Player Matchup

Chronos
Chronos
ANDRE VILHENA77
Chronos
Level 14
God Stats
74W - 93L
1,403 SR
Queue Stats
127W - 156L
1,342 Elo+
Solo
Ares
Ares
ColdMineKing
Ares
Level 7
God Stats
1W - 3L
1,289 SR
Queue Stats
9W - 22L
1,227 Elo+
Solo
Thor
Thor
PiccasoBaby13
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 109L
1,217 Elo+
Solo
Guan Yu
Guan Yu
WrightHandMane
Guan Yu
Level 23
God Stats
5W - 7L
1,113 SR
Queue Stats
120W - 130L
1,350 Elo+
Solo
Ymir
Ymir
shermy25
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Solo
Team Averages
Level 12
1,361 SR
1,280 Elo+

VS

Team Averages
Level 5
1,425 SR
1,448 Elo+
Jormungandr
Jormungandr
Alexenrrrtttyyh
Jormungandr
Level 7
God Stats
1W - 3L
1,602 SR
Queue Stats
12W - 15L
1,347 Elo+
Solo
Neith
Neith
CanAbe420
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Ra
Ra
DerdoDerdo62
Ra
Level 7
God Stats
1W - 1L
1,221 SR
Queue Stats
2W - 7L
1,368 Elo+
Party 1
Thor
Thor
Pikatroy
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Sturmmaske030
Fenrir
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
11,175
1,118
8,426
7,934
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 4 / 17
9,445
945
3,950
13,726
8,177
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 17
9,855
986
6,862
9,381
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
22 / 1 / 8
14,488
1,449
24,158
10,821
7,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ymir
18
9 / 0 / 22
12,881
1,288
12,388
10,062
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexenrrrtttyyh
Jormungandr
15
0 / 6 / 5
9,233
923
5,112
15,266
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
CanAbe420
Neith
15
4 / 5 / 5
10,113
1,011
15,127
11,475
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 8 / 2
10,117
1,012
7,953
12,778
5,785
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
1 / 5 / 3
8,907
891
4,191
7,361
2,811
15
2 / 13 / 3
9,289
929
9,172
19,034
9,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
37
Kills
10
10
Deaths
37
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Jormungandr
Alexenrrrtttyyh
Jormungandr
0
6
5
0.42
L
Neith
CanAbe420
Neith
4
5
5
1.3
W
0
4
17
2.13
L
3
8
2
0.5
W
2
3
17
3.5
L
Thor
1
5
3
0.5
L
2
13
3
0.27
W
22
1
8
26
W
Ymir
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,784
Damage
41,555
51,924
Taken
65,914
36,117
Mitigated
31,798
10,882
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,426
5,714
0
4,449
7,934
3,624
0
2,233
5,651
25,294
0
L
Jormungandr
Alexenrrrtttyyh
Jormungandr
5,112
1,369
0
382
15,266
10,306
0
3,366
10,904
27,646
0
L
Neith
CanAbe420
Neith
15,127
10,269
0
3,219
11,475
3,613
0
6,785
4,690
0
29,684
W
3,950
1,405
0
1,143
13,726
8,177
0
2,605
11,021
8,203
0
L
7,953
2,123
183
681
12,778
5,785
0
5,562
7,216
15,260
0
W
6,862
3,003
0
499
9,381
3,461
0
2,134
6,161
0
12,159
L
Thor
4,191
1,619
0
0
7,361
2,811
0
3,187
4,174
0
8,985
L
9,172
4,121
0
1,609
19,034
9,283
0
5,864
12,740
0
19,478
W
24,158
14,453
918
3,033
10,821
7,392
0
2,693
7,978
0
49,060
W
Ymir
12,388
3,515
0
840
10,062
13,463
0
2,925
7,037
26,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,844
Gold Earned
47,659
167
Minions Killed
95
1
Camps Cleared
8
838,762
Distance Traveled
658,762
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,175
1,118
38
4
1
154,165
1
L
Jormungandr
9,233
923
16
2
6
158,084
0
L
Neith
10,113
1,011
21
2
0
136,487
0
W
Ares
9,445
945
6
1
0
162,587
1
L
Ra
10,117
1,012
21
2
1
140,093
0
W
Thor
9,855
986
11
1
0
164,730
0
L
Thor
8,907
891
15
2
0
82,522
0
L
Fenrir
9,289
929
22
2
1
141,576
3
W
Guan Yu
14,488
1,449
75
8
0
201,659
0
W
Ymir
12,881
1,288
37
4
0
155,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role