Player Matchup

Bacchus
Bacchus
Im0r7
Bacchus
Level 19
God Stats
103W - 63L
1,657 SR
Queue Stats
382W - 407L
1,545 Elo+
Party 1
Apollo
Apollo
Mystwraith
Apollo
Level 122
God Stats
19W - 14L
1,672 SR
Queue Stats
324W - 308L
1,549 Elo+
Party 1
Hera
Hera
SannahLee
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
YoinkWB
Ares
Level 2
God Stats
10W - 5L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Ra
Ra
cmlyons1
Ra
Level 24
God Stats
2W - 4L
1,189 SR
Queue Stats
499W - 512L
1,414 Elo+
Solo
Team Averages
Level 39
1,504 SR
1,502 Elo+

VS

Team Averages
Level 5
1,468 SR
1,265 Elo+
Neith
Neith
Friesian
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,120 Elo+
Solo
Medusa
Medusa
LSbrando
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,164 Elo+
Party 2
Raijin
Raijin
Nihalator
Raijin
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Party 2
Thanatos
Thanatos
TA The Stoner
Thanatos
Level 4
God Stats
6W - 10L
1,179 SR
Queue Stats
24W - 31L
1,164 Elo+
Party 2
Skadi
Skadi
warfact0ry
Skadi
Level 8
God Stats
23W - 20L
1,664 SR
Queue Stats
30W - 27L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Im0r7
Bacchus
18
11 / 1 / 25
12,315
1,232
13,648
16,204
25,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Mystwraith
Apollo
19
17 / 2 / 17
12,971
1,297
19,915
10,198
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
18
3 / 0 / 26
10,685
1,069
16,761
2,823
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
YoinkWB
Ares
17
11 / 4 / 22
12,424
1,242
9,161
13,508
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 1 / 25
10,431
1,043
12,093
4,699
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Friesian
Neith
15
0 / 6 / 6
8,901
890
6,237
10,611
4,191
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LSbrando
Medusa
14
0 / 8 / 5
8,610
861
7,062
16,962
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Nihalator
Raijin
14
1 / 10 / 2
8,925
893
5,991
13,608
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
TA The Stoner
Thanatos
14
3 / 14 / 3
9,361
936
9,596
19,242
7,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
14
4 / 6 / 1
9,702
970
13,475
16,880
6,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
25
44
Kills
8
8
Deaths
44
115
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Friesian
Neith
0
6
6
0.5
W
Bacchus
Im0r7
Bacchus
11
1
25
23.5
L
Medusa
LSbrando
Medusa
0
8
5
0.31
W
Apollo
Mystwraith
Apollo
17
2
17
12.75
L
Raijin
Nihalator
Raijin
1
10
2
0.2
W
Hera
3
0
26
16
L
Thanatos
TA The Stoner
Thanatos
3
14
3
0.32
W
Ares
YoinkWB
Ares
11
4
22
5.5
W
2
1
25
14.5
L
Skadi
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,578
Damage
42,361
47,432
Taken
77,303
50,300
Mitigated
30,721
7,972
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Friesian
Neith
6,237
3,845
0
1,040
10,611
4,191
0
9,107
1,504
0
25,146
W
Bacchus
Im0r7
Bacchus
13,648
1,104
0
2,994
16,204
25,480
0
1,778
14,426
15,943
0
L
Medusa
LSbrando
Medusa
7,062
3,499
0
1,387
16,962
6,690
0
10,445
6,517
0
14,661
W
Apollo
Mystwraith
Apollo
19,915
15,933
0
2,896
10,198
5,664
0
998
9,200
0
39,729
L
Raijin
Nihalator
Raijin
5,991
1,010
0
0
13,608
5,486
0
10,234
3,374
24,896
0
W
Hera
16,761
3,901
118
262
2,823
1,154
0
222
2,601
37,956
0
L
Thanatos
TA The Stoner
Thanatos
9,596
2,462
0
3,491
19,242
7,861
0
11,693
7,549
0
16,878
W
Ares
YoinkWB
Ares
9,161
1,863
0
891
13,508
16,211
0
2,161
11,347
12,439
0
W
12,093
253
671
140
4,699
1,791
0
832
3,867
44,212
0
L
Skadi
13,475
6,226
56
555
16,880
6,493
0
10,184
6,696
0
42,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,826
Gold Earned
45,499
190
Minions Killed
153
6
Camps Cleared
3
916,791
Distance Traveled
797,311
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,901
890
49
5
0
122,515
0
W
Bacchus
12,315
1,232
6
1
1
185,467
0
L
Medusa
8,610
861
7
1
0
186,039
0
W
Apollo
12,971
1,297
46
5
3
193,186
0
L
Raijin
8,925
893
26
3
2
152,359
0
W
Hera
10,685
1,069
55
6
0
203,734
0
L
Thanatos
9,361
936
11
1
1
171,417
2
W
Ares
12,424
1,242
4
0
0
149,182
0
W
Ra
10,431
1,043
79
8
2
185,222
0
L
Skadi
9,702
970
60
6
0
164,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role