Player Matchup

Chaac
Chaac
Anastasiya_AV
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,502 Elo+
Solo
Heimdallr
Heimdallr
Fired Up Orange
Heimdallr
Level 134
God Stats
9W - 5L
1,580 SR
Queue Stats
86W - 58L
1,498 Elo+
Party 2
Thor
Thor
ILikeBigButs225
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,479 Elo+
Party 2
Persephone
Persephone
S1LV3RN1NJA1230
Persephone
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 120L
1,511 Elo+
Party 2
Cerberus
Cerberus
Simon5006
Cerberus
Level 28
God Stats
11W - 12L
1,375 SR
Queue Stats
468W - 464L
1,501 Elo+
Solo
Team Averages
Level 42
1,491 SR
1,498 Elo+

VS

Team Averages
Level 16
1,452 SR
1,542 Elo+
Apollo
Apollo
July Nineteenth
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 68L
1,445 Elo+
Solo
Neith
Neith
PainOnPlutoo
Neith
Level 9
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 3L
1,636 Elo+
Party 1
Jing Wei
Jing Wei
Senpai-Inferno
Jing Wei
Level 19
God Stats
30W - 22L
1,500 SR
Queue Stats
105W - 117L
1,516 Elo+
Party 1
Nemesis
Nemesis
Solo-Solaris
Nemesis
Level 23
God Stats
33W - 20L
1,500 SR
Queue Stats
190W - 224L
1,584 Elo+
Party 1
Kali
Kali
yuri-3021
Kali
Level 5
God Stats
2W - 2L
1,456 SR
Queue Stats
214W - 239L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 28
12,255
1,226
16,241
11,186
13,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Fired Up Orange
Heimdallr
20
31 / 0 / 11
16,325
1,633
43,656
13,020
7,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 16
10,240
1,024
9,042
8,832
3,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Persephone
S1LV3RN1NJA1230
Persephone
15
0 / 5 / 13
9,339
934
4,917
8,658
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Simon5006
Cerberus
18
4 / 1 / 21
11,678
1,168
7,508
9,239
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,798
880
5,918
13,365
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 7 / 3
9,867
987
9,481
16,126
6,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
16
2 / 9 / 6
10,005
1,001
13,134
18,119
6,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Solo-Solaris
Nemesis
15
2 / 10 / 4
9,071
907
6,875
20,240
9,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kali
15
1 / 11 / 5
9,585
959
9,666
18,992
8,584
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
44
Kills
8
8
Deaths
44
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
28
20
W
Heimdallr
Fired Up Orange
Heimdallr
31
0
11
36.5
W
3
2
16
5.5
L
0
7
4
0.29
L
3
7
3
0.64
W
Persephone
S1LV3RN1NJA1230
Persephone
0
5
13
1.3
L
Jing Wei
2
9
6
0.56
W
Cerberus
Simon5006
Cerberus
4
1
21
14.5
L
Nemesis
Solo-Solaris
Nemesis
2
10
4
0.4
L
Kali
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,364
Damage
45,074
50,935
Taken
86,842
36,241
Mitigated
35,125
12,985
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,241
2,437
0
5,117
11,186
13,806
0
0
11,186
0
30,071
W
Heimdallr
Fired Up Orange
Heimdallr
43,656
32,003
0
5,322
13,020
7,605
0
0
13,020
0
72,715
W
9,042
2,246
0
0
8,832
3,638
0
0
8,832
0
14,408
L
5,918
2,340
0
679
13,365
4,674
0
2,252
11,112
0
23,426
L
9,481
4,833
0
1,707
16,126
6,176
0
1,550
14,576
0
27,856
W
Persephone
S1LV3RN1NJA1230
Persephone
4,917
420
0
128
8,658
2,856
0
0
8,657
10,862
0
L
Jing Wei
13,134
9,284
0
0
18,119
6,524
0
3,299
14,820
0
30,907
W
Cerberus
Simon5006
Cerberus
7,508
255
0
2,418
9,239
8,336
0
0
9,239
35,700
0
L
Nemesis
Solo-Solaris
Nemesis
6,875
3,260
0
761
20,240
9,167
0
2,072
18,168
0
14,498
L
Kali
9,666
3,977
0
2,821
18,992
8,584
0
3,252
15,740
0
19,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,837
Gold Earned
47,326
233
Minions Killed
154
6
Camps Cleared
6
947,834
Distance Traveled
963,222
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,255
1,226
36
4
0
220,827
0
W
Heimdallr
16,325
1,633
70
7
0
180,202
0
W
Thor
10,240
1,024
11
1
1
180,687
2
L
Apollo
8,798
880
39
4
0
227,660
0
L
Neith
9,867
987
43
4
1
184,884
1
W
Persephone
9,339
934
8
1
3
141,548
1
L
Jing Wei
10,005
1,001
42
4
3
198,231
1
W
Cerberus
11,678
1,168
108
11
2
224,570
0
L
Nemesis
9,071
907
10
1
1
202,193
0
L
Kali
9,585
959
20
2
1
150,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role