Player Matchup

Neith
Neith
Cyberdalek224
Neith
Level 69
God Stats
2W - 2L
1,737 SR
Queue Stats
180W - 190L
1,489 Elo+
Party 2
Fenrir
Fenrir
SNG HellJumper
Fenrir
Level 80
God Stats
6W - 3L
1,509 SR
Queue Stats
16W - 20L
1,491 Elo+
Party 3
Anubis
Anubis
duvalinouh
Anubis
Level 104
God Stats
5W - 1L
1,766 SR
Queue Stats
13W - 18L
1,371 Elo+
Solo
Cthulhu
Cthulhu
new2theegame
Cthulhu
Level 19
God Stats
37W - 19L
1,670 SR
Queue Stats
92W - 69L
1,467 Elo+
Party 2
Artio
Artio
xWill Sniffx
Artio
Level 20
God Stats
3W - 2L
1,674 SR
Queue Stats
29W - 46L
1,503 Elo+
Party 3
Team Averages
Level 58
1,671 SR
1,464 Elo+

VS

Team Averages
Level 56
1,480 SR
1,392 Elo+
Poseidon
Poseidon
EvolutionVR
Poseidon
Level 18
God Stats
8W - 3L
1,622 SR
Queue Stats
93W - 105L
1,423 Elo+
Party 1
Cerberus
Cerberus
HeavyHittah808
Cerberus
Level 93
God Stats
6W - 4L
1,597 SR
Queue Stats
383W - 377L
1,458 Elo+
Solo
Loki
Loki
NalaVoidkiu06
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 109L
1,371 Elo+
Party 4
Cernunnos
Cernunnos
ShadowKingStitch
Cernunnos
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 176L
1,307 Elo+
Party 4
Agni
Agni
Sidedraft
Agni
Level 106
God Stats
0W - 2L
1,180 SR
Queue Stats
22W - 18L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 18
11,084
1,108
17,271
4,263
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
20 / 2 / 9
13,491
1,349
11,538
10,245
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
duvalinouh
Anubis
17
2 / 0 / 16
10,491
1,049
11,423
7,095
3,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
new2theegame
Cthulhu
16
1 / 1 / 20
9,380
938
9,277
11,581
8,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 2 / 16
9,655
966
6,224
13,604
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

298

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EvolutionVR
Poseidon
14
0 / 6 / 2
8,612
861
8,551
9,833
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
15
1 / 6 / 2
8,940
894
5,382
14,825
8,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 6 / 2
8,736
874
6,744
11,730
5,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
14
2 / 7 / 2
9,094
909
11,034
13,752
4,411
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
15
1 / 5 / 4
9,268
927
10,901
10,442
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
30
Kills
5
5
Deaths
30
79
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
18
16
L
Poseidon
EvolutionVR
Poseidon
0
6
2
0.17
L
Cerberus
1
6
2
0.33
L
1
6
2
0.33
W
20
2
9
12.25
L
Cernunnos
2
7
2
0.43
L
Agni
1
5
4
0.6
W
Anubis
duvalinouh
Anubis
2
0
16
10
W
Cthulhu
new2theegame
Cthulhu
1
1
20
11
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,733
Damage
42,612
46,788
Taken
60,582
31,262
Mitigated
24,766
15,702
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,271
5,003
0
2,168
4,263
1,664
0
2,104
2,049
0
35,157
L
Poseidon
EvolutionVR
Poseidon
8,551
1,760
3
880
9,833
3,129
0
3,909
5,924
27,866
0
L
Cerberus
5,382
257
0
1,998
14,825
8,383
0
7,815
7,010
23,359
0
L
6,744
2,270
0
0
11,730
5,121
0
3,202
8,528
0
12,834
W
11,538
2,539
1,520
1,728
10,245
4,599
0
6,043
4,094
0
23,489
L
Cernunnos
11,034
5,904
0
427
13,752
4,411
0
6,860
6,892
0
16,235
L
Agni
10,901
1,268
316
744
10,442
3,722
0
5,138
5,304
36,182
0
W
Anubis
duvalinouh
Anubis
11,423
0
0
4,030
7,095
3,474
0
3,231
3,798
43,361
0
W
Cthulhu
new2theegame
Cthulhu
9,277
339
1,545
515
11,581
8,971
0
5,775
5,556
16,330
0
W
6,224
468
1,302
2,894
13,604
12,554
0
6,859
6,457
10,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
44,650
185
Minions Killed
184
6
Camps Cleared
5
942,027
Distance Traveled
789,209
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,084
1,108
54
5
1
212,448
0
L
Poseidon
8,612
861
50
5
2
172,534
0
L
Cerberus
8,940
894
47
5
0
146,651
0
L
Loki
8,736
874
8
1
2
179,467
0
W
Fenrir
13,491
1,349
21
2
4
211,486
0
L
Cernunnos
9,094
909
16
2
0
118,732
0
L
Agni
9,268
927
63
6
1
171,825
1
W
Anubis
10,491
1,049
81
8
1
155,520
0
W
Cthulhu
9,380
938
25
3
0
187,529
0
W
Artio
9,655
966
4
0
0
175,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role