Player Matchup

Raijin
Raijin
Platinum I
Big_Mo_Moretti
Raijin
Platinum I
Level 157
God Stats
1W - 1L
1,306 SR
Queue Stats
37W - 24L
2,077 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
CptChaaapo
Ao Kuang
Diamond III
Level 158
God Stats
7W - 5L
1,633 SR
Queue Stats
255W - 230L
2,186 MMR
Solo
Ymir
Ymir
Diamond IV
Daedrikai
Ymir
Diamond IV
Level 143
God Stats
44W - 28L
1,829 SR
Queue Stats
154W - 136L
2,143 MMR
Solo
Odin
Odin
Diamond II
Glфry
Odin
Diamond II
Level 66
God Stats
2W - 9L
1,178 SR
Queue Stats
151W - 151L
2,141 MMR
Solo
Izanami
Izanami
Diamond IV
xo
Izanami
Diamond IV
Level 105
God Stats
7W - 6L
1,265 SR
Queue Stats
306W - 321L
2,123 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,442 SR
2,134 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,721 SR
2,035 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
Danidu9
Sobek
Diamond V
Level 149
God Stats
19W - 10L
1,844 SR
Queue Stats
628W - 622L
2,107 MMR
Solo
Bellona
Bellona
Diamond IV
KaOsPoSeIdOn13
Bellona
Diamond IV
Level 152
God Stats
10W - 7L
1,626 SR
Queue Stats
540W - 512L
2,213 MMR
Solo
Eset
Eset
Diamond V
WhamChaavey
Eset
Diamond V
Level 125
God Stats
0W - 1L
1,805 SR
Queue Stats
75W - 65L
2,181 MMR
Solo
Hun Batz
Hun Batz
Diamond V
nmc777
Hun Batz
Diamond V
Level 104
God Stats
2W - 2L
1,829 SR
Queue Stats
196W - 174L
2,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,906
628
3,261
3,956
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
CptChaaapo
Ao Kuang
12
2 / 0 / 2
6,480
589
2,622
6,026
2,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
10
2 / 0 / 8
6,410
583
4,224
5,565
1,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Glфry
Odin
11
0 / 0 / 1
6,146
559
2,201
6,295
4,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
xo
Izanami
13
3 / 0 / 5
7,637
694
6,874
6,813
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneJanusApolloNu WaSet

VS

Bans
ScyllaCu ChulainnNemesisTyrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 3 / 0
5,659
514
4,754
7,637
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Danidu9
Sobek
8
0 / 5 / 0
5,098
463
1,733
10,748
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 1 / 0
6,286
571
4,055
7,826
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 0
5,977
543
3,930
4,821
1,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
nmc777
Hun Batz
10
0 / 1 / 0
5,680
516
901
5,727
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
12
Kills
0
0
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
5
0
1
5.5
W
Ao Kuang
CptChaaapo
Ao Kuang
2
0
2
3
W
Ymir
2
0
8
6
L
Sobek
Danidu9
Sobek
0
5
0
0
W
Odin
Glфry
Odin
0
0
1
0.5
L
0
1
0
0
L
0
2
0
0
L
Hun Batz
nmc777
Hun Batz
0
1
0
0
W
Izanami
xo
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,182
Damage
15,373
28,655
Taken
36,759
11,657
Mitigated
17,605
14,045
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,754
1,796
0
3,429
7,637
1,884
0
1,002
6,627
0
36,417
W
3,261
236
0
1,434
3,956
1,317
0
2,266
1,690
40,483
0
W
Ao Kuang
CptChaaapo
Ao Kuang
2,622
227
0
4,466
6,026
2,014
0
549
5,477
41,248
0
W
Ymir
4,224
1,587
0
1,595
5,565
1,985
0
1,787
3,778
11,668
0
L
Sobek
Danidu9
Sobek
1,733
162
0
2,261
10,748
7,595
0
4,817
5,775
9,585
0
W
Odin
Glфry
Odin
2,201
335
0
2,993
6,295
4,208
0
0
6,295
0
31,715
L
4,055
1,874
0
5,076
7,826
4,648
633
1,184
6,642
0
35,911
L
3,930
625
123
1,615
4,821
1,787
0
2,267
2,436
44,666
0
L
Hun Batz
nmc777
Hun Batz
901
249
0
2,575
5,727
1,691
0
555
5,172
0
30,921
W
Izanami
xo
Izanami
6,874
4,810
0
3,557
6,813
2,133
0
1,061
5,752
0
59,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
28,700
408
Minions Killed
345
0
Camps Cleared
0
1,173,143
Distance Traveled
1,110,483
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,659
514
70
6
0
204,543
2
W
Raijin
6,906
628
98
9
0
221,330
2
W
Ao Kuang
6,480
589
90
8
0
256,601
5
W
Ymir
6,410
583
13
1
0
238,043
3
L
Sobek
5,098
463
16
1
0
212,097
2
W
Odin
6,146
559
83
8
0
234,575
5
L
Bellona
6,286
571
85
8
0
224,845
1
L
Eset
5,977
543
98
9
0
216,565
4
L
Hun Batz
5,680
516
76
7
0
252,433
1
W
Izanami
7,637
694
124
11
0
222,594
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role