Player Matchup

Thor
Thor
Brokenskull2871
Thor
Level 6
God Stats
12W - 13L
1,466 SR
Queue Stats
12W - 20L
1,324 Elo+
Party 2
Vamana
Vamana
DarkWorld369
Vamana
Level 29
God Stats
6W - 3L
1,713 SR
Queue Stats
165W - 174L
1,403 Elo+
Solo
Neith
Neith
Nobody6282
Neith
Level 29
God Stats
3W - 0L
1,761 SR
Queue Stats
45W - 39L
1,367 Elo+
Solo
Poseidon
Poseidon
ZorgBorg9773
Poseidon
Level 17
God Stats
2W - 1L
1,505 SR
Queue Stats
39W - 58L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
agrenett111
Cthulhu
Level 18
God Stats
31W - 21L
1,544 SR
Queue Stats
72W - 76L
1,364 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,371 Elo+

VS

Team Averages
Level 34
1,572 SR
1,386 Elo+
Ne Zha
Ne Zha
Admitingly
Ne Zha
Level 94
God Stats
7W - 4L
1,500 SR
Queue Stats
53W - 48L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
FiNeSsiN804
Aphrodite
Level 17
God Stats
5W - 4L
1,618 SR
Queue Stats
11W - 5L
1,458 Elo+
Solo
Guan Yu
Guan Yu
ShadowFenrirHPH
Guan Yu
Level 29
God Stats
1W - 2L
1,498 SR
Queue Stats
134W - 179L
1,189 Elo+
Solo
Izanami
Izanami
Shes Abysmal
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
guii_bubble
Nu Wa
Level 28
God Stats
11W - 7L
1,744 SR
Queue Stats
17W - 17L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 14 / 11
13,440
896
8,835
24,018
10,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
20
14 / 6 / 6
16,063
1,071
25,313
22,338
11,512
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
18
2 / 9 / 6
12,784
852
9,104
16,450
4,966
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
ZorgBorg9773
Poseidon
20
0 / 7 / 12
13,601
907
11,061
23,035
11,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
agrenett111
Cthulhu
20
5 / 3 / 15
17,077
1,138
22,409
23,210
22,588
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Admitingly
Ne Zha
20
22 / 10 / 11
18,044
1,203
39,964
30,699
13,368
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
FiNeSsiN804
Aphrodite
14
0 / 0 / 0
9,000
600
0
0
0
19
1 / 7 / 10
12,342
823
2,016
24,721
10,939
Izanami
Shes Abysmal
Izanami
20
9 / 6 / 23
15,769
1,051
17,670
15,130
6,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 0 / 21
16,020
1,068
39,934
12,179
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
104
23
Kills
39
39
Deaths
23
50
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Admitingly
Ne Zha
22
10
11
2.75
W
2
14
11
0.54
W
Vamana
14
6
6
2.83
L
Aphrodite
FiNeSsiN804
Aphrodite
0
0
0
0
W
Neith
2
9
6
0.56
L
1
7
10
0.86
L
Izanami
Shes Abysmal
Izanami
9
6
23
3.42
W
Poseidon
ZorgBorg9773
Poseidon
0
7
12
0.86
W
Cthulhu
agrenett111
Cthulhu
5
3
15
4.17
L
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,722
Damage
99,584
109,051
Taken
82,729
60,519
Mitigated
35,706
23,789
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Admitingly
Ne Zha
39,964
17,631
0
4,550
30,699
13,368
0
10,112
20,218
0
61,663
W
8,835
2,025
0
0
24,018
10,150
0
7,366
16,652
24
29,082
W
Vamana
25,313
11,525
0
4,222
22,338
11,512
0
7,757
14,581
0
41,361
L
Aphrodite
FiNeSsiN804
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Neith
9,104
2,827
0
1,668
16,450
4,966
0
4,666
11,784
0
29,402
L
2,016
463
526
1,553
24,721
10,939
0
13,002
11,544
0
7,903
L
Izanami
Shes Abysmal
Izanami
17,670
15,710
0
0
15,130
6,640
0
4,056
10,669
0
38,316
W
Poseidon
ZorgBorg9773
Poseidon
11,061
1,654
1,042
5,485
23,035
11,303
0
9,656
13,379
75,007
0
W
Cthulhu
agrenett111
Cthulhu
22,409
834
1,305
10,067
23,210
22,588
0
10,489
12,721
66,936
0
L
39,934
9,972
632
1,813
12,179
4,759
0
6,324
5,649
87,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,965
Gold Earned
71,175
333
Minions Killed
209
9
Camps Cleared
6
1,193,143
Distance Traveled
1,109,718
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
18,044
1,203
36
2
3
271,584
0
W
Thor
13,440
896
21
1
1
205,812
1
W
Vamana
16,063
1,071
40
3
0
269,999
0
L
Aphrodite
9,000
600
0
0
0
0
0
W
Neith
12,784
852
38
3
6
164,044
0
L
Guan Yu
12,342
823
7
0
1
263,206
0
L
Izanami
15,769
1,051
48
3
1
297,987
0
W
Poseidon
13,601
907
152
10
1
244,915
0
W
Cthulhu
17,077
1,138
82
5
1
308,373
0
L
Nu Wa
16,020
1,068
118
8
1
276,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role