Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Bampots
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 90L
1,716 Elo+
Party 1
Heimdallr
Heimdallr
Evolved_Kill
Heimdallr
Level 127
God Stats
4W - 2L
1,715 SR
Queue Stats
81W - 53L
1,769 Elo+
Party 1
Yemoja
Yemoja
JelleMeeuw
Yemoja
Level 108
God Stats
5W - 3L
1,883 SR
Queue Stats
202W - 113L
1,718 Elo+
Party 1
Hades
Hades
macajuni
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,619 SR
1,641 Elo+

VS

Team Averages
Level 78
1,497 SR
1,551 Elo+
Ne Zha
Ne Zha
Blink_Susano
Ne Zha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 123L
1,633 Elo+
Party 2
Sun Wukong
Sun Wukong
GodOfLosers18000
Sun Wukong
Level 107
God Stats
3W - 4L
1,482 SR
Queue Stats
480W - 477L
1,538 Elo+
Party 2
Mulan
Mulan
HAD3S69
Mulan
Level 27
God Stats
0W - 2L
1,295 SR
Queue Stats
20W - 23L
1,514 Elo+
Party 3
Geb
Geb
OnstageSine865
Geb
Level 82
God Stats
10W - 7L
1,668 SR
Queue Stats
48W - 37L
1,561 Elo+
Party 3
Sol
Sol
lPYTH0N
Sol
Level 141
God Stats
5W - 5L
1,540 SR
Queue Stats
189W - 159L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
7 / 1 / 7
11,328
566
13,636
10,183
7,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Bampots
Da Ji
18
4 / 4 / 7
10,386
519
11,792
16,535
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Evolved_Kill
Heimdallr
17
4 / 3 / 5
10,383
519
12,869
15,702
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
JelleMeeuw
Yemoja
16
3 / 2 / 9
9,933
497
7,592
10,964
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
macajuni
Hades
18
0 / 0 / 1
10,560
528
9,157
15,110
18,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 4 / 3
8,506
425
8,818
19,421
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
GodOfLosers18000
Sun Wukong
18
0 / 0 / 0
10,832
542
11,397
15,731
16,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
HAD3S69
Mulan
15
4 / 7 / 4
9,664
483
8,567
18,266
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 2
8,472
424
3,880
12,056
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
16
3 / 5 / 3
9,734
487
13,362
14,448
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
18
Kills
10
10
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
1
7
10.5
W
Da Ji
Bampots
Da Ji
4
4
7
1.88
L
Ne Zha
1
4
3
0.63
W
Heimdallr
Evolved_Kill
Heimdallr
4
3
5
2.17
L
Sun Wukong
GodOfLosers18000
Sun Wukong
0
0
0
0
L
Mulan
HAD3S69
Mulan
4
7
4
0.86
W
Yemoja
JelleMeeuw
Yemoja
3
2
9
3.75
L
2
3
2
1
L
Sol
3
5
3
0.9
W
Hades
macajuni
Hades
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,046
Damage
46,024
68,494
Taken
79,922
48,495
Mitigated
48,905
42,420
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,636
1,389
5,642
7,518
10,183
7,181
420
4,743
5,440
89,982
0
W
Da Ji
Bampots
Da Ji
11,792
3,796
0
5,496
16,535
6,911
0
3,514
12,996
0
74,819
L
Ne Zha
8,818
2,750
0
8,910
19,421
7,284
0
4,259
15,161
0
63,324
W
Heimdallr
Evolved_Kill
Heimdallr
12,869
6,333
0
5,826
15,702
7,699
620
3,900
11,802
0
75,049
L
Sun Wukong
GodOfLosers18000
Sun Wukong
11,397
2,321
0
6,545
15,731
16,535
0
9,279
6,213
0
88,105
L
Mulan
HAD3S69
Mulan
8,567
1,214
0
1,932
18,266
8,571
32
5,873
12,393
0
60,088
W
Yemoja
JelleMeeuw
Yemoja
7,592
1,409
2,518
4,352
10,964
8,226
110
4,631
6,333
37,117
0
L
3,880
87
732
1,494
12,056
9,015
0
4,753
6,897
24,597
0
L
Sol
13,362
4,198
0
4,751
14,448
7,500
0
5,576
8,872
64,887
3,410
W
Hades
macajuni
Hades
9,157
1,665
353
10,715
15,110
18,478
0
0
14,089
72,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,590
Gold Earned
47,208
628
Minions Killed
552
0
Camps Cleared
0
1,839,186
Distance Traveled
2,048,245
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,328
566
177
9
0
401,356
2
W
Da Ji
10,386
519
114
6
0
402,474
0
L
Ne Zha
8,506
425
108
5
0
540,975
0
W
Heimdallr
10,383
519
128
6
0
345,041
2
L
Sun Wukong
10,832
542
176
9
0
382,411
0
L
Mulan
9,664
483
104
5
0
385,184
4
W
Yemoja
9,933
497
45
2
0
369,989
0
L
Geb
8,472
424
45
2
0
408,713
0
L
Sol
9,734
487
119
6
0
330,962
4
W
Hades
10,560
528
164
8
0
320,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role