Player Matchup

Cthulhu
Cthulhu
Paltryleek688
Cthulhu
Level 12
God Stats
6W - 8L
1,321 SR
Queue Stats
77W - 89L
1,228 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SSBKGON649
Tsukuyomi
Level 82
God Stats
11W - 7L
1,765 SR
Queue Stats
93W - 104L
1,473 Elo+
Party 1
Scylla
Scylla
bugsxhunni
Scylla
Level 5
God Stats
1W - 6L
1,376 SR
Queue Stats
39W - 37L
1,198 Elo+
Solo
Team Averages
Level 33
1,487 SR
1,300 Elo+

VS

Team Averages
Level 20
1,592 SR
1,440 Elo+
Artemis
Artemis
JewdanHutchins
Artemis
Level 28
God Stats
78W - 62L
1,550 SR
Queue Stats
134W - 148L
1,410 Elo+
Solo
Ra
Ra
TheoGazola
Ra
Level 4
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
r1ckroll1n
Chaac
Level 28
God Stats
27W - 22L
1,472 SR
Queue Stats
55W - 73L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 1 / 8
10,609
707
8,634
11,843
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SSBKGON649
Tsukuyomi
16
9 / 1 / 7
11,327
755
16,192
13,583
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
bugsxhunni
Scylla
13
4 / 4 / 10
10,178
679
9,441
10,057
3,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
9,719
648
12,556
11,891
4,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 11 / 1
8,260
551
1,974
11,138
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
3 / 2 / 0
9,568
638
10,134
18,122
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
6
6
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Cthulhu
5
1
8
9
W
Tsukuyomi
SSBKGON649
Tsukuyomi
9
1
7
12.5
L
0
11
1
0.05
W
Scylla
bugsxhunni
Scylla
4
4
10
2.25
L
Chaac
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
24,664
35,483
Taken
41,151
21,582
Mitigated
19,694
9,355
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,556
5,928
0
1,837
11,891
4,003
222
4,892
6,824
0
38,201
W
Cthulhu
8,634
709
84
1,196
11,843
12,393
432
1,189
10,509
34,309
0
W
Tsukuyomi
SSBKGON649
Tsukuyomi
16,192
4,384
0
7,869
13,583
5,796
314
809
12,499
0
61,231
L
1,974
825
0
466
11,138
3,614
43
4,317
6,646
15,197
0
W
Scylla
bugsxhunni
Scylla
9,441
569
0
206
10,057
3,393
248
152
9,705
23,538
0
L
Chaac
10,134
831
0
6,195
18,122
12,077
0
8,280
9,554
0
41,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
27,547
145
Minions Killed
127
0
Camps Cleared
0
828,750
Distance Traveled
771,604
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,719
648
44
3
0
258,739
0
W
Cthulhu
10,609
707
39
3
0
270,201
0
W
Tsukuyomi
11,327
755
78
5
0
301,105
0
L
Ra
8,260
551
24
2
0
203,451
2
W
Scylla
10,178
679
28
2
0
257,444
0
L
Chaac
9,568
638
59
4
0
309,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role