Player Matchup

Medusa
Medusa
Boocsh
Medusa
Level 15
God Stats
1W - 1L
1,326 SR
Queue Stats
6W - 8L
1,764 Elo+
Party 1
Vulcan
Vulcan
Itstickleqt
Vulcan
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 154L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
Liwanpob
Erlang Shen
Level 15
God Stats
6W - 8L
1,655 SR
Queue Stats
24W - 27L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Omaran
Sun Wukong
Level 16
God Stats
7W - 1L
2,003 SR
Queue Stats
28W - 27L
1,546 Elo+
Solo
Ganesha
Ganesha
xREGRETLESS
Ganesha
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,764 Elo+
Party 1
Team Averages
Level 16
1,597 SR
1,631 Elo+

VS

Team Averages
Level 14
1,621 SR
1,532 Elo+
Nemesis
Nemesis
MrYatsko
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,390 Elo+
Solo
Merlin
Merlin
MuteYuki
Merlin
Level 16
God Stats
28W - 8L
1,862 SR
Queue Stats
45W - 40L
1,643 Elo+
Party 2
Guan Yu
Guan Yu
Rzbabydragon
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,454 Elo+
Solo
Anhur
Anhur
Valkuirae
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
nano8437
Sobek
Level 17
God Stats
17W - 10L
1,744 SR
Queue Stats
237W - 230L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boocsh
Medusa
12
1 / 7 / 4
7,833
435
7,194
13,059
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
15
8 / 4 / 1
9,822
546
9,118
10,749
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Liwanpob
Erlang Shen
17
4 / 3 / 4
10,436
580
7,474
18,257
7,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Omaran
Sun Wukong
14
3 / 1 / 8
9,370
521
5,522
9,498
6,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
xREGRETLESS
Ganesha
12
0 / 7 / 8
8,068
448
6,568
15,222
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrYatsko
Nemesis
14
2 / 5 / 9
8,443
469
5,151
13,215
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
MuteYuki
Merlin
15
4 / 5 / 5
9,269
515
8,678
7,990
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Rzbabydragon
Guan Yu
5
0 / 3 / 0
5,716
318
439
2,717
1,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Valkuirae
Anhur
16
13 / 2 / 6
10,471
582
16,871
12,877
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
nano8437
Sobek
15
3 / 1 / 11
9,754
542
9,199
15,591
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
16
Kills
22
22
Deaths
16
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Boocsh
Medusa
1
7
4
0.43
W
Vulcan
8
4
1
2.13
W
Erlang Shen
Liwanpob
Erlang Shen
4
3
4
2
L
Nemesis
MrYatsko
Nemesis
2
5
9
1.3
L
Merlin
MuteYuki
Merlin
4
5
5
1.3
W
Sun Wukong
Omaran
Sun Wukong
3
1
8
7
L
Guan Yu
Rzbabydragon
Guan Yu
0
3
0
0
L
Anhur
Valkuirae
Anhur
13
2
6
8
L
Sobek
nano8437
Sobek
3
1
11
8.5
W
Ganesha
xREGRETLESS
Ganesha
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
40,338
66,785
Taken
52,390
29,969
Mitigated
38,107
17,670
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Boocsh
Medusa
7,194
2,867
0
3,353
13,059
3,193
2,279
2,293
10,714
0
37,929
W
Vulcan
9,118
3,808
0
3,361
10,749
3,552
509
4,609
5,794
48,403
0
W
Erlang Shen
Liwanpob
Erlang Shen
7,474
4,793
0
6,457
18,257
7,634
992
3,530
14,606
0
71,967
L
Nemesis
MrYatsko
Nemesis
5,151
2,080
0
3,688
13,215
6,151
411
2,832
10,283
0
33,536
L
Merlin
MuteYuki
Merlin
8,678
308
282
1,053
7,990
3,004
318
3,604
4,236
55,189
0
W
Sun Wukong
Omaran
Sun Wukong
5,522
688
0
3,630
9,498
6,653
28
3,247
6,121
0
35,987
L
Guan Yu
Rzbabydragon
Guan Yu
439
158
0
265
2,717
1,720
0
453
2,264
0
6,517
L
Anhur
Valkuirae
Anhur
16,871
6,688
0
3,766
12,877
6,224
1,557
3,665
9,111
0
64,895
L
Sobek
nano8437
Sobek
9,199
1,179
0
4,388
15,591
21,008
512
5,132
10,309
36,840
0
W
Ganesha
xREGRETLESS
Ganesha
6,568
401
0
869
15,222
8,937
536
3,552
11,598
23,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
43,653
358
Minions Killed
348
0
Camps Cleared
0
1,704,334
Distance Traveled
1,364,486
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,833
435
71
4
0
305,930
4
W
Vulcan
9,822
546
85
5
0
292,639
2
W
Erlang Shen
10,436
580
121
7
0
360,136
2
L
Nemesis
8,443
469
53
3
0
344,066
2
L
Merlin
9,269
515
124
7
0
308,859
5
W
Sun Wukong
9,370
521
67
4
0
389,595
3
L
Guan Yu
5,716
318
15
1
0
76,721
0
L
Anhur
10,471
582
100
6
0
323,829
4
L
Sobek
9,754
542
56
3
0
311,011
1
W
Ganesha
8,068
448
14
1
0
356,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role