Player Matchup

Aphrodite
Aphrodite
Angelic-Maiden
Aphrodite
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 6L
1,706 Elo+
Party 2
Geb
Geb
DazJS
Geb
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
32W - 36L
1,476 Elo+
Solo
Anhur
Anhur
kasiowy_kotlecik
Anhur
Level 14
God Stats
4W - 4L
1,565 SR
Queue Stats
24W - 20L
1,541 Elo+
Solo
Thor
Thor
susanomoe
Thor
Level 11
God Stats
3W - 7L
1,186 SR
Queue Stats
293W - 135L
1,522 Elo+
Party 2
Tiamat
Tiamat
xSif2o1x
Tiamat
Level 24
God Stats
78W - 50L
1,662 SR
Queue Stats
306W - 249L
1,669 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,583 Elo+

VS

Team Averages
Level 25
1,742 SR
1,603 Elo+
Fenrir
Fenrir
 
Fenrir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KSPK2020
Odin
Level 27
God Stats
4W - 2L
1,726 SR
Queue Stats
77W - 33L
1,841 Elo+
Party 1
Zeus
Zeus
PIQUELITO-JR
Zeus
Level 29
God Stats
5W - 0L
1,917 SR
Queue Stats
89W - 74L
1,434 Elo+
Solo
Sol
Sol
goobydoobydoo2u
Sol
Level 24
God Stats
15W - 1L
2,068 SR
Queue Stats
117W - 70L
1,630 Elo+
Party 1
Tyr
Tyr
mudbloodHarry
Tyr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angelic-Maiden
Aphrodite
11
0 / 2 / 0
6,078
507
4,746
10,236
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
DazJS
Geb
8
0 / 5 / 1
5,155
430
1,974
11,480
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,861
405
3,456
7,669
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
10
3 / 2 / 0
6,112
509
4,045
7,929
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
xSif2o1x
Tiamat
12
3 / 3 / 2
6,971
581
6,096
6,784
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 3
7,286
607
6,338
9,793
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
13
1 / 0 / 1
7,496
625
5,264
5,513
2,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 4 / 2
7,219
602
4,728
7,949
2,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 9
6,870
573
7,198
5,705
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 1 / 3
6,992
583
6,665
9,320
4,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
14
14
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
3
4.5
L
Aphrodite
Angelic-Maiden
Aphrodite
0
2
0
0
L
Geb
DazJS
Geb
0
5
1
0.1
W
Odin
1
0
1
1.5
W
3
4
2
1
W
1
0
9
5.5
L
0
2
0
0
W
6
1
3
7.5
L
Thor
3
2
0
1.5
L
Tiamat
xSif2o1x
Tiamat
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
30,193
44,098
Taken
38,280
19,809
Mitigated
15,688
15,518
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,338
1,678
0
4,976
9,793
4,057
0
2,477
7,266
0
41,656
L
Aphrodite
Angelic-Maiden
Aphrodite
4,746
1,092
297
5,831
10,236
4,947
0
1,167
9,069
34,865
0
L
Geb
DazJS
Geb
1,974
181
0
1,835
11,480
5,205
0
5,535
5,945
11,603
0
W
Odin
5,264
2,721
0
2,500
5,513
2,980
314
2,849
2,414
0
45,112
W
4,728
656
0
2,296
7,949
2,599
240
4,690
3,234
39,664
0
W
7,198
2,224
0
3,832
5,705
1,251
2,759
1,215
4,490
38,186
0
L
3,456
1,864
0
3,133
7,669
2,112
0
2,184
5,485
0
25,951
W
6,665
1,007
375
3,323
9,320
4,801
438
1,260
8,060
0
23,438
L
Thor
4,045
1,436
0
2,688
7,929
2,261
0
1,157
6,772
0
29,488
L
Tiamat
xSif2o1x
Tiamat
6,096
525
0
1,734
6,784
5,284
0
1,883
4,901
40,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
35,863
276
Minions Killed
380
0
Camps Cleared
0
1,036,037
Distance Traveled
1,185,031
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,286
607
81
7
0
249,909
1
L
Aphrodite
6,078
507
85
7
0
199,166
2
L
Geb
5,155
430
14
1
0
227,462
5
W
Odin
7,496
625
104
9
0
230,416
3
W
Zeus
7,219
602
88
7
0
218,584
2
W
Sol
6,870
573
91
8
0
222,399
3
L
Anhur
4,861
405
51
4
0
184,905
4
W
Tyr
6,992
583
16
1
0
263,723
6
L
Thor
6,112
509
52
4
0
226,896
6
L
Tiamat
6,971
581
74
6
0
197,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role