo+
Party 3
Olorun
Olorun
T3 Jok3r
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 250L
1,566 Elo+
Party 1
Skadi
Skadi
TN23
Skadi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,705 Elo+
Party 3
Achilles
Achilles
TheAllAmerican
Achilles
Level 32
God Stats
35W - 23L
1,881 SR
Queue Stats
254W - 209L
1,699 Elo+
Party 3
Team Averages
Level 65
1,651 SR
1,627 Elo+

VS

Team Averages
Level 69
1,532 SR
1,526 Elo+
Hera
Hera
Ikariss
Hera
Level 43
God Stats
8W - 6L
1,553 SR
Queue Stats
573W - 576L
1,560 Elo+
Party 4
Chaac
Chaac
MorbidJose
Chaac
Level 57
God Stats
1W - 1L
1,510 SR
Queue Stats
3W - 2L
1,443 Elo+
Party 2
Cerberus
Cerberus
Reqrent
Cerberus
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 38L
1,486 Elo+
Party 2
Tiamat
Tiamat
boniblu
Tiamat
Level 101
God Stats
36W - 25L
1,618 SR
Queue Stats
287W - 274L
1,622 Elo+
Party 4
Neith
Neith
iTsKiLo
Neith
Level 3
God Stats
2W - 1L
1,480 SR
Queue Stats
4W - 1L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HebDuf
Chernobog
17
5 / 4 / 12
11,669
1,061
15,929
20,457
12,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Sennrennryu
Bakasura
17
8 / 9 / 8
12,084
1,099
15,948
24,103
8,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
T3 Jok3r
Olorun
17
1 / 7 / 10
10,135
921
11,998
21,331
7,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
TN23
Skadi
16
1 / 15 / 12
10,196
927
11,910
23,024
7,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
17
5 / 3 / 6
11,269
1,024
8,184
18,515
19,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

73

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ikariss
Hera
18
7 / 6 / 19
12,075
1,098
21,447
9,394
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
18
7 / 5 / 22
11,931
1,085
17,436
25,186
30,370
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Reqrent
Cerberus
19
14 / 3 / 17
13,936
1,267
19,409
16,559
19,109
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
boniblu
Tiamat
19
6 / 2 / 25
11,948
1,086
27,427
10,407
12,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
iTsKiLo
Neith
18
4 / 4 / 23
11,418
1,038
14,259
9,649
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
144
20
Kills
38
38
Deaths
20
48
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Chernobog
HebDuf
Chernobog
5
4
12
2.75
W
Hera
Ikariss
Hera
7
6
19
2.75
W
Chaac
7
5
22
3.6
W
Cerberus
Reqrent
Cerberus
14
3
17
7.5
L
Bakasura
Sennrennryu
Bakasura
8
9
8
1.33
L
Olorun
T3 Jok3r
Olorun
1
7
10
0.86
L
Skadi
TN23
Skadi
1
15
12
0.47
L
Achilles
5
3
6
2.67
W
Tiamat
boniblu
Tiamat
6
2
25
9.25
W
Neith
iTsKiLo
Neith
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,969
Damage
99,978
107,430
Taken
71,195
54,851
Mitigated
68,020
17,336
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
HebDuf
Chernobog
15,929
11,570
0
3,690
20,457
12,275
0
13,808
6,526
0
43,142
W
Hera
Ikariss
Hera
21,447
6,010
642
1,840
9,394
2,874
0
564
8,081
46,594
0
W
Chaac
17,436
3,232
0
7,556
25,186
30,370
0
6,167
18,076
1,415
33,271
W
Cerberus
Reqrent
Cerberus
19,409
795
0
3,262
16,559
19,109
0
2,861
13,038
31,897
0
L
Bakasura
Sennrennryu
Bakasura
15,948
9,342
0
2,265
24,103
8,629
0
16,534
7,419
0
24,562
L
Olorun
T3 Jok3r
Olorun
11,998
8,265
3,148
6,906
21,331
7,615
0
16,015
5,241
37,591
0
L
Skadi
TN23
Skadi
11,910
6,942
0
696
23,024
7,136
0
13,896
9,028
0
27,645
L
Achilles
8,184
1,973
0
631
18,515
19,196
0
9,433
8,957
0
26,365
W
Tiamat
boniblu
Tiamat
27,427
1,481
0
2,306
10,407
12,178
0
2,012
7,701
44,507
0
W
Neith
iTsKiLo
Neith
14,259
9,227
0
1,516
9,649
3,489
0
394
8,583
0
41,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
61,308
189
Minions Killed
218
6
Camps Cleared
6
961,692
Distance Traveled
962,943
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,669
1,061
40
4
0
177,413
0
W
Hera
12,075
1,098
61
6
2
167,390
0
W
Chaac
11,931
1,085
43
4
2
181,515
0
W
Cerberus
13,936
1,267
23
2
1
218,417
2
L
Bakasura
12,084
1,099
41
4
3
232,043
2
L
Olorun
10,135
921
55
5
1
171,057
1
L
Skadi
10,196
927
34
3
2
162,016
0
L
Achilles
11,269
1,024
19
2
0
219,163
0
W
Tiamat
11,948
1,086
35
3
0
226,755
1
W
Neith
11,418
1,038
56
5
1
168,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role