Player Matchup

Hera
Hera
DarkSpectrum89
Hera
Level 101
God Stats
1W - 1L
1,506 SR
Queue Stats
31W - 22L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Demis spoon420
Cthulhu
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 3L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
ElyasCrds
Guan Yu
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,507 Elo+
Solo
Chronos
Chronos
HARD2HITME
Chronos
Level 127
God Stats
20W - 31L
1,459 SR
Queue Stats
503W - 520L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmokeAShlomo
Tsukuyomi
Level 111
God Stats
4W - 2L
1,406 SR
Queue Stats
27W - 18L
1,510 Elo+
Party 2
Team Averages
Level 99
1,474 SR
1,484 Elo+

VS

Team Averages
Level 89
1,585 SR
1,516 Elo+
Neith
Neith
Cowboy Honey
Neith
Level 110
God Stats
12W - 16L
1,407 SR
Queue Stats
262W - 231L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
DokgoTheRapper
Nu Wa
Level 45
God Stats
0W - 1L
1,659 SR
Queue Stats
107W - 103L
1,573 Elo+
Party 1
Cerberus
Cerberus
Dwarficon
Cerberus
Level 105
God Stats
14W - 13L
1,701 SR
Queue Stats
290W - 263L
1,499 Elo+
Party 3
Terra
Terra
KidDynaMyte1605
Terra
Level 84
God Stats
2W - 3L
1,657 SR
Queue Stats
400W - 417L
1,478 Elo+
Party 1
Mercury
Mercury
PheniXG
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 0
8,573
659
10,592
5,735
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 6
6,428
494
5,537
9,562
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
ElyasCrds
Guan Yu
13
1 / 2 / 1
7,275
560
4,746
8,014
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
HARD2HITME
Chronos
9
2 / 5 / 3
5,917
455
3,419
8,845
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
SmokeAShlomo
Tsukuyomi
13
2 / 0 / 4
7,495
577
3,984
7,670
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,331
641
8,367
9,542
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 5 / 3
6,216
478
4,610
6,582
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Dwarficon
Cerberus
13
2 / 2 / 0
7,380
568
5,063
8,726
5,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 6
6,078
468
2,242
9,261
3,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
PheniXG
Mercury
13
2 / 2 / 2
7,329
564
2,830
7,168
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
11
11
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
10
2
0
5
W
1
2
6
2
L
0
5
3
0.3
L
Cerberus
Dwarficon
Cerberus
2
2
0
1
W
Guan Yu
ElyasCrds
Guan Yu
1
2
1
0.75
W
Chronos
HARD2HITME
Chronos
2
5
3
0.7
L
1
4
6
1
L
Mercury
PheniXG
Mercury
2
2
2
1.5
W
Tsukuyomi
SmokeAShlomo
Tsukuyomi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
23,112
39,826
Taken
41,279
18,642
Mitigated
17,304
10,719
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,367
2,599
0
3,893
9,542
2,955
172
6,702
2,752
0
47,046
W
10,592
2,846
0
1,110
5,735
1,896
556
2,433
2,958
52,263
0
W
5,537
363
0
669
9,562
7,021
200
1,255
8,209
22,643
0
L
4,610
877
0
767
6,582
2,027
378
3,483
2,927
28,173
0
L
Cerberus
Dwarficon
Cerberus
5,063
559
0
3,660
8,726
5,009
0
0
8,176
40,766
0
W
Guan Yu
ElyasCrds
Guan Yu
4,746
946
7
2,829
8,014
4,572
404
5,078
2,880
0
38,166
W
Chronos
HARD2HITME
Chronos
3,419
745
711
2,719
8,845
2,534
674
1,499
7,280
20,345
0
L
2,242
288
968
2,862
9,261
3,207
0
7,035
2,092
12,977
0
L
Mercury
PheniXG
Mercury
2,830
1,344
0
500
7,168
4,106
0
1,877
5,212
0
48,974
W
Tsukuyomi
SmokeAShlomo
Tsukuyomi
3,984
860
0
2,674
7,670
2,619
0
946
6,584
0
52,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
35,334
356
Minions Killed
369
0
Camps Cleared
0
1,242,364
Distance Traveled
1,203,955
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,331
641
80
6
0
199,801
0
W
Hera
8,573
659
112
9
0
253,066
1
W
Cthulhu
6,428
494
41
3
0
227,125
1
L
Nu Wa
6,216
478
63
5
0
227,165
3
L
Cerberus
7,380
568
98
8
0
234,768
6
W
Guan Yu
7,275
560
73
6
0
257,993
6
W
Chronos
5,917
455
36
3
0
209,254
3
L
Terra
6,078
468
24
2
0
259,476
3
L
Mercury
7,329
564
104
8
0
282,745
6
W
Tsukuyomi
7,495
577
94
7
0
294,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role