Player Matchup

Tsukuyomi
Tsukuyomi
Ghamyn
Tsukuyomi
Level 14
God Stats
11W - 12L
1,608 SR
Queue Stats
32W - 44L
1,352 Elo+
Party 2
Hades
Hades
HellRunner37
Hades
Level 41
God Stats
15W - 13L
1,501 SR
Queue Stats
99W - 115L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
Nrifa
Zhong Kui
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
kecozocker
Yemoja
Level 41
God Stats
7W - 6L
1,422 SR
Queue Stats
38W - 45L
1,335 Elo+
Party 3
Izanami
Izanami
nxeyvzs
Izanami
Level 46
God Stats
8W - 6L
1,488 SR
Queue Stats
36W - 49L
1,341 Elo+
Party 3
Team Averages
Level 44
1,504 SR
1,400 Elo+

VS

Team Averages
Level 39
1,439 SR
1,429 Elo+
Baron Samedi
Baron Samedi
BulaM99
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,480 Elo+
Party 4
Khepri
Khepri
Delzu
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,354 Elo+
Party 4
Arachne
Arachne
EfsaNe723
Arachne
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 251L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
SAINT141
Erlang Shen
Level 29
God Stats
3W - 5L
1,149 SR
Queue Stats
16W - 19L
1,420 Elo+
Party 1
Izanami
Izanami
цйуй
Izanami
Level 43
God Stats
11W - 12L
1,545 SR
Queue Stats
45W - 37L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ghamyn
Tsukuyomi
20
11 / 4 / 2
15,033
601
14,142
21,819
10,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 5 / 9
14,190
568
17,965
19,097
11,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Nrifa
Zhong Kui
20
2 / 1 / 6
14,287
571
10,136
17,501
22,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
kecozocker
Yemoja
18
1 / 2 / 12
11,527
461
4,035
23,493
22,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
nxeyvzs
Izanami
20
7 / 0 / 10
13,758
550
14,809
9,483
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BulaM99
Baron Samedi
20
7 / 7 / 1
13,454
538
20,260
20,169
10,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Delzu
Khepri
14
1 / 7 / 3
9,634
385
6,097
20,504
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
EfsaNe723
Arachne
4
0 / 0 / 1
6,835
273
0
138
47
Erlang Shen
SAINT141
Erlang Shen
16
1 / 6 / 4
9,953
398
6,358
18,684
10,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
цйуй
Izanami
20
3 / 7 / 2
12,024
481
13,451
18,156
6,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
27
Kills
12
12
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BulaM99
Baron Samedi
7
7
1
1.07
L
Khepri
Delzu
Khepri
1
7
3
0.36
L
Arachne
EfsaNe723
Arachne
0
0
1
0.5
W
Tsukuyomi
Ghamyn
Tsukuyomi
11
4
2
3
W
6
5
9
2.1
W
Zhong Kui
Nrifa
Zhong Kui
2
1
6
5
L
Erlang Shen
SAINT141
Erlang Shen
1
6
4
0.5
W
Yemoja
kecozocker
Yemoja
1
2
12
3.5
W
Izanami
nxeyvzs
Izanami
7
0
10
12
L
Izanami
цйуй
Izanami
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,087
Damage
46,166
91,393
Taken
77,651
70,476
Mitigated
43,364
49,325
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BulaM99
Baron Samedi
20,260
1,860
815
3,997
20,169
10,045
0
11,381
8,788
104,094
0
L
Khepri
Delzu
Khepri
6,097
633
0
1,727
20,504
16,445
216
6,172
14,332
23,713
0
L
Arachne
EfsaNe723
Arachne
0
0
0
0
138
47
0
138
0
0
0
W
Tsukuyomi
Ghamyn
Tsukuyomi
14,142
3,178
0
6,491
21,819
10,073
0
3,639
18,180
0
129,549
W
17,965
1,056
674
8,616
19,097
11,997
1,253
8,026
11,071
87,298
0
W
Zhong Kui
Nrifa
Zhong Kui
10,136
1,078
102
7,176
17,501
22,656
3,910
6,998
10,503
95,310
11,612
L
Erlang Shen
SAINT141
Erlang Shen
6,358
2,302
0
4,251
18,684
10,506
133
8,751
9,933
239
48,795
W
Yemoja
kecozocker
Yemoja
4,035
1,297
4,639
15,713
23,493
22,407
1,626
5,872
17,621
36,787
0
W
Izanami
nxeyvzs
Izanami
14,809
10,806
0
5,914
9,483
3,343
6,967
2,283
7,200
0
104,328
L
Izanami
цйуй
Izanami
13,451
7,497
0
4,409
18,156
6,321
297
5,528
12,628
0
103,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,795
Gold Earned
51,900
703
Minions Killed
459
0
Camps Cleared
0
2,208,391
Distance Traveled
1,637,610
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,454
538
176
7
0
414,495
7
L
Khepri
9,634
385
30
1
0
436,194
1
L
Arachne
6,835
273
0
0
0
0
0
W
Tsukuyomi
15,033
601
166
7
0
471,859
3
W
Hades
14,190
568
135
5
0
416,153
1
W
Zhong Kui
14,287
571
163
7
0
441,728
2
L
Erlang Shen
9,953
398
74
3
0
415,844
3
W
Yemoja
11,527
461
51
2
0
403,328
6
W
Izanami
13,758
550
188
8
0
475,323
13
L
Izanami
12,024
481
179
7
0
371,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role