Player Matchup

Bastet
Bastet
EirisStrife
Bastet
Level 65
God Stats
18W - 14L
1,560 SR
Queue Stats
560W - 540L
1,449 Elo+
Party 2
Ares
Ares
Hedgehoguwu
Ares
Level 61
God Stats
24W - 16L
1,720 SR
Queue Stats
62W - 63L
1,369 Elo+
Party 2
Neith
Neith
KermieBean
Neith
Level 85
God Stats
8W - 8L
1,620 SR
Queue Stats
395W - 382L
1,515 Elo+
Party 2
Achilles
Achilles
Leitnor
Achilles
Level 120
God Stats
4W - 2L
1,715 SR
Queue Stats
964W - 970L
1,510 Elo+
Party 2
Ra
Ra
Monikahhh
Ra
Level 89
God Stats
39W - 61L
1,376 SR
Queue Stats
869W - 848L
1,495 Elo+
Party 2
Team Averages
Level 84
1,598 SR
1,468 Elo+

VS

Team Averages
Level 52
1,350 SR
1,336 Elo+
Thanatos
Thanatos
NeoAntics
Thanatos
Level 64
God Stats
63W - 66L
1,499 SR
Queue Stats
214W - 218L
1,397 Elo+
Party 1
Cupid
Cupid
WIZz_ElMarokan
Cupid
Level 29
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
X_-Angello-_X
Discordia
Level 58
God Stats
12W - 10L
1,350 SR
Queue Stats
54W - 59L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
Zepodanslebendo
Sun Wukong
Level 82
God Stats
13W - 16L
1,440 SR
Queue Stats
647W - 671L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
vanvan210
Cthulhu
Level 28
God Stats
1W - 1L
1,148 SR
Queue Stats
6W - 15L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
3 / 1 / 11
12,937
517
8,635
15,680
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 17
12,722
509
8,256
18,614
20,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
19
16 / 6 / 5
13,279
531
26,851
19,534
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Leitnor
Achilles
20
7 / 0 / 7
15,151
606
13,375
13,872
20,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 1 / 14
15,868
635
23,996
13,962
7,139
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NeoAntics
Thanatos
15
4 / 13 / 0
10,577
423
9,834
25,158
13,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 12 / 1
9,133
365
8,034
20,786
7,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
X_-Angello-_X
Discordia
18
2 / 8 / 3
10,901
436
10,938
15,479
5,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Zepodanslebendo
Sun Wukong
19
0 / 4 / 0
10,991
440
6,691
18,287
13,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
vanvan210
Cthulhu
15
2 / 9 / 5
9,714
389
12,504
30,427
18,688
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
45
Kills
9
10
Deaths
46
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
1
11
8.5
W
2
2
17
5.25
W
Neith
16
6
5
3.08
W
Achilles
Leitnor
Achilles
7
0
7
10.5
W
17
1
14
24
L
Thanatos
NeoAntics
Thanatos
4
13
0
0.31
L
1
12
1
0.13
L
Discordia
X_-Angello-_X
Discordia
2
8
3
0.44
L
Sun Wukong
Zepodanslebendo
Sun Wukong
0
4
0
0
L
Cthulhu
vanvan210
Cthulhu
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,113
Damage
48,001
81,662
Taken
110,137
63,837
Mitigated
59,943
33,140
Healing
26,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,635
2,350
0
7,112
15,680
6,943
1,752
2,730
12,950
0
86,548
W
8,256
428
0
2,941
18,614
20,350
376
6,579
12,035
37,179
0
W
Neith
26,851
16,921
0
7,525
19,534
8,666
6,024
7,234
12,300
0
87,186
W
Achilles
Leitnor
Achilles
13,375
2,955
0
4,190
13,872
20,739
2,437
694
13,178
0
101,161
W
23,996
1,140
5,358
6,014
13,962
7,139
2,661
6,205
7,757
124,166
0
L
Thanatos
NeoAntics
Thanatos
9,834
3,913
243
9,002
25,158
13,988
0
6,393
18,408
0
65,301
L
8,034
4,334
2,886
3,058
20,786
7,549
224
4,874
15,860
0
35,371
L
Discordia
X_-Angello-_X
Discordia
10,938
933
765
3,159
15,479
5,740
734
6,143
9,168
81,029
0
L
Sun Wukong
Zepodanslebendo
Sun Wukong
6,691
1,118
0
4,109
18,287
13,978
589
3,792
13,795
0
73,767
L
Cthulhu
vanvan210
Cthulhu
12,504
824
742
2,292
30,427
18,688
0
10,481
19,841
45,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,957
Gold Earned
51,316
721
Minions Killed
484
0
Camps Cleared
0
2,534,972
Distance Traveled
2,177,342
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,937
517
150
6
0
561,756
1
W
Ares
12,722
509
50
2
0
510,599
7
W
Neith
13,279
531
121
5
0
399,979
1
W
Achilles
15,151
606
189
8
0
524,596
0
W
Ra
15,868
635
211
8
0
538,042
2
L
Thanatos
10,577
423
105
4
0
455,288
0
L
Cupid
9,133
365
57
2
0
421,533
0
L
Discordia
10,901
436
95
4
0
403,179
5
L
Sun Wukong
10,991
440
162
6
0
446,856
4
L
Cthulhu
9,714
389
65
3
0
450,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role