Player Matchup

Anubis
Anubis
Fr3shM1nt
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ThyBigGuy
Danzaburou
Level 106
God Stats
1W - 0L
2,023 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
whitebull0531
Chaac
Level 6
God Stats
33W - 49L
1,348 SR
Queue Stats
381W - 539L
1,270 Elo+
Solo
Team Averages
Level 39
1,624 SR
1,423 Elo+

VS

Team Averages
Level 18
1,467 SR
1,377 Elo+
Chiron
Chiron
MystoganTK
Chiron
Level 18
God Stats
3W - 5L
1,705 SR
Queue Stats
80W - 114L
1,362 Elo+
Solo
Freya
Freya
OverdoseBalkony
Freya
Level 24
God Stats
44W - 61L
1,349 SR
Queue Stats
54W - 66L
1,338 Elo+
Solo
Yemoja
Yemoja
trustingship
Yemoja
Level 12
God Stats
1W - 3L
1,348 SR
Queue Stats
5W - 15L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fr3shM1nt
Anubis
13
3 / 2 / 6
10,308
644
4,656
8,679
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
ThyBigGuy
Danzaburou
15
7 / 3 / 4
11,208
701
18,430
13,596
5,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 5 / 6
10,674
667
12,414
20,848
19,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MystoganTK
Chiron
13
3 / 4 / 4
9,607
600
15,980
16,240
8,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 6 / 3
11,314
707
15,060
18,916
7,193
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
12
0 / 4 / 5
8,660
541
2,262
10,524
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
10
10
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Fr3shM1nt
Anubis
3
2
6
3
L
Chiron
MystoganTK
Chiron
3
4
4
1.25
L
7
6
3
1.42
W
Danzaburou
ThyBigGuy
Danzaburou
7
3
4
3
L
Yemoja
0
4
5
0.63
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
33,302
43,123
Taken
45,680
29,001
Mitigated
24,267
11,743
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Fr3shM1nt
Anubis
4,656
597
104
1,023
8,679
4,820
0
3,220
5,285
17,741
0
L
Chiron
MystoganTK
Chiron
15,980
5,528
547
3,295
16,240
8,149
104
1,614
14,586
0
46,191
L
15,060
5,533
0
6,855
18,916
7,193
0
1,883
17,033
38,800
0
W
Danzaburou
ThyBigGuy
Danzaburou
18,430
12,662
0
5,571
13,596
5,119
1,649
7,913
5,583
0
60,171
L
Yemoja
2,262
1,123
3,660
1,550
10,524
8,925
0
1,327
9,197
15,994
0
W
12,414
3,307
0
5,045
20,848
19,062
939
6,257
14,040
0
35,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
29,581
144
Minions Killed
122
0
Camps Cleared
0
711,446
Distance Traveled
626,484
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,308
644
24
2
0
220,851
0
L
Chiron
9,607
600
65
4
0
249,292
0
L
Freya
11,314
707
41
3
0
203,980
1
W
Danzaburou
11,208
701
78
5
0
244,645
3
L
Yemoja
8,660
541
16
1
0
173,212
0
W
Chaac
10,674
667
42
3
0
245,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role