Player Matchup

Cu Chulainn
Cu Chulainn
ElementalMyth
Cu Chulainn
Level 88
God Stats
13W - 13L
1,597 SR
Queue Stats
103W - 101L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Koren89
Tsukuyomi
Level 122
God Stats
0W - 1L
1,271 SR
Queue Stats
40W - 19L
1,498 Elo+
Party 1
Sol
Sol
black_abba
Sol
Level 83
God Stats
3W - 5L
1,700 SR
Queue Stats
86W - 85L
1,516 Elo+
Party 1
Team Averages
Level 98
1,522 SR
1,497 Elo+

VS

Team Averages
Level 85
1,527 SR
1,692 Elo+
Cthulhu
Cthulhu
KevKevUndNase
Cthulhu
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 100L
1,744 Elo+
Party 2
Baron Samedi
Baron Samedi
Ltd_Borsty
Baron Samedi
Level 148
God Stats
11W - 4L
1,307 SR
Queue Stats
114W - 55L
1,727 Elo+
Party 2
Chaac
Chaac
Manu0903
Chaac
Level 23
God Stats
28W - 13L
1,773 SR
Queue Stats
30W - 16L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElementalMyth
Cu Chulainn
18
4 / 5 / 6
15,597
600
25,144
28,145
23,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Koren89
Tsukuyomi
17
4 / 8 / 3
14,616
562
21,182
22,550
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 6
14,230
547
22,480
19,750
7,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 1 / 10
18,421
709
22,507
34,385
42,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Ltd_Borsty
Baron Samedi
20
8 / 5 / 10
16,647
640
22,305
24,558
25,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
Manu0903
Chaac
17
2 / 4 / 13
14,710
566
10,379
23,482
30,581
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
20
20
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ElementalMyth
Cu Chulainn
4
5
6
1.4
W
Cthulhu
10
1
10
15
L
Tsukuyomi
Koren89
Tsukuyomi
4
8
3
0.69
W
Baron Samedi
Ltd_Borsty
Baron Samedi
8
5
10
2.6
W
Chaac
Manu0903
Chaac
2
4
13
2.13
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,806
Damage
55,191
70,445
Taken
82,425
41,608
Mitigated
99,269
8,435
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ElementalMyth
Cu Chulainn
25,144
6,697
0
500
28,145
23,788
452
13,957
14,188
13,876
83,546
W
Cthulhu
22,507
1,191
1,287
5,803
34,385
42,968
694
8,141
25,600
97,765
0
L
Tsukuyomi
Koren89
Tsukuyomi
21,182
5,248
0
273
22,550
10,611
394
16,714
5,836
0
67,967
W
Baron Samedi
Ltd_Borsty
Baron Samedi
22,305
796
5,327
8,762
24,558
25,720
1,263
7,657
16,569
95,668
0
W
Chaac
Manu0903
Chaac
10,379
1,657
0
3,744
23,482
30,581
1,615
8,555
14,377
0
43,555
L
22,480
2,894
0
7,662
19,750
7,209
976
14,280
5,470
64,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,443
Gold Earned
49,778
244
Minions Killed
265
0
Camps Cleared
0
1,321,256
Distance Traveled
1,431,075
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
15,597
600
95
4
0
467,661
3
W
Cthulhu
18,421
709
89
3
0
524,529
11
L
Tsukuyomi
14,616
562
71
3
0
447,927
4
W
Baron Samedi
16,647
640
123
5
0
427,962
6
W
Chaac
14,710
566
53
2
0
478,584
4
L
Sol
14,230
547
78
3
0
405,668
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role