Player Matchup

Fenrir
Fenrir
MadCentaur9105
Fenrir
Level 27
God Stats
2W - 4L
1,482 SR
Queue Stats
137W - 153L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Robin7525
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 110L
1,501 Elo+
Party 1
Bellona
Bellona
Vybyn666
Bellona
Level 8
God Stats
0W - 2L
1,227 SR
Queue Stats
104W - 118L
1,477 Elo+
Solo
Athena
Athena
sygoat123
Athena
Level 18
God Stats
1W - 1L
1,676 SR
Queue Stats
79W - 85L
1,494 Elo+
Party 1
Rama
Rama
x28x_epicface
Rama
Level 5
God Stats
2W - 4L
1,535 SR
Queue Stats
24W - 20L
1,411 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,473 Elo+

VS

Team Averages
Level 35
1,552 SR
1,462 Elo+
Amaterasu
Amaterasu
Bennie_Boomin
Amaterasu
Level 4
God Stats
19W - 9L
1,580 SR
Queue Stats
29W - 33L
1,527 Elo+
Party 2
Set
Set
Eternal_Gatherer
Set
Level 107
God Stats
2W - 1L
1,733 SR
Queue Stats
83W - 97L
1,431 Elo+
Party 2
Hera
Hera
Fox_Scarlett
Hera
Level 18
God Stats
24W - 24L
1,472 SR
Queue Stats
106W - 131L
1,377 Elo+
Solo
Anubis
Anubis
LND_Alex45
Anubis
Level 27
God Stats
3W - 7L
1,257 SR
Queue Stats
139W - 181L
1,445 Elo+
Solo
Tiamat
Tiamat
LtWaifu
Tiamat
Level 17
God Stats
7W - 3L
1,716 SR
Queue Stats
96W - 99L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 3
8,985
408
8,233
15,415
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Robin7525
Danzaburou
16
4 / 4 / 3
10,688
486
11,405
13,641
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Vybyn666
Bellona
18
6 / 6 / 2
10,829
492
12,872
19,398
17,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
sygoat123
Athena
14
0 / 1 / 2
8,353
380
3,570
14,967
8,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 5
9,601
436
5,996
14,300
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bennie_Boomin
Amaterasu
16
4 / 4 / 7
10,871
494
8,336
16,119
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 4 / 3
11,983
545
7,996
11,939
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 4 / 5
10,586
481
6,677
8,286
2,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
LND_Alex45
Anubis
18
11 / 5 / 7
12,271
558
17,934
16,917
10,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
LtWaifu
Tiamat
18
2 / 1 / 6
11,934
542
15,283
12,001
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
18
Kills
26
26
Deaths
18
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bennie_Boomin
Amaterasu
4
4
7
1.88
W
7
4
3
2.13
W
2
4
5
1.13
W
Anubis
LND_Alex45
Anubis
11
5
7
2.9
W
Tiamat
LtWaifu
Tiamat
2
1
6
5
L
5
8
3
0.81
L
Danzaburou
Robin7525
Danzaburou
4
4
3
1.38
L
Bellona
Vybyn666
Bellona
6
6
2
1.17
L
Athena
sygoat123
Athena
0
1
2
1
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,076
Damage
56,226
77,721
Taken
65,262
42,669
Mitigated
49,010
12,123
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bennie_Boomin
Amaterasu
8,336
4,661
0
4,730
16,119
13,275
651
973
14,702
0
47,718
W
7,996
3,584
0
455
11,939
8,506
3,048
430
11,453
0
82,304
W
6,677
2,937
0
2,280
8,286
2,973
2,802
383
7,753
54,273
0
W
Anubis
LND_Alex45
Anubis
17,934
555
0
7,760
16,917
10,718
1,856
158
16,659
75,963
0
W
Tiamat
LtWaifu
Tiamat
15,283
2,702
262
4,612
12,001
13,538
2,395
1,626
10,367
68,661
0
L
8,233
1,230
0
1,387
15,415
5,968
0
9,039
6,273
0
41,817
L
Danzaburou
Robin7525
Danzaburou
11,405
4,111
0
1,195
13,641
4,774
0
7,854
5,762
0
56,780
L
Bellona
Vybyn666
Bellona
12,872
3,173
219
5,880
19,398
17,845
923
9,247
9,748
0
61,467
L
Athena
sygoat123
Athena
3,570
1,308
0
2,020
14,967
8,559
0
7,424
7,493
22,785
0
L
5,996
3,674
0
1,422
14,300
5,523
0
6,330
7,945
0
39,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
57,645
423
Minions Killed
538
0
Camps Cleared
0
1,912,433
Distance Traveled
1,958,365
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,871
494
88
4
0
386,084
1
W
Set
11,983
545
130
6
0
414,331
4
W
Hera
10,586
481
102
5
0
401,800
1
W
Anubis
12,271
558
91
4
0
342,413
0
W
Tiamat
11,934
542
127
6
0
413,737
3
L
Fenrir
8,985
408
75
3
0
393,023
0
L
Danzaburou
10,688
486
118
5
0
358,851
0
L
Bellona
10,829
492
107
5
0
385,392
0
L
Athena
8,353
380
50
2
0
407,270
3
L
Rama
9,601
436
73
3
0
367,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role