Player Matchup

Xing Tian
Xing Tian
JConnah
Xing Tian
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
JohnSiek
Sun Wukong
Level 128
God Stats
4W - 0L
2,017 SR
Queue Stats
28W - 14L
1,713 Elo+
Party 3
Apollo
Apollo
JosephAidan1732
Apollo
Level 12
God Stats
4W - 1L
1,670 SR
Queue Stats
26W - 8L
1,744 Elo+
Party 1
Janus
Janus
Ssweaty Smurf
Janus
Level 56
God Stats
11W - 5L
1,694 SR
Queue Stats
28W - 14L
1,711 Elo+
Party 3
Loki
Loki
TiamatOrFeed
Loki
Level 17
God Stats
2W - 0L
1,697 SR
Queue Stats
64W - 21L
1,714 Elo+
Party 3
Team Averages
Level 73
1,716 SR
1,701 Elo+

VS

Team Averages
Level 95
1,590 SR
1,543 Elo+
Bacchus
Bacchus
RUBA06lag
Bacchus
Level 116
God Stats
0W - 1L
1,331 SR
Queue Stats
193W - 158L
1,635 Elo+
Party 2
Hun Batz
Hun Batz
Sergigg8-14
Hun Batz
Level 144
God Stats
8W - 7L
1,842 SR
Queue Stats
335W - 287L
1,578 Elo+
Party 2
Osiris
Osiris
auso14lag
Osiris
Level 125
God Stats
21W - 8L
1,765 SR
Queue Stats
173W - 128L
1,627 Elo+
Party 2
Rama
Rama
pablopv_98
Rama
Level 48
God Stats
31W - 36L
1,509 SR
Queue Stats
325W - 278L
1,510 Elo+
Party 2
Raijin
Raijin
xRuben1
Raijin
Level 40
God Stats
85W - 100L
1,503 SR
Queue Stats
257W - 343L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JConnah
Xing Tian
9
5 / 0 / 3
6,066
607
3,276
5,184
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
JohnSiek
Sun Wukong
10
1 / 1 / 2
5,661
566
4,644
7,703
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
4 / 0 / 2
6,404
640
3,426
4,856
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 1
6,441
644
2,667
3,228
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 5
5,399
540
5,450
5,486
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RUBA06lag
Bacchus
8
1 / 3 / 0
4,929
493
2,033
6,297
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Sergigg8-14
Hun Batz
10
0 / 4 / 2
5,477
548
4,036
7,238
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
auso14lag
Osiris
9
1 / 1 / 1
5,464
546
5,140
6,211
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 0
4,656
466
748
4,618
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
xRuben1
Raijin
8
0 / 4 / 0
4,550
455
1,396
4,196
1,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
2
3
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
JConnah
Xing Tian
5
0
3
6.5
W
Sun Wukong
JohnSiek
Sun Wukong
1
1
2
2
W
4
0
2
5
L
Bacchus
RUBA06lag
Bacchus
1
3
0
0.33
L
Hun Batz
Sergigg8-14
Hun Batz
0
4
2
0.25
W
3
1
1
3.5
W
3
1
5
5.5
L
Osiris
auso14lag
Osiris
1
1
1
1.5
L
0
4
0
0
L
Raijin
xRuben1
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
13,353
26,457
Taken
28,560
12,839
Mitigated
11,833
9,061
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
JConnah
Xing Tian
3,276
825
0
1,146
5,184
2,596
0
998
4,186
17,317
0
W
Sun Wukong
JohnSiek
Sun Wukong
4,644
1,562
0
2,840
7,703
5,530
0
371
7,332
0
30,117
W
3,426
2,046
0
2,342
4,856
2,203
731
1,180
3,676
0
42,271
L
Bacchus
RUBA06lag
Bacchus
2,033
101
0
2,567
6,297
3,609
0
1,579
4,666
13,991
0
L
Hun Batz
Sergigg8-14
Hun Batz
4,036
1,811
0
1,908
7,238
3,301
0
877
6,245
0
32,220
W
2,667
284
0
1,128
3,228
950
0
80
3,148
36,426
0
W
5,450
2,771
0
1,605
5,486
1,560
0
872
4,614
0
25,140
L
Osiris
auso14lag
Osiris
5,140
1,788
0
3,331
6,211
2,960
0
926
4,922
820
25,291
L
748
683
0
438
4,618
892
0
687
3,931
0
19,357
L
Raijin
xRuben1
Raijin
1,396
174
0
120
4,196
1,071
0
1,735
2,387
19,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
25,076
322
Minions Killed
225
0
Camps Cleared
0
981,449
Distance Traveled
937,034
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,066
607
20
2
0
183,201
0
W
Sun Wukong
5,661
566
63
6
0
203,375
3
W
Apollo
6,404
640
93
9
0
173,926
0
L
Bacchus
4,929
493
19
2
0
188,120
1
L
Hun Batz
5,477
548
76
8
0
200,359
1
W
Janus
6,441
644
98
10
0
207,266
4
W
Loki
5,399
540
48
5
0
213,681
3
L
Osiris
5,464
546
43
4
0
189,140
2
L
Rama
4,656
466
44
4
0
179,269
1
L
Raijin
4,550
455
43
4
0
180,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role