Player Matchup

Ganesha
Ganesha
Elfumafuma
Ganesha
Level 14
God Stats
5W - 5L
1,549 SR
Queue Stats
36W - 32L
1,598 Elo+
Party 1
Cerberus
Cerberus
Itchyness4319
Cerberus
Level 23
God Stats
16W - 16L
1,716 SR
Queue Stats
289W - 271L
1,651 Elo+
Solo
Ullr
Ullr
NutmegWizard
Ullr
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
188W - 192L
1,501 Elo+
Party 1
Hades
Hades
Tutynator
Hades
Level 28
God Stats
25W - 26L
1,478 SR
Queue Stats
158W - 152L
1,482 Elo+
Party 1
Geb
Geb
XxFlushedAwayxX
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,545 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,555 Elo+

VS

Team Averages
Level 20
1,556 SR
1,560 Elo+
Susano
Susano
DHD Christ
Susano
Level 13
God Stats
2W - 7L
1,329 SR
Queue Stats
21W - 29L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
DHD Frieza
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 57L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
El Chuleta7031
Cthulhu
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 129L
1,595 Elo+
Solo
Zeus
Zeus
IMADERPGOD
Zeus
Level 16
God Stats
6W - 3L
1,738 SR
Queue Stats
12W - 7L
1,662 Elo+
Solo
Bellona
Bellona
TheBig-URZ9
Bellona
Level 23
God Stats
9W - 4L
1,715 SR
Queue Stats
52W - 34L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elfumafuma
Ganesha
16
0 / 3 / 5
10,128
1,013
5,351
14,421
15,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Itchyness4319
Cerberus
16
3 / 5 / 5
10,030
1,003
12,471
18,817
9,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 5
9,581
958
7,733
14,861
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
Tutynator
Hades
15
5 / 8 / 0
10,282
1,028
14,835
21,828
13,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 9 / 1
8,703
870
1,667
18,746
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

152

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DHD Christ
Susano
16
3 / 2 / 15
9,641
964
6,542
8,897
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
DHD Frieza
Kukulkan
16
5 / 3 / 16
10,789
1,079
13,609
5,750
1,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 25
10,914
1,091
19,561
20,226
17,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
16 / 1 / 7
12,220
1,222
28,915
5,735
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TheBig-URZ9
Bellona
17
5 / 0 / 18
10,697
1,070
14,093
6,432
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
112
9
Kills
31
31
Deaths
9
16
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Susano
DHD Christ
Susano
3
2
15
5.25
W
Kukulkan
DHD Frieza
Kukulkan
5
3
16
4.33
W
2
3
25
4.83
L
Ganesha
Elfumafuma
Ganesha
0
3
5
0.83
W
16
1
7
19.5
L
Cerberus
Itchyness4319
Cerberus
3
5
5
1.1
L
1
6
5
0.58
W
Bellona
TheBig-URZ9
Bellona
5
0
18
14
L
Hades
Tutynator
Hades
5
8
0
0.63
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
82,720
88,673
Taken
47,040
55,102
Mitigated
29,179
10,032
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DHD Christ
Susano
6,542
2,207
0
278
8,897
3,144
0
7,680
1,217
0
10,402
W
Kukulkan
DHD Frieza
Kukulkan
13,609
2,120
462
676
5,750
1,620
0
5,481
269
32,458
0
W
19,561
2,703
1,009
8,707
20,226
17,075
0
13,079
7,147
35,249
0
L
Ganesha
Elfumafuma
Ganesha
5,351
501
0
1,127
14,421
15,450
0
9,423
4,465
13,506
0
W
28,915
5,232
0
821
5,735
2,070
0
3,594
2,141
46,267
0
L
Cerberus
Itchyness4319
Cerberus
12,471
759
402
2,876
18,817
9,074
0
14,179
4,142
41,491
0
L
7,733
5,868
0
1,424
14,861
6,253
0
9,001
5,592
0
25,715
W
Bellona
TheBig-URZ9
Bellona
14,093
5,455
0
624
6,432
5,270
0
4,490
1,942
0
28,058
L
Hades
Tutynator
Hades
14,835
1,153
517
2,636
21,828
13,894
0
16,065
4,989
36,292
0
L
1,667
344
0
1,050
18,746
10,431
0
11,554
6,852
6,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
54,261
179
Minions Killed
171
6
Camps Cleared
10
815,658
Distance Traveled
904,607
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,641
964
6
1
0
203,433
0
W
Kukulkan
10,789
1,079
61
6
1
139,078
0
W
Cthulhu
10,914
1,091
30
3
1
196,486
0
L
Ganesha
10,128
1,013
0
0
0
163,443
1
W
Zeus
12,220
1,222
50
5
3
160,345
1
L
Cerberus
10,030
1,003
70
7
0
176,092
1
L
Ullr
9,581
958
42
4
1
155,499
1
W
Bellona
10,697
1,070
24
2
5
205,265
0
L
Hades
10,282
1,028
63
6
2
181,545
1
L
Geb
8,703
870
4
0
3
139,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role