Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
BandoTrippin
Susano
Level 100
God Stats
8W - 9L
1,608 SR
Queue Stats
722W - 695L
1,523 Elo+
Solo
Scylla
Scylla
NaiveAddict
Scylla
Level 67
God Stats
13W - 21L
1,609 SR
Queue Stats
254W - 244L
1,466 Elo+
Solo
Sobek
Sobek
Smokin Planes
Sobek
Level 123
God Stats
0W - 2L
1,718 SR
Queue Stats
19W - 20L
1,521 Elo+
Party 3
Guan Yu
Guan Yu
ewww21_2
Guan Yu
Level 119
God Stats
13W - 10L
1,527 SR
Queue Stats
1,061W - 1,062L
1,520 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,506 Elo+

VS

Team Averages
Level 94
1,618 SR
1,471 Elo+
Ullr
Ullr
BelievedDrake28
Ullr
Level 146
God Stats
5W - 0L
1,875 SR
Queue Stats
119W - 120L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
DogonRelic33
Cthulhu
Level 74
God Stats
5W - 3L
1,500 SR
Queue Stats
239W - 243L
1,454 Elo+
Party 1
Loki
Loki
GOODFORUGRIF
Loki
Level 57
God Stats
82W - 56L
1,633 SR
Queue Stats
629W - 588L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jimjim3411
Cu Chulainn
Level 65
God Stats
23W - 17L
1,498 SR
Queue Stats
379W - 378L
1,472 Elo+
Solo
Tiamat
Tiamat
haTeD PurPle
Tiamat
Level 129
God Stats
34W - 26L
1,585 SR
Queue Stats
432W - 404L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 2 / 0
4,812
481
3,624
4,849
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
9
2 / 1 / 0
5,281
528
2,473
5,711
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
9
1 / 3 / 2
5,387
539
2,564
4,439
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 1
4,842
484
2,151
6,514
3,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ewww21_2
Guan Yu
9
1 / 4 / 0
4,813
481
3,364
9,243
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,650
565
3,625
3,921
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
DogonRelic33
Cthulhu
8
0 / 1 / 3
5,304
530
3,220
6,811
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 2
5,560
556
2,769
5,864
1,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Jimjim3411
Cu Chulainn
12
2 / 1 / 2
6,406
641
5,413
6,345
2,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
4 / 1 / 2
6,365
637
3,859
4,366
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Susano
2
1
0
2
W
3
0
1
3.5
W
Cthulhu
DogonRelic33
Cthulhu
0
1
3
1.5
W
2
2
2
1.5
W
Cu Chulainn
Jimjim3411
Cu Chulainn
2
1
2
3
L
Scylla
1
3
2
0.67
L
0
2
1
0.25
L
Guan Yu
ewww21_2
Guan Yu
1
4
0
0.25
W
Tiamat
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,176
Damage
18,886
30,756
Taken
27,307
13,377
Mitigated
11,164
11,716
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,624
1,110
0
2,108
4,849
1,634
0
1,224
3,625
0
24,828
L
Susano
2,473
339
0
2,486
5,711
1,681
0
933
4,726
0
24,795
W
3,625
1,225
0
2,077
3,921
1,014
26
145
3,776
0
32,640
W
Cthulhu
DogonRelic33
Cthulhu
3,220
439
381
2,518
6,811
3,117
0
1,423
5,388
15,103
0
W
2,769
493
0
2,604
5,864
1,590
0
1,110
4,682
0
24,865
W
Cu Chulainn
Jimjim3411
Cu Chulainn
5,413
1,385
0
2,786
6,345
2,731
292
0
6,020
0
41,357
L
Scylla
2,564
253
0
1,060
4,439
1,253
0
2,131
2,118
24,735
0
L
2,151
361
0
2,039
6,514
3,393
0
2,113
4,349
13,945
0
L
Guan Yu
ewww21_2
Guan Yu
3,364
736
0
4,023
9,243
5,416
0
384
8,859
0
19,512
W
Tiamat
3,859
932
0
2,078
4,366
2,712
990
1,816
2,401
27,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
29,285
228
Minions Killed
280
0
Camps Cleared
0
899,313
Distance Traveled
923,407
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,812
481
43
4
0
167,593
2
L
Susano
5,281
528
46
5
0
222,669
1
W
Ullr
5,650
565
55
6
0
160,280
1
W
Cthulhu
5,304
530
29
3
0
199,554
3
W
Loki
5,560
556
56
6
0
213,972
3
W
Cu Chulainn
6,406
641
81
8
0
190,229
2
L
Scylla
5,387
539
66
7
0
165,510
2
L
Sobek
4,842
484
28
3
0
191,600
5
L
Guan Yu
4,813
481
45
5
0
151,941
1
W
Tiamat
6,365
637
59
6
0
159,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role