Player Matchup

Heimdallr
Heimdallr
Lechuga752
Heimdallr
Level 7
God Stats
9W - 8L
1,617 SR
Queue Stats
121W - 42L
1,606 Elo+
Party 1
Loki
Loki
Nn23
Loki
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 3
Yemoja
Yemoja
TuPaPiZasLeZx
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 54L
1,608 Elo+
Party 1
Bastet
Bastet
XhiN1
Bastet
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,291 Elo+
Party 3
Zhong Kui
Zhong Kui
Xy_Hokage_yX
Zhong Kui
Level 17
God Stats
1W - 1L
1,274 SR
Queue Stats
34W - 24L
1,524 Elo+
Solo
Team Averages
Level 9
1,478 SR
1,506 Elo+

VS

Team Averages
Level 3
1,394 SR
1,274 Elo+
Scylla
Scylla
DnA_uN3dz-
Scylla
Level 4
God Stats
2W - 6L
1,288 SR
Queue Stats
11W - 26L
1,292 Elo+
Party 2
Osiris
Osiris
Its-Lusca
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 2
Zeus
Zeus
Rexona_da_briza
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,169 Elo+
Party 2
Thor
Thor
o_P4CH3C0
Thor
Level 3
God Stats
0W - 3L
1,182 SR
Queue Stats
0W - 8L
991 Elo+
Party 2
Izanami
Izanami
xxZTREZExx
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lechuga752
Heimdallr
16
17 / 2 / 14
12,404
539
17,433
18,789
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Nn23
Loki
16
9 / 4 / 8
11,545
502
7,952
13,653
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 2 / 20
11,565
503
6,916
10,878
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
XhiN1
Bastet
16
6 / 4 / 4
11,065
481
6,836
15,016
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Xy_Hokage_yX
Zhong Kui
20
11 / 0 / 9
13,639
593
13,040
15,947
16,533
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DnA_uN3dz-
Scylla
16
5 / 10 / 2
10,797
469
9,288
15,912
4,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Its-Lusca
Osiris
6
0 / 3 / 0
6,293
274
805
3,300
1,291
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 15 / 2
7,380
321
3,788
17,273
4,432
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
14
4 / 17 / 2
9,604
418
6,943
18,844
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
xxZTREZExx
Izanami
12
2 / 8 / 2
8,540
371
8,500
15,161
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
49
Kills
11
12
Deaths
53
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
DnA_uN3dz-
Scylla
5
10
2
0.6
L
Osiris
Its-Lusca
Osiris
0
3
0
0
W
Heimdallr
Lechuga752
Heimdallr
17
2
14
12
W
Loki
Nn23
Loki
9
4
8
3.25
L
0
15
2
0.07
W
6
2
20
8
W
Bastet
XhiN1
Bastet
6
4
4
2
W
Zhong Kui
Xy_Hokage_yX
Zhong Kui
11
0
9
15.5
L
Thor
4
17
2
0.29
L
Izanami
xxZTREZExx
Izanami
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,177
Damage
29,324
74,283
Taken
70,490
47,562
Mitigated
21,068
30,029
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DnA_uN3dz-
Scylla
9,288
1,564
0
621
15,912
4,680
0
4,348
11,482
30,081
0
L
Osiris
Its-Lusca
Osiris
805
335
0
0
3,300
1,291
43
1,702
1,473
0
5,765
W
Heimdallr
Lechuga752
Heimdallr
17,433
12,060
243
11,642
18,789
7,577
1,975
5,074
13,715
0
59,532
W
Loki
Nn23
Loki
7,952
2,384
0
1,212
13,653
6,216
3,810
2,313
11,340
0
49,650
L
3,788
804
0
130
17,273
4,432
0
3,784
13,438
27,458
0
W
6,916
1,515
3,826
2,101
10,878
11,360
920
926
9,952
34,577
0
W
Bastet
XhiN1
Bastet
6,836
2,521
0
3,864
15,016
5,876
1,952
2,581
12,435
0
61,244
W
Zhong Kui
Xy_Hokage_yX
Zhong Kui
13,040
1,555
0
7,141
15,947
16,533
4,861
2,182
13,765
91,320
0
L
Thor
6,943
1,801
0
0
18,844
6,450
0
6,252
12,492
0
18,623
L
Izanami
xxZTREZExx
Izanami
8,500
5,535
0
4,429
15,161
4,215
0
3,488
11,648
0
48,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,218
Gold Earned
42,614
509
Minions Killed
189
0
Camps Cleared
0
1,910,350
Distance Traveled
1,543,685
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,797
469
55
2
0
351,556
3
L
Osiris
6,293
274
11
0
0
148,890
0
W
Heimdallr
12,404
539
79
3
0
319,927
0
W
Loki
11,545
502
90
4
0
434,040
0
L
Zeus
7,380
321
43
2
0
351,724
1
W
Yemoja
11,565
503
43
2
0
325,204
9
W
Bastet
11,065
481
101
4
0
441,829
0
W
Zhong Kui
13,639
593
196
9
0
389,350
4
L
Thor
9,604
418
13
1
0
374,438
4
L
Izanami
8,540
371
67
3
0
317,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role