Player Matchup

Tiamat
Tiamat
EJOwl
Tiamat
Level 59
God Stats
10W - 6L
1,487 SR
Queue Stats
34W - 30L
1,344 Elo+
Party 1
King Arthur
King Arthur
ExtremelySharky
King Arthur
Level 107
God Stats
0W - 2L
1,271 SR
Queue Stats
39W - 44L
1,506 Elo+
Party 1
Hachiman
Hachiman
KobeBryant3838
Hachiman
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 70L
1,580 Elo+
Solo
Cerberus
Cerberus
SAVAGELINCAVAGE
Cerberus
Level 28
God Stats
1W - 4L
1,421 SR
Queue Stats
9W - 12L
1,402 Elo+
Party 2
Neith
Neith
YoungLinSavage
Neith
Level 63
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 65
1,399 SR
1,466 Elo+

VS

Team Averages
Level 69
1,453 SR
1,428 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
IronDarKnight1
Achilles
Level 67
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Freya
Freya
Thiffany_Wilson
Freya
Level 52
God Stats
8W - 14L
1,308 SR
Queue Stats
51W - 65L
1,366 Elo+
Party 3
Tiamat
Tiamat
cladmarigold0
Tiamat
Level 97
God Stats
1W - 0L
1,474 SR
Queue Stats
13W - 12L
1,341 Elo+
Solo
Serqet
Serqet
giggityguy100
Serqet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EJOwl
Tiamat
13
2 / 4 / 2
7,386
671
8,179
8,030
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ExtremelySharky
King Arthur
13
0 / 5 / 7
6,830
621
4,278
10,749
4,195
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
14
5 / 4 / 1
8,490
772
7,572
10,432
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
13
1 / 2 / 5
6,980
635
6,999
13,735
10,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 1 / 3
7,224
657
3,838
7,425
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 1 / 7
9,648
877
12,735
9,553
3,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
14
2 / 4 / 7
8,130
739
8,691
12,577
9,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 6
8,088
735
5,779
8,231
3,884
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 1 / 7
8,296
754
7,072
6,190
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 4
8,493
772
6,874
7,617
3,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
8
Kills
16
16
Deaths
8
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
7
9.5
L
Tiamat
EJOwl
Tiamat
2
4
2
0.75
L
King Arthur
ExtremelySharky
King Arthur
0
5
7
0.7
W
Achilles
2
4
7
1.38
L
Hachiman
5
4
1
1.38
L
Cerberus
1
2
5
1.75
W
2
1
6
5
L
0
1
3
1.5
W
2
1
7
5.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,866
Damage
41,151
50,371
Taken
44,168
26,736
Mitigated
24,154
11,372
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,735
5,387
89
1,807
9,553
3,395
692
5,155
4,398
35,634
0
L
Tiamat
EJOwl
Tiamat
8,179
72
465
1,895
8,030
6,256
0
4,887
2,780
33,794
0
L
King Arthur
ExtremelySharky
King Arthur
4,278
743
0
0
10,749
4,195
1
6,425
4,227
0
18,590
W
Achilles
8,691
2,586
902
4,316
12,577
9,449
400
3,240
9,337
0
21,225
L
Hachiman
7,572
5,096
0
2,255
10,432
3,360
0
4,918
5,334
0
23,705
L
Cerberus
6,999
413
650
3,014
13,735
10,246
0
5,467
8,020
17,157
0
W
5,779
2,397
127
3,949
8,231
3,884
490
2,519
5,712
19,342
0
L
3,838
917
23
3,070
7,425
2,679
728
3,581
3,540
0
28,501
W
7,072
481
0
1,976
6,190
4,306
734
3,149
3,041
26,255
0
W
6,874
1,089
0
0
7,617
3,120
644
1,288
6,329
0
17,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
42,655
232
Minions Killed
220
4
Camps Cleared
7
893,651
Distance Traveled
992,295
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,648
877
54
5
1
183,881
0
L
Tiamat
7,386
671
47
4
0
171,318
0
L
King Arthur
6,830
621
31
3
2
196,001
1
W
Achilles
8,130
739
40
4
1
195,694
0
L
Hachiman
8,490
772
43
4
0
163,187
3
L
Cerberus
6,980
635
39
4
1
176,312
0
W
Freya
8,088
735
36
3
2
190,892
0
L
Neith
7,224
657
72
7
1
186,833
0
W
Tiamat
8,296
754
64
6
0
187,860
0
W
Serqet
8,493
772
26
2
3
233,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role