Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
HolyMoly72764
Chiron
Level 10
God Stats
2W - 2L
1,401 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1
Sol
Sol
KisemberHU
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Kollikrisz
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1
Vamana
Vamana
Toco147
Vamana
Level 12
God Stats
2W - 2L
1,425 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1
Team Averages
Level 12
1,465 SR
1,645 Elo+

VS

Team Averages
Level 24
1,656 SR
1,474 Elo+
Vamana
Vamana
HusbandoDeMarius
Vamana
Level 8
God Stats
1W - 0L
1,684 SR
Queue Stats
13W - 10L
1,561 Elo+
Party 2
Anubis
Anubis
M4STER3931
Anubis
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 95L
1,633 Elo+
Solo
Artemis
Artemis
gambi-pro
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Solo
Pele
Pele
javi_pro_02
Pele
Level 68
God Stats
1W - 2L
2,056 SR
Queue Stats
150W - 128L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
sonson123169
Baron Samedi
Level 26
God Stats
5W - 5L
1,539 SR
Queue Stats
78W - 66L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 5 / 0
6,901
493
5,536
7,253
2,394
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
5,309
379
1,284
5,675
1,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,008
429
3,836
5,226
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Kollikrisz
Izanami
8
0 / 7 / 0
5,334
381
1,279
6,698
1,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
Toco147
Vamana
9
1 / 4 / 0
5,601
400
4,907
10,873
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,431
531
3,720
7,299
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
M4STER3931
Anubis
14
5 / 0 / 4
8,294
592
5,629
3,965
2,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
gambi-pro
Artemis
11
0 / 2 / 3
6,919
494
4,393
8,140
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 2 / 0
9,151
654
8,245
10,460
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
sonson123169
Baron Samedi
13
4 / 1 / 3
8,097
578
4,779
6,055
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
5
Kills
20
20
Deaths
5
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
0
0.6
L
0
2
0
0
W
1
0
7
4.5
L
1
2
0
0.5
L
Izanami
Kollikrisz
Izanami
0
7
0
0
W
Anubis
M4STER3931
Anubis
5
0
4
7
L
Vamana
Toco147
Vamana
1
4
0
0.25
W
Artemis
gambi-pro
Artemis
0
2
3
0.75
W
10
2
0
5
W
Baron Samedi
sonson123169
Baron Samedi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
26,766
35,725
Taken
35,919
10,740
Mitigated
17,479
5,391
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,536
267
0
480
7,253
2,394
253
735
6,418
24,258
0
L
1,284
558
150
1,074
5,675
1,389
719
1,759
3,841
0
15,923
W
3,720
1,296
0
2,270
7,299
4,219
1,216
1,133
6,166
0
32,944
L
3,836
489
0
1,566
5,226
1,086
0
2,922
2,279
16,772
0
L
Izanami
Kollikrisz
Izanami
1,279
922
0
0
6,698
1,616
495
3,463
3,210
0
14,097
W
Anubis
M4STER3931
Anubis
5,629
129
0
2,403
3,965
2,157
2,097
1,044
2,921
46,174
0
L
Vamana
Toco147
Vamana
4,907
2,489
0
2,121
10,873
4,255
723
1,529
9,294
0
20,829
W
Artemis
gambi-pro
Artemis
4,393
2,766
0
3,112
8,140
2,805
1,793
1,809
6,331
0
22,194
W
8,245
2,309
0
5,777
10,460
3,660
24
2,499
7,961
0
61,634
W
Baron Samedi
sonson123169
Baron Samedi
4,779
581
311
1,740
6,055
4,638
881
2,887
3,168
38,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
39,892
167
Minions Killed
386
0
Camps Cleared
0
1,219,634
Distance Traveled
1,326,394
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,901
493
38
3
0
189,554
3
L
Chiron
5,309
379
32
2
0
256,054
0
W
Vamana
7,431
531
57
4
0
259,849
1
L
Sol
6,008
429
32
2
0
269,079
0
L
Izanami
5,334
381
39
3
0
250,578
0
W
Anubis
8,294
592
99
7
0
269,087
5
L
Vamana
5,601
400
26
2
0
254,369
0
W
Artemis
6,919
494
54
4
0
243,191
2
W
Pele
9,151
654
105
8
0
294,915
0
W
Baron Samedi
8,097
578
71
5
0
259,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role