Player Matchup

Nemesis
Nemesis
CatfishBenny
Nemesis
Level 6
God Stats
4W - 3L
1,413 SR
Queue Stats
4W - 8L
1,166 Elo+
Party 1
Amaterasu
Amaterasu
EPOCHfail
Amaterasu
Level 6
God Stats
3W - 2L
1,351 SR
Queue Stats
4W - 8L
1,166 Elo+
Party 1
Heimdallr
Heimdallr
MachineGunJack30
Heimdallr
Level 26
God Stats
9W - 1L
1,677 SR
Queue Stats
156W - 113L
1,596 Elo+
Solo
Persephone
Persephone
Relix80
Persephone
Level 27
God Stats
7W - 3L
1,386 SR
Queue Stats
488W - 536L
1,372 Elo+
Solo
Cthulhu
Cthulhu
mclaernp1
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,360 Elo+

VS

Team Averages
Level 25
1,571 SR
1,377 Elo+
Hou Yi
Hou Yi
CriticalMarksman
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,473 Elo+
Solo
Ne Zha
Ne Zha
HvghDuhh
Ne Zha
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
25W - 29L
1,321 Elo+
Party 2
Artio
Artio
LuKKyDuKK
Artio
Level 29
God Stats
1W - 3L
1,244 SR
Queue Stats
29W - 30L
1,334 Elo+
Party 2
Chaac
Chaac
fandecatnoir
Chaac
Level 14
God Stats
3W - 5L
1,801 SR
Queue Stats
828W - 829L
1,328 Elo+
Solo
Scylla
Scylla
feelthepain6
Scylla
Level 27
God Stats
11W - 12L
1,594 SR
Queue Stats
99W - 104L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatfishBenny
Nemesis
19
8 / 2 / 12
12,634
526
11,126
18,048
8,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
EPOCHfail
Amaterasu
18
12 / 4 / 11
12,717
530
17,467
23,785
15,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
20
7 / 8 / 8
13,415
559
20,686
24,601
10,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Relix80
Persephone
18
5 / 3 / 13
12,434
518
15,557
15,126
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
mclaernp1
Cthulhu
16
4 / 9 / 5
11,265
469
11,258
16,806
14,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 8 / 7
11,992
500
28,723
22,573
10,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
HvghDuhh
Ne Zha
17
2 / 5 / 5
11,414
476
6,088
19,584
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Artio
LuKKyDuKK
Artio
16
8 / 4 / 8
11,997
500
11,312
24,738
34,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 11 / 1
10,077
420
11,004
22,027
18,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
16
4 / 8 / 1
11,069
461
13,174
18,360
5,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
36
Kills
26
26
Deaths
36
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CatfishBenny
Nemesis
8
2
12
7
L
12
8
7
1.94
W
Amaterasu
EPOCHfail
Amaterasu
12
4
11
4.38
L
Ne Zha
HvghDuhh
Ne Zha
2
5
5
0.9
L
Artio
LuKKyDuKK
Artio
8
4
8
3
W
Heimdallr
7
8
8
1.38
W
Persephone
Relix80
Persephone
5
3
13
3.83
L
0
11
1
0.05
L
Scylla
4
8
1
0.56
W
Cthulhu
mclaernp1
Cthulhu
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,094
Damage
70,301
98,366
Taken
107,282
55,989
Mitigated
76,544
34,481
Healing
25,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CatfishBenny
Nemesis
11,126
6,857
0
3,817
18,048
8,935
0
1,953
16,095
0
75,323
L
28,723
16,026
0
5,984
22,573
10,091
2,248
7,296
15,271
0
70,831
W
Amaterasu
EPOCHfail
Amaterasu
17,467
9,441
0
13,362
23,785
15,976
714
6,211
17,574
0
62,895
L
Ne Zha
HvghDuhh
Ne Zha
6,088
1,845
0
6,083
19,584
7,748
0
3,990
15,594
0
71,265
L
Artio
LuKKyDuKK
Artio
11,312
1,988
1,035
5,506
24,738
34,924
580
6,910
17,828
29,494
0
W
Heimdallr
20,686
13,008
0
11,162
24,601
10,636
1,948
5,614
18,987
0
84,522
W
Persephone
Relix80
Persephone
15,557
3,295
0
4,312
15,126
5,737
1,355
5,945
9,178
59,531
0
L
11,004
2,195
0
4,186
22,027
18,366
1,662
4,274
17,753
0
62,107
L
Scylla
13,174
1,433
0
2,853
18,360
5,415
1,237
4,345
14,014
50,150
0
W
Cthulhu
mclaernp1
Cthulhu
11,258
1,282
262
1,566
16,806
14,705
671
4,761
12,045
42,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,465
Gold Earned
56,549
451
Minions Killed
391
0
Camps Cleared
0
2,066,999
Distance Traveled
2,113,371
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,634
526
93
4
0
454,721
0
L
Hou Yi
11,992
500
73
3
0
385,239
1
W
Amaterasu
12,717
530
71
3
0
426,060
2
L
Ne Zha
11,414
476
105
4
0
452,301
0
L
Artio
11,997
500
39
2
0
559,413
3
W
Heimdallr
13,415
559
119
5
0
366,315
2
W
Persephone
12,434
518
96
4
0
404,138
3
L
Chaac
10,077
420
98
4
0
367,274
0
L
Scylla
11,069
461
76
3
0
349,144
0
W
Cthulhu
11,265
469
72
3
0
415,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role